Commit Graph
127 Commits
Author SHA1 Message Date
Ryan Houdek 2671246fef IR: Adds scalar vector insert operations
These IR operations are required to support AFP's NEP mode which does
vector insert in to the destination register. Additionally it gives us
tracking information to allow optimizing out redundant inserts on
devices that don't support AFP natively.

In order to match x86 semantics we need to support binary and unary
scalar operations that do a final insert in to a vector. With optional
zeroing of the top 128-bits for AVX variants.

A tricky thing is that in binary operations this means that the
destination and first source have an intrinsically linked property
depending on if it is SSE or AVX.

SSE example:
- addss xmm0, xmm1
   - xmm0 is both the destination and the first source.
   - This means xmm0[31:0] = xmm0[31:0] + xmm1[31:0]
   - Bits [127:32] are UNMODIFIED.

FEX's JIT jumps through some hoops so that if the destination register
equals the first source register, then it hits the optimal path the
AFP.NEP will insert in to the result. AVX throws a small wrench in to
this due to changed behaviour

AVX example:
- vaddss xmm0, xmm1, xmm2
  - xmm0 is ONLY the destination, xmm1 and xmm2 are the sources
  - This operation copies the bits above the scalar result from the
    first source (xmm1).
  - Additionally this will zero bits above the original 128-bit xmm
    register.
  - xmm0[31:0] = xmm1[31:0] + xmm2[31:0]
  - xmm0[127:32] = xmm1[127:32]
  - ymm0[255:127] = 0

This causes these instructions to support a fairly large table depending
on if the instruction is an SSE or AVX instruction, plus if the host CPU
supports AFP or not.

So while fairly complex, it's handling all the edge cases and gives us
optimization opportunities as we move forward. Currently on non-AFP
supporting devices this has a minor benefit that these IR operations
remove one temporary register, lowering the Register Allocation
overhead.

In the coming weeks I am likely to introduce an optimization pass that
removes redundant inserts because FEX currently does /really/ badly with
scalar code loops.

Needs #3184 merged first.
2023-10-10 03:17:19 -07:00
Ryan Houdek 252d7712ea Arm64: Save if the host supports AFP 2023-10-10 03:17:18 -07:00
Ryan Houdek a1a479e69f FEXCore: Removes a warning about assume discarding side-effects 2023-10-09 16:04:57 -07:00
Ryan Houdek 22590dde77 FEXCore: Implements support for RPRES
This allows us to use reciprocal instructions which matches precision of
what x86 expects rather than converting everything to float divides.

Currently no hardware supports this, and even the upcoming X4/A720/A520
won't support it, but it was trivial to implement so wire it up.
2023-10-07 23:13:47 -07:00
Ryan Houdek 4cff3e5f1f FEXCore/IR: Changes over to automated IR dispatch generation
Suggested by Alyssa. Adding an IR operation can be a little tedious
since you need to add the definition to JIT.cpp for the dispatch switch,
JITClass.h for the function declared, and then actually defining the
implementation in the correct file.

Instead support the common case where an IR operation just gets
dispatched through to the regular handler. This lets the developer just
put the function definition in to the json and the relevent cpp file and
it just gets picked up.

Some minor things:
- Needs to support dynamic dispatch for {Load,Store}Register and
  {Load,Store}Mem
   - This is just a bool in the json
- It needs to not output JIT dispatch for some IR operations
   - SSE4.2 string instructions and x87 operations
   - These go down the "Unhandled" path
- Needs to support a Dispatcher function override
   - This is just for handling NoOp IR operations that get used for
     other reasons.
- Finally removes VSMul and VUMul, consolidating to VMul
   - Unlike V{U,S}Mull, signed or unsigned doesn't change behaviour here
- Fixed a couple random handler names not matching the IR operation
  name.
2023-10-07 15:01:47 -07:00
Ryan Houdek 8a51bb7a61 FEXCore: Support CpuState relative vector named constants
The motivation towards just having a pointer array in CpuState was that
initialization was fairly cheap and that we have limited space inside
the encoding depending on what we want to do.

Initialization cost is still a concern but doing a memcpy of 128-bytes
isn't that big of a deal.

Limited space in CpuState, while a concern isn't a significant one.
   - Needs to currently be less than 1 page in size
   - Needs to be under the architectural offset limitations of loadstore
     scaled offsets. Which is 65KB for 128-bit vectors

Still keeps the pointer array around for cases when we would need
synthesize an address offset and it's just easier to load the
process-wide table.

The performance improvement here is removing the dependency in the
ldr+ldr chain. In microbenchmarks this has shown to have an improvement
of ~4% by removing this dependency chain on Cortex-X1C.
2023-10-04 20:56:29 -07:00
Ryan Houdek e39634d314 Arm64: Fixes assert in VSQSHL/VSQSHR with SVE
When Dst != Vector then we need to pass Dst in to both Zd and Zdn.
Would have worked fine in a release build but assert build managed to
capture it.
2023-10-04 09:59:59 -07:00
Ryan Houdek 11db8e7506 FEXCore: Wire up the new option to disable vixl indirect runtimes
Also so it compiles without the vixl simulator enabled.
2023-10-02 16:26:12 -07:00
Ryan Houdek 935b3a313a Merge pull request #3171 from Sonicadvance1/merge_dispatcher
FEXCore: Merge Arm64Dispatcher in to Dispatcher
2023-10-02 16:22:36 -07:00
CallumDev 9c25db83d9 JIT: VectorOps remove extraneous element size logs 2023-10-01 15:03:21 +10:30
CallumDev c42b581378 X87F64: Implement FABS with vector instruction 2023-10-01 14:39:55 +10:30
Ryan Houdek 90570fd5f4 FEXCore: Merge Arm64Dispatcher in to Dispatcher
With the removal of the x86 JIT, there is no need to have these be
independent classes.

Merges the Arm64Dispatcher in to the base Dispatcher class.
No functional change, just moving code.
2023-09-30 09:31:55 -07:00
Alyssa Rosenzweig 7a06cc9727 IR: Use adcs/sbcs
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-26 09:06:46 -04:00
Alyssa Rosenzweig 1f02a6da34 IR: Add Ornror op
Mostly copypaste of Orlshl... we really should deduplicate this mess somehow.
Maybe a shift enum on the core Or op?

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-24 20:47:50 -04:00
Alyssa Rosenzweig 8798e0cba0 Arm64: Rewrite Set/GetRoundingMode
I went auditing for places to use cset and what I found was hot garbage.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-24 19:52:35 -04:00
Ryan Houdek 9ab2967d71 Arm64: Fixes wide shifts
movprfx is invalid to use when the source register matches the movprfx
destination.

This was getting picked up on by `TwoByte/0F_D1.asm` now that RCLSE is
working better now.
2023-09-23 06:06:18 -07:00
Ryan Houdek 28fa0bda31 Arm64: Fixes inline syscalls
Ever since we reordered registers in `X86Enums.h` this has silently been
broken. This wasn't hit because RCLSE has been broken ever since SRA was
added, so inlinesyscalls just weren't ever happening.

Quick fix while I think of a way to more strictly correlate these
registers so it doesn't happen again.
2023-09-23 02:56:32 -07:00
Alyssa Rosenzweig 223a6562ff IR: Support <32-bit TestNZ
Originally this was going to use setf8/setf16, but it looks like the approach of
shift-and-test turns out to be faster. As a bonus this is a nice delete-the-code
win :-)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-22 19:08:26 -04:00
Alyssa Rosenzweig 2a2619c0f5 IR: Add bit masking selects
Add new synthetic condition codes that do an AND as their relational operator,
testing the result. This is 1 IR op for things like

  (A & B) == 0 ? C : D

This can translate to

  tst A, B
  csel A, B, eq

In the future, if A is the NZCV register and B is a supported immediate, eg

  (NZCV & 0x80000000) == 0 ? C : D

this will be able to translate to a single instruction with the appropriate
condition

  csel A, B, pl

but that needs RA support.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-22 19:07:42 -04:00
Ryan Houdek b5cc9a12f2 FEXCore: Removes x86 JIT.
This is blocking performance improvements. This backend is almost
unilaterally unused except for when I'm testing if games run on Radeon
video drivers.

Hopefully AmpereOne and Orin/Grace can fulfill this role when they
launch next year.
2023-09-21 18:30:02 -07:00
Ryan Houdek fea72ce19c Merge pull request #3120 from Sonicadvance1/more_optimal_x87
FEXCore: Support preserve_all ABI for interpreter fallbacks
2023-09-21 15:35:37 -07:00
Ryan Houdek 0ae4bbb9c5 IR: Implements support for AtomicFetchCLR
This is the native ARM operation rather than fetchAnd. Will make an
instruction an instruction slightly more optimal.
2023-09-21 14:54:51 -07:00
Ryan Houdek 8aa8d597f6 Arm64: Supports jumping out of the JIT with preserve_all ABI
This improves perferformance when jumping out of the Arm64 JIT by
reducing the number of registers we need to save.
2023-09-20 18:51:18 -07:00
Ryan Houdek 67680d71a4 Merge pull request #3125 from Sonicadvance1/spdx_fexcore
FEXCore: Adds SPDX identifier
2023-09-19 17:42:07 -07:00
Ryan Houdek d18ce59187 FEXCore/Interface/Core/JIT: Adds SPDX identifier 2023-09-19 17:33:15 -07:00
Alyssa Rosenzweig bf03dab295 Arm64: Use csetm
Saves some moves.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-19 08:50:40 -04:00
Ryan Houdek fd1b639ad9 Merge pull request #3115 from lioncash/sqxtun
Arm64/VectorOps: Elide moves where applicable in 128-bit VSQXTUN2
2023-09-17 14:51:27 -07:00
Lioncache 26e4d8ad59 Arm64/VectorOps: Elide moves where applicable in 128-bit VSQXTUN2
If the destination and lower data alias, we can
avoid needing to move into a temporary.
2023-09-17 17:37:36 -04:00
Lioncache d54f590b14 Arm64/VectorOps: Improve handling of 128-bit vector VInsElement
If none of the vectors alias the destination, then we can eliminate
an extra move and usage of a temporary.
2023-09-17 16:56:23 -04:00
Lioncache 047646be6d Arm64/VectorOps: Elide moves in ASIMD VUShrNI2 if possible
In the event the destination and lower source are the same, then
we don't need to perform any moves.
2023-09-17 15:49:54 -04:00
Ryan Houdek 8168a49d10 Merge pull request #3112 from lioncash/assert
Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
2023-09-17 12:40:47 -07:00
Lioncache 7f2fd4e9a0 Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
Ensures that if our temp vectors change in the future that this is
caught at compile-time rather than runtime.
2023-09-17 15:22:39 -04:00
Lioncache 8ecdb341e2 Arm64/VectorOps: Fix SVE aliasing-path move in VSShr
Seems like this was a typo from 8d11073, since we'd be moving
into a temporary and then never use it.
2023-09-17 14:43:05 -04:00
Lioncache b0c8ff0ea6 Arm64/ALUOps: Remove spills in PEXT
Reduces the number of emitted instructions for a
corresponding PEXT instruction.

We no longer spill for this IR op.
2023-09-15 19:39:51 -04:00
Lioncache be90e76422 Arm64/ALUOps: mov in the case of full 32-bit/64-bit BFE
Allows register-renaming mechanisms to be invoked more frequently
2023-09-15 17:38:01 -04:00
Alyssa Rosenzweig fc02f38435 IR: Only invert CF for NZCV if needed
If we are going to throw away the updated value of CF anyway there is no point
wasting an instruction to invert CF. Add an IR toggle for that so the arm64 JIT
can make better choices.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:08:22 -04:00
Ryan Houdek d5782567e8 Merge pull request #3077 from Sonicadvance1/x86_shifted
FEXCore: Implements support for shifted bitwise ops
2023-09-15 08:09:35 -07:00
Ryan Houdek 9866e238d5 Merge pull request #3080 from Sonicadvance1/defer_softfloat
FEXCore: Defer setting x87 softflow rounding mode until use
2023-09-15 08:08:04 -07:00
Mai f5c4e28696 Merge pull request #3098 from Sonicadvance1/optimize_vectors_sve
Arm64: Optimize wide shifts slightly for 64-bit OpSize
2023-09-15 05:21:20 -04:00
Ryan Houdek 021c99e233 Arm64: Optimize wide shifts slightly for 64-bit OpSize
Wide shifts under SVE use 64-bit source elements. If a smaller element
overlaps the 64-bit shift element then it uses that shift
eg:
- Src1[15:0] >> Shift[63:0]
- Src1[31:16] >> Shift[63:0]
- Src1[47:32] >> Shift[63:0]
- Src1[63:48] >> Shift[63:0]
- After this point it will switch to the next 64-bit shift element
- Src1[79:64] >> Shift[127:64]
- Src1[95:80] >> Shift[127:64]
- Src1[111:96] >> Shift[127:64]
- Src1[127:112] >> Shift[127:64]

As seen, we can skip the duplication of the scalar element if the OpSize
is 64-bit, this makes MMX emulation slightly more optimal here.
This also means that a few instructions that weren't claimed to be
optimal actually are since they need the duplication operation (which
vixl always labels as a mov).
2023-09-14 19:35:56 -07:00
Ryan Houdek 90ddee5f8d IR: Implements support for arm64 bfxil
This is useful for extracting a width from a register and inserting in
to the lower bits of a destination.
2023-09-14 15:52:55 -07:00
Ryan Houdek 6fdf2f963b Merge pull request #3082 from Sonicadvance1/minor_storeregsra_opt
FEXCore: Minor optimization to StoreRegisterSRA
2023-09-14 14:54:39 -07:00
Ryan Houdek e9d96ce538 IR: Implements support for VTBL2
Skips implementing it for the x86 JIT because that's a bit of a
nightmare to think about.

The ARM64 implementation requires sequential registers which means if
the incoming sources aren't sequential then we need to move the sources
in to the two vector temporaries. This is fine since we have zero-cycle
vector renames and the alternative is slower.
2023-09-13 11:31:20 -07:00
Ryan Houdek d5c3036bc2 JITx86: Fixes VREV64 with 32-bit element size.
This has been incorrect since it has been implemented.
Noticed when implementing optimizations.
2023-09-12 19:23:59 -07:00
Ryan Houdek e6c0bebee9 FEXCore: Minor optimization to StoreRegisterSRA
{Load,Store}RegisterSRA always loads or stores GPRSize. 8-bit and 16-bit
are vestigial and all OpcodeDispatcher usage will load the full GPR size
(32-bit or 64-bit) and then extract or insert as necessary.

This cleans up a few bits of codegen in InstCountCI.
2023-09-12 14:36:08 -07:00
Ryan Houdek 76bd81af15 FEXCore: Defer setting x87 softflow rounding mode until use
Currently FEX will always jump out of the JIT any time FCW was getting
written to, ensuring that the softfloat state is setup to rounding at
the time of FCW getting written.
This has the unintended side-effect that even in "x87 reduced precision"
mode we were jumping out of the JIT.
This hit a real world use case of an installer reloading FCW after every
x87 operation and generating a block with 2297 instructions.

Instead when jumping out of the JIT for handling x87 operations, load
FCW and pass it as the first argument of the handler. Setting the
softfloat state at that point.

This helps the installer's hottest block by cutting it down to 1477
instructions. 64.3% of the original size. The code block is still
burning 90% of the CPU time of the installer but the performance is
significantly better while it is doing its decompression.

In order to optimize this installer's block of code more then we will
likely need to optimize out x87 stack usage.
2023-09-12 05:21:06 -07:00
Ryan Houdek 863331b117 FEXCore: Implements support for shifted bitwise ops
This wasn't implemented initially for the interpreter and x86 JIT.

This meant we are maintaining two codepaths. Implement these operations
in the interpreter and x86 JIT so we no longer need to do that.

The emitted code in the x86 JIT is hot garbage, but it's only necessary
for correctness testing, not performance testing there.
2023-09-11 13:17:35 -07:00
Ryan Houdek 636f8aa4a7 Arm64: Fix undefined behaviour in Push operation
Arm64 store with writeback when source register is the same register as
the address is undefined behaviour.
Depending on hardware details this can do a whole bunch of things.

This situation happens when the x86 code does `push rsp` which is quite
common for applications to do. We would then convert this to a `str x8, [x8, #-8]!`
Which results in undefined behaviour.

Now that redundant loads are optimized this showed up as an issue. Adds
a unit test to ensure we don't hit this again.
2023-09-07 17:38:39 -07:00
Ryan Houdek 22ca46a227 Arm64: Fixes SVE V{S,U}MulH
When the destination overlaps one of the sources we must be careful to
follow a movprfx rule.
```
The destination register must not refer to architectural register state
referenced by any other source operand register of this instruction.
```

We ended up in a situation in the vpmulh{u,}w AVX tests where zm was
overlapping the destination which violated that rule. This also
generated invalid code for this instruction.
```
[INFO] movprfx z6, z4
[INFO] umulh z6.h, p6/m, z6.h, z6.h
```

As seen, we were overwriting one of the sources because the destination
overlapped it. Now instead check if each individual overlap so invalid
code isn't generated.

InstCountCI results aren't affected since this only happens in
situations with multiple instructions.
2023-09-07 16:47:08 -07:00
Alyssa Rosenzweig e6db2d0b96 IR: Remove phi nodes
It turns out that pure SSA isn't a great choice for the sort of emulation we do.
On one hand, it discards information from the guest binary's register allocation
that would let us skip stuff. On the other hand, it doesn't have nearly as many
benefits in this setting as in a traditional compiler... We really *don't* want
to do global RA or really any global optimization. We assume the guest optimizer
did its job for x86, we just need to clean up the mess left from going x86 ->
arm. So we just need enough SSA to peephole optimize.

My concrete IR proposals are that:

  * SSA values must be killed in the same block that they are defined.
  * Explicit LoadGPR/StoreGPR instructions can be used for global persistence.
  * LoadGPR/StoreGPR are eliminated in favour of SSA within a block.

This has a lot of nice properties for our setting:

  * Except for some internal REP instruction emulation (etc), we already have
    registers for everything that escapes block boundaries, so this form is very
    easy to go into -- straightforward local value numbering, not a full into
    SSA pass.

  * Spilling is entirely local (if it happens at all), since everything is in
    registers at block boundaries. This is excellent, because Belady's algorithm
    lets us spill nearly optimally in linear-time for individual blocks. (And
    the global version of Belady's algorithm is massively more complicated...)
    A nice fit for a JIT.

    Relatedly, it turns out allowing spilling is probably a decent decision,
    since the same spiller code can be used to rematerialize constants in a
    straightforward way. This is an issue with the current RA.

  * Register assignment is entirely local. For the same reason, we can assign
    registers "optimally" in linear time & memory (e.g. with linear scan). And
    the impl is massively simpler than a full blown SSA-based tree scan RA. For
    example, we don't have to worry about parallel copies or coalescing phis or
    anything. Massively nicer algorithm to deal with.

  * SSA value names can be block local which makes the validation implicit :~)

It also has remarkably few drawbacks, because we didn't want to do CFG global
optimization anyway given our time budget and the diminishng returns. The few
global optimizations we might want (flag escape analysis?) don't necessarily
benefit from pure SSA anyway.

Anyway, we explicitly don't want phi nodes in any of this. They're currently
unused. Let's just remove them so nobody gets the bright idea of changing that.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-05 16:35:12 -04:00