as a simple post-RA peephole. much much easier to do post-RA than pre-RA.
This isn't a post-RA /pass/ in the traditional sense... it's done while
assigning registers to coalesce the passes over the IR, since we pay per-pass
and we can merge the walks over the IR.
Closes: #4480
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
lots of instructions only exist for RA, so RA can garbage collect them before
post-RA passes (including the JIT) deals with them. this simplifies our life
now, and makes post-RA passes a LOT simpler for little cost.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Now that we can just set registers directly, we can simplify RA a lot. All the
Map/Unmap nonsense - it all goes away. We just assign registers as we go and
everything clicks into place naturally.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
This sideband is now unused, registers are encoded directly in the IR. So we can
garbage collect all this code for quite some savings.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
No instcountci changes yet, since nothing currently spills in instcountci. This
mitigates spilling later seen with #3703, and should help for certain
pathological blocks even without those changes (maybe we should try to get some
of those blocks in instcountci?).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
find-and-replace across the tree, excluding IR.h itself.
also excluded IRValidation because its treatment of blocks blows up and will be
reformed in the new IR anyway.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Generally, there are three reasons to track progress:
* Conditional optimizations. E.g. only run DCE if ConstProp succeeds.
* Fixed point optimizations. E.g. keep running the opt loop until convergence.
* Metadata shenianigans.
None of these apply to FEX. We explicitly do not want a nonlinear pass ordering,
instead we want just a few passes that each converge in a single iteration. We
expect them all to make progress when run. As such, tracking progress is a waste
of CPU cycles. Stop doing it.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
I recommend viewing the new source file as the diff is quite messy.
---
The old RA commits every "how not to write an RA" sin in the book.
Chaitin spill-one loop? Check.
Potential spilling caused by alignment issues since there's no live range
splitting? Check.
Panic spilling? Check.
Generating an interference graph with linear live ranges, so you get the code
quality of linear scan with the cost of graph colouring? Check.
...
It is wholly unsuitable to any application, and specifically unsuitable for FEX.
---
The new RA exploits a key IR invariant unique to FEX: no values are live across
block boundaries. This is validated.
Because of this invariant, all RA is block local. This lets us use a dead simple
2 pass RA that generates ~optimal code in linear time.
The first pass walks the IR backwards, analyzing the IR. This is a souped up
analogue to liveness analysis.
The second pass walks the IR forward, blasting out registers. If necessary, it
will insert spill and/or shuffle code on the fly. Spilling uses the well-known
furthest-first heuristic, which has excellent results for straight line code.
That's it :-)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
RA should not depend on whether we support AVX, that's a huge layering
violation! and fortunately, it does not.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
SRA is fundamentally about hardware registers, not stores into a
software-defined context. So, it should take a register instead of an offset.
This makes all the unaligned special cases unrepresentable (by design).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>