mirror of
https://github.com/FEX-Emu/FEX.git
synced 2026-10-06 23:00:17 +02:00
instead of hacking around it. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
679 lines
22 KiB
C++
679 lines
22 KiB
C++
// SPDX-License-Identifier: MIT
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/*
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$info$
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tags: ir|opts
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$end_info$
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*/
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#include "Interface/IR/Passes/RegisterAllocationPass.h"
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#include "Interface/IR/IR.h"
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#include "Interface/IR/IREmitter.h"
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#include "Interface/IR/RegisterAllocationData.h"
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#include "Interface/IR/Passes.h"
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#include <FEXCore/IR/IR.h>
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#include <FEXCore/Utils/LogManager.h>
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#include <FEXCore/Utils/Profiler.h>
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#include <FEXCore/fextl/vector.h>
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#include <bit>
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#include <cstdint>
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using namespace FEXCore;
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namespace FEXCore::IR {
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namespace {
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[[maybe_unused]] constexpr uint32_t INVALID_REG = IR::InvalidReg;
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constexpr uint32_t INVALID_CLASS = IR::InvalidClass.Val;
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struct RegisterClass {
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uint32_t Available;
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uint32_t Count;
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// If bit R of Available is 0, then RegToSSA[R] is the Old node
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// currently allocated to R. Else, RegToSSA[R] is UNDEFINED, no need to
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// clear this when freeing registers.
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Ref RegToSSA[32];
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};
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IR::RegisterClassType GetRegClassFromNode(IR::IRListView* IR, IR::IROp_Header* IROp) {
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IR::RegisterClassType Class = IR::GetRegClass(IROp->Op);
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if (Class != IR::ComplexClass) {
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return Class;
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}
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// Complex register class handling
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switch (IROp->Op) {
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case IR::OP_LOADCONTEXT: return IROp->C<IR::IROp_LoadContext>()->Class;
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case IR::OP_LOADREGISTER: return IROp->C<IR::IROp_LoadRegister>()->Class;
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case IR::OP_LOADCONTEXTINDEXED: return IROp->C<IR::IROp_LoadContextIndexed>()->Class;
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case IR::OP_LOADMEM:
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case IR::OP_LOADMEMTSO: return IROp->C<IR::IROp_LoadMem>()->Class;
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case IR::OP_FILLREGISTER: return IROp->C<IR::IROp_FillRegister>()->Class;
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default: return IR::InvalidClass;
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}
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};
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} // Anonymous namespace
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class ConstrainedRAPass final : public RegisterAllocationPass {
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public:
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void Run(IREmitter* IREmit) override;
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void AddRegisters(IR::RegisterClassType Class, uint32_t RegisterCount) override;
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RegisterAllocationData* GetAllocationData() override;
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RegisterAllocationData::UniquePtr PullAllocationData() override;
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private:
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IR::RegisterAllocationData::UniquePtr AllocData;
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RegisterClass Classes[INVALID_CLASS];
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IREmitter* IREmit;
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IRListView* IR;
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// Map of Old nodes to their preferred register, to coalesce load/store reg.
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fextl::vector<PhysicalRegister> PreferredReg;
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// FEX's original RA could only assign a single register to a given def for
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// its entire live range, and this limitation is baked deep into the IR.
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// However, we split live ranges to implement register pairs and spilling.
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//
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// To reconcile, we generate new SSA nodes when we split live ranges, and
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// remap SSA sources accordingly. This means SSAToReg can grow.
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//
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// We define "Old" nodes as nodes present in the original IR, and "New" nodes
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// as nodes added to split live ranges. Helpful properties:
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//
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// - A node is Old <===> it is not New
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// - A node is Old <===> its ID < IR.GetSSACount() at the start
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// - All sources are Old before remapping an instruction
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//
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// SSAToNewSSA tracks the current remapping. nullptr indicates no remapping.
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//
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// Since its indexed by Old nodes, SSAToNewSSA does not grow after allocation.
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fextl::vector<Ref> SSAToNewSSA;
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// Inverse of SSAToNewSSA. Since it's indexed by new nodes, it grows.
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fextl::vector<Ref> NewSSAToSSA;
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// Map of assigned registers. Grows.
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fextl::vector<PhysicalRegister> SSAToReg;
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bool IsOld(Ref Node) {
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return IR->GetID(Node).Value < PreferredReg.size();
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};
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// Return the New node (if it exists) for an Old node, else the Old node.
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Ref Map(Ref Old) {
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LOGMAN_THROW_A_FMT(IsOld(Old), "Pre-condition");
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if (SSAToNewSSA.empty()) {
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return Old;
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} else {
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return SSAToNewSSA[IR->GetID(Old).Value] ?: Old;
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}
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};
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// Return the Old node for a possibly-remapped node.
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Ref Unmap(Ref Node) {
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if (NewSSAToSSA.empty()) {
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return Node;
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} else {
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return NewSSAToSSA[IR->GetID(Node).Value] ?: Node;
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}
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};
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// Record a remapping of Old to New.
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void Remap(Ref Old, Ref New) {
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LOGMAN_THROW_A_FMT(IsOld(Old) && !IsOld(New), "Pre-condition");
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uint32_t OldID = IR->GetID(Old).Value;
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uint32_t NewID = IR->GetID(New).Value;
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LOGMAN_THROW_A_FMT(NewID >= NewSSAToSSA.size(), "Brand new SSA def");
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NewSSAToSSA.resize(NewID + 1, 0);
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if (SSAToNewSSA.empty()) {
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SSAToNewSSA.resize(PreferredReg.size(), nullptr);
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}
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SSAToNewSSA[OldID] = New;
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NewSSAToSSA[NewID] = Old;
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LOGMAN_THROW_A_FMT(Map(Old) == New && Unmap(New) == Old, "Post-condition");
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LOGMAN_THROW_A_FMT(Unmap(Old) == Old, "Invariant1");
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};
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// Maps Old defs to their assigned spill slot + 1, or 0 if not spilled.
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fextl::vector<unsigned> SpillSlots;
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bool Rematerializable(IROp_Header* IROp) {
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return IROp->Op == OP_CONSTANT;
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}
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Ref InsertFill(Ref Old) {
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LOGMAN_THROW_A_FMT(IsOld(Old), "Precondition");
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IROp_Header* IROp = IR->GetOp<IROp_Header>(Old);
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// Remat if we can
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if (Rematerializable(IROp)) {
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uint64_t Const = IROp->C<IR::IROp_Constant>()->Constant;
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return IREmit->_Constant(Const);
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}
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// Otherwise fill from stack
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uint32_t SlotPlusOne = SpillSlots[IR->GetID(Old).Value];
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LOGMAN_THROW_A_FMT(SlotPlusOne >= 1, "Old must have been spilled");
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RegisterClassType RegClass = GetRegClassFromNode(IR, IROp);
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return IREmit->_FillRegister(IROp->Size, IROp->ElementSize, Old, SlotPlusOne - 1, RegClass);
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};
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// IP of next-use of each Old source. IPs are measured from the end of the
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// block, so we don't need to size the block up-front.
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fextl::vector<uint32_t> NextUses;
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unsigned SpillSlotCount;
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bool AnySpilled;
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bool IsValidArg(OrderedNodeWrapper Arg) {
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if (Arg.IsInvalid()) {
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return false;
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}
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switch (IR->GetOp<IROp_Header>(Arg)->Op) {
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case OP_INLINECONSTANT:
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case OP_INLINEENTRYPOINTOFFSET:
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case OP_IRHEADER: return false;
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case OP_SPILLREGISTER: LOGMAN_MSG_A_FMT("should not be seen"); return false;
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default: return true;
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}
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};
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RegisterClass* GetClass(PhysicalRegister Reg) {
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return &Classes[Reg.Class];
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};
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uint32_t GetRegBits(PhysicalRegister Reg) {
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return 1 << Reg.Reg;
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};
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bool IsInRegisterFile(Ref Old) {
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LOGMAN_THROW_A_FMT(IsOld(Old), "Precondition");
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PhysicalRegister Reg = SSAToReg[IR->GetID(Map(Old)).Value];
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RegisterClass* Class = GetClass(Reg);
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return (Class->Available & GetRegBits(Reg)) == 0 && Class->RegToSSA[Reg.Reg] == Old;
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};
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void FreeReg(PhysicalRegister Reg) {
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RegisterClass* Class = GetClass(Reg);
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uint32_t RegBits = GetRegBits(Reg);
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LOGMAN_THROW_A_FMT(!(Class->Available & RegBits), "Register double-free");
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Class->Available |= RegBits;
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};
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bool HasSource(IROp_Header* I, Ref Old) {
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LOGMAN_THROW_A_FMT(IsOld(Old), "Invariant2");
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for (auto s = 0; s < IR::GetRAArgs(I->Op); ++s) {
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Ref Node = IR->GetNode(I->Args[s]);
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LOGMAN_THROW_A_FMT(IsOld(Node), "not yet mapped");
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if (Node == Old) {
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return true;
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}
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}
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return false;
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};
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Ref DecodeSRANode(const IROp_Header* IROp, Ref Node) {
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if (IROp->Op == OP_LOADREGISTER || IROp->Op == OP_LOADPF || IROp->Op == OP_LOADAF) {
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return Node;
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} else if (IROp->Op == OP_STOREREGISTER) {
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const IROp_StoreRegister* Op = IROp->C<IR::IROp_StoreRegister>();
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return IR->GetNode(Op->Value);
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} else if (IROp->Op == OP_STOREPF || IROp->Op == OP_STOREAF) {
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const IROp_StorePF* Op = IROp->C<IR::IROp_StorePF>();
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return IR->GetNode(Op->Value);
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}
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return nullptr;
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};
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PhysicalRegister DecodeSRAReg(const IROp_Header* IROp) {
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RegisterClassType Class {};
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uint8_t Reg {};
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uint8_t FlagOffset = Classes[GPRFixedClass.Val].Count - 2;
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if (IROp->Op == OP_LOADREGISTER) {
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const IROp_LoadRegister* Op = IROp->C<IR::IROp_LoadRegister>();
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Class = Op->Class;
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Reg = Op->Reg;
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} else if (IROp->Op == OP_STOREREGISTER) {
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const IROp_StoreRegister* Op = IROp->C<IR::IROp_StoreRegister>();
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Class = Op->Class;
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Reg = Op->Reg;
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} else if (IROp->Op == OP_LOADPF || IROp->Op == OP_STOREPF) {
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return PhysicalRegister {GPRFixedClass, FlagOffset};
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} else if (IROp->Op == OP_LOADAF || IROp->Op == OP_STOREAF) {
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return PhysicalRegister {GPRFixedClass, (uint8_t)(FlagOffset + 1)};
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}
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LOGMAN_THROW_A_FMT(Class == GPRClass || Class == FPRClass, "SRA classes");
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if (Class == FPRClass) {
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return PhysicalRegister {FPRFixedClass, Reg};
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} else {
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return PhysicalRegister {GPRFixedClass, Reg};
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}
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};
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// Helper macro to walk the set bits b in a 32-bit word x, using ffs to get
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// the next set bit and then clearing on each iteration.
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#define foreach_bit(b, x) for (uint32_t __x = (x), b; ((b) = __builtin_ffs(__x) - 1, __x); __x &= ~(1 << (b)))
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void SpillReg(RegisterClass* Class, IROp_Header* Exclude) {
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// Find the best node to spill according to the "furthest-first" heuristic.
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// Since we defined IPs relative to the end of the block, the furthest
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// next-use has the /smallest/ unsigned IP.
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Ref Candidate = nullptr;
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uint32_t BestDistance = UINT32_MAX;
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[[maybe_unused]] uint8_t BestReg = ~0;
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uint32_t Allocated = ((1u << Class->Count) - 1) & ~Class->Available;
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foreach_bit(i, Allocated) {
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Ref Old = Class->RegToSSA[i];
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LOGMAN_THROW_A_FMT(Old != nullptr, "Invariant3");
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LOGMAN_THROW_A_FMT(SSAToReg[IR->GetID(Map(Old)).Value].Reg == i, "Invariant4");
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// Skip any source used by the current instruction, it is unspillable.
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if (!HasSource(Exclude, Old)) {
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uint32_t NextUse = NextUses[IR->GetID(Old).Value];
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// Prioritize remat over spilling. It is typically cheaper to remat a
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// constant multiple times than to spill a single value.
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if (!Rematerializable(IR->GetOp<IROp_Header>(Old))) {
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NextUse += 100000;
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}
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if (NextUse < BestDistance) {
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BestDistance = NextUse;
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BestReg = i;
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Candidate = Old;
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}
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}
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}
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LOGMAN_THROW_A_FMT(Candidate != nullptr, "must've found something..");
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LOGMAN_THROW_A_FMT(IsOld(Candidate), "Invariant5");
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PhysicalRegister Reg = SSAToReg[IR->GetID(Map(Candidate)).Value];
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LOGMAN_THROW_A_FMT(Reg.Reg == BestReg, "Invariant6");
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IROp_Header* Header = IR->GetOp<IROp_Header>(Candidate);
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uint32_t Value = IR->GetID(Candidate).Value;
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bool Spilled = !SpillSlots.empty() && SpillSlots[Value] != 0;
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// If we already spilled the Candidate, we don't need to spill again.
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// Similarly, if we can rematerialize the instruction, we don't spill it.
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if (!Spilled && Header->Op != OP_CONSTANT) {
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LOGMAN_THROW_A_FMT(Reg.Class == GetRegClassFromNode(IR, Header), "Consistent");
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// SpillSlots allocation is deferred.
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if (SpillSlots.empty()) {
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SpillSlots.resize(IR->GetSSACount(), 0);
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}
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// TODO: we should colour spill slots
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uint32_t Slot = SpillSlotCount++;
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// We must map here in case we're spilling something we shuffled.
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auto SpillOp = IREmit->_SpillRegister(Map(Candidate), Slot, RegisterClassType {Reg.Class});
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SpillOp.first->Header.Size = Header->Size;
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SpillOp.first->Header.ElementSize = Header->ElementSize;
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SpillSlots[Value] = Slot + 1;
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}
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// Now that we've spilled the value, take it out of the register file
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FreeReg(Reg);
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AnySpilled = true;
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};
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// Record a given assignment of register Reg to Node.
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void SetReg(Ref Node, PhysicalRegister Reg) {
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uint32_t Index = IR->GetID(Node).Value;
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RegisterClass* Class = GetClass(Reg);
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uint32_t RegBits = GetRegBits(Reg);
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LOGMAN_THROW_A_FMT((Class->Available & RegBits) == RegBits, "Precondition");
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Class->Available &= ~RegBits;
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Class->RegToSSA[Reg.Reg] = Unmap(Node);
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if (Index >= SSAToReg.size()) {
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SSAToReg.resize(Index + 1, PhysicalRegister::Invalid());
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}
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SSAToReg[Index] = Reg;
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};
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// Assign a register for a given Node, spilling if necessary.
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void AssignReg(IROp_Header* IROp, Ref CodeNode, IROp_Header* Pivot) {
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const uint32_t Node = IR->GetID(CodeNode).Value;
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// Prioritize preferred registers.
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if (Node < PreferredReg.size()) {
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if (PhysicalRegister Reg = PreferredReg[Node]; !Reg.IsInvalid()) {
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RegisterClass* Class = GetClass(Reg);
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uint32_t RegBits = GetRegBits(Reg);
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if ((Class->Available & RegBits) == RegBits) {
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SetReg(CodeNode, Reg);
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return;
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}
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}
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}
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// Try to handle tied registers. This can fail, the JIT will insert moves.
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if (int TiedIdx = IR::TiedSource(IROp->Op); TiedIdx >= 0) {
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PhysicalRegister Reg = SSAToReg[IROp->Args[TiedIdx].ID().Value];
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RegisterClass* Class = GetClass(Reg);
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uint32_t RegBits = GetRegBits(Reg);
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if (Reg.Class != GPRFixedClass && Reg.Class != FPRFixedClass && (Class->Available & RegBits) == RegBits) {
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SetReg(CodeNode, Reg);
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return;
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}
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}
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// Try to coalesce reserved pairs. Just a heuristic to remove some moves.
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if (IROp->Op == OP_ALLOCATEGPR) {
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if (IROp->C<IROp_AllocateGPR>()->ForPair) {
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uint32_t Available = Classes[GPRClass].Available;
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// Only choose base register R if R and R + 1 are both free
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Available &= (Available >> 1);
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// Only consider aligned registers in the pair region
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constexpr uint32_t EVEN_BITS = 0x55555555;
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Available &= (EVEN_BITS & ((1u << PairRegs) - 1));
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if (Available) {
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unsigned Reg = std::countr_zero(Available);
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SetReg(CodeNode, PhysicalRegister(GPRClass, Reg));
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return;
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}
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}
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} else if (IROp->Op == OP_ALLOCATEGPRAFTER) {
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uint32_t Available = Classes[GPRClass].Available;
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auto After = SSAToReg[IR->GetID(IR->GetNode(IROp->Args[0])).Value];
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if ((After.Reg & 1) == 0 && Available & (1ull << (After.Reg + 1))) {
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SetReg(CodeNode, PhysicalRegister(GPRClass, After.Reg + 1));
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return;
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}
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}
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RegisterClassType ClassType = GetRegClassFromNode(IR, IROp);
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RegisterClass* Class = &Classes[ClassType];
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// Spill to make room in the register file.
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if (!Class->Available) {
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IREmit->SetWriteCursorBefore(CodeNode);
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SpillReg(Class, Pivot);
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}
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// Assign a free register in the appropriate class.
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LOGMAN_THROW_A_FMT(Class->Available != 0, "Post-condition of spilling");
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unsigned Reg = std::countr_zero(Class->Available);
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SetReg(CodeNode, PhysicalRegister(ClassType, Reg));
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};
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bool IsRAOp(IROps Op) {
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return Op == OP_SPILLREGISTER || Op == OP_FILLREGISTER || Op == OP_COPY;
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};
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};
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void ConstrainedRAPass::AddRegisters(IR::RegisterClassType Class, uint32_t RegisterCount) {
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LOGMAN_THROW_A_FMT(RegisterCount <= INVALID_REG, "Up to {} regs supported", INVALID_REG);
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Classes[Class].Count = RegisterCount;
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}
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RegisterAllocationData* ConstrainedRAPass::GetAllocationData() {
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return AllocData.get();
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}
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RegisterAllocationData::UniquePtr ConstrainedRAPass::PullAllocationData() {
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return std::move(AllocData);
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}
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void ConstrainedRAPass::Run(IREmitter* IREmit_) {
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FEXCORE_PROFILE_SCOPED("PassManager::RA");
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IREmit = IREmit_;
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auto IR_ = IREmit->ViewIR();
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IR = &IR_;
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// SSAToNewSSA, NewSSAToSSA allocated on first-use
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PreferredReg.resize(IR->GetSSACount(), PhysicalRegister::Invalid());
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SSAToReg.resize(IR->GetSSACount(), PhysicalRegister::Invalid());
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NextUses.resize(IR->GetSSACount(), 0);
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SpillSlotCount = 0;
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AnySpilled = false;
|
|
|
|
// Next-use distance relative to the block end of each source, last first.
|
|
fextl::vector<uint32_t> SourcesNextUses;
|
|
|
|
for (auto [BlockNode, BlockHeader] : IR->GetBlocks()) {
|
|
// At the start of each block, all registers are available.
|
|
for (auto& Class : Classes) {
|
|
Class.Available = (1u << Class.Count) - 1;
|
|
}
|
|
|
|
SourcesNextUses.clear();
|
|
|
|
// IP relative to the end of the block.
|
|
uint32_t IP = 1;
|
|
|
|
// Backwards pass:
|
|
// - analyze kill bits, next-use distances, and affinities
|
|
// - insert moves for tied operands (TODO)
|
|
{
|
|
// Reverse iteration is not yet working with the iterators
|
|
auto BlockIROp = BlockHeader->CW<IR::IROp_CodeBlock>();
|
|
|
|
// We grab these nodes this way so we can iterate easily
|
|
auto CodeBegin = IR->at(BlockIROp->Begin);
|
|
auto CodeLast = IR->at(BlockIROp->Last);
|
|
|
|
while (1) {
|
|
auto [CodeNode, IROp] = CodeLast();
|
|
// End of iteration gunk
|
|
|
|
// Iterate sources backwards, since we walk backwards. Ensures the order
|
|
// of SourcesNextUses is consistent. The forward pass can then iterate
|
|
// forwards and just flip the order.
|
|
const uint8_t NumArgs = IR::GetRAArgs(IROp->Op);
|
|
for (int i = NumArgs - 1; i >= 0; --i) {
|
|
const auto& Arg = IROp->Args[i];
|
|
if (!Arg.IsInvalid()) {
|
|
const uint32_t Index = Arg.ID().Value;
|
|
|
|
SourcesNextUses.push_back(NextUses[Index]);
|
|
NextUses[Index] = IP;
|
|
}
|
|
}
|
|
|
|
// Record preferred registers for SRA. We also record the Node accessing
|
|
// each register, used below. Since we initialized Class->Available,
|
|
// RegToSSA is otherwise undefined so we can stash our temps there.
|
|
if (auto Node = DecodeSRANode(IROp, CodeNode); Node != nullptr) {
|
|
auto Reg = DecodeSRAReg(IROp);
|
|
|
|
PreferredReg[IR->GetID(Node).Value] = Reg;
|
|
GetClass(Reg)->RegToSSA[Reg.Reg] = CodeNode;
|
|
}
|
|
|
|
// Coalescing an SRA store is equivalent to hoisting the store,
|
|
// implying write-after-write and read-after-write hazards. We can only
|
|
// coalesce if there is no intervening load/store.
|
|
//
|
|
// Since we're walking backwards, RegToSSA tracks
|
|
// the first load/store after CodeNode. That first instruction is the
|
|
// store in question iff there is no intervening load/store.
|
|
//
|
|
// Reset PreferredReg if that is not the case, ensuring SRA correctness.
|
|
if (auto Reg = PreferredReg[IR->GetID(CodeNode).Value]; !Reg.IsInvalid()) {
|
|
auto Node = GetClass(Reg)->RegToSSA[Reg.Reg];
|
|
IROp_Header* Header = IR->GetOp<IROp_Header>(Node);
|
|
|
|
if (CodeNode != DecodeSRANode(Header, Node)) {
|
|
PreferredReg[IR->GetID(CodeNode).Value] = PhysicalRegister::Invalid();
|
|
}
|
|
}
|
|
|
|
// IP is relative to block end and we iterate backwards, so increment.
|
|
++IP;
|
|
|
|
// Rest is iteration gunk
|
|
if (CodeLast == CodeBegin) {
|
|
break;
|
|
}
|
|
--CodeLast;
|
|
}
|
|
}
|
|
|
|
// NextUses currently contains first use distances, the exact initialization
|
|
// assumed by the forward pass. Do not reset it.
|
|
|
|
// SourcesNextUses is read backwards, this tracks the index
|
|
int64_t SourceIndex = SourcesNextUses.size();
|
|
|
|
// Forward pass: Assign registers, spilling as we go.
|
|
for (auto [CodeNode, IROp] : IR->GetCode(BlockNode)) {
|
|
LOGMAN_THROW_A_FMT(!IsRAOp(IROp->Op), "RA ops inserted before, so not seen iterating forward");
|
|
|
|
// Static registers must be consistent at SRA load/store. Evict to ensure.
|
|
if (auto Node = DecodeSRANode(IROp, CodeNode); Node != nullptr) {
|
|
auto Reg = DecodeSRAReg(IROp);
|
|
RegisterClass* Class = &Classes[Reg.Class];
|
|
|
|
if (!(Class->Available & (1u << Reg.Reg))) {
|
|
Ref Old = Class->RegToSSA[Reg.Reg];
|
|
|
|
LOGMAN_THROW_A_FMT(IsOld(Old), "RegToSSA invariant");
|
|
LOGMAN_THROW_A_FMT(IsOld(Node), "Haven't remapped this instruction");
|
|
|
|
if (Old != Node) {
|
|
IREmit->SetWriteCursorBefore(CodeNode);
|
|
Ref Copy;
|
|
|
|
if (Reg.Class == FPRFixedClass) {
|
|
IROp_Header* Header = IR->GetOp<IROp_Header>(Old);
|
|
Copy = IREmit->_VMov(Header->Size, Map(Old));
|
|
} else {
|
|
Copy = IREmit->_Copy(Map(Old));
|
|
}
|
|
|
|
Remap(Old, Copy);
|
|
FreeReg(Reg);
|
|
AssignReg(IR->GetOp<IROp_Header>(Copy), Copy, IROp);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Fill all sources that are not already in the register file.
|
|
//
|
|
// This happens before freeing killed sources, since we need all sources in
|
|
// the register file simultaneously.
|
|
if (AnySpilled) {
|
|
for (auto s = 0; s < IR::GetRAArgs(IROp->Op); ++s) {
|
|
if (!IsValidArg(IROp->Args[s])) {
|
|
continue;
|
|
}
|
|
|
|
Ref Old = IR->GetNode(IROp->Args[s]);
|
|
LOGMAN_THROW_A_FMT(IsOld(Old), "before remapping");
|
|
|
|
if (!IsInRegisterFile(Old)) {
|
|
IREmit->SetWriteCursorBefore(CodeNode);
|
|
Ref Fill = InsertFill(Old);
|
|
|
|
Remap(Old, Fill);
|
|
AssignReg(IR->GetOp<IROp_Header>(Fill), Fill, IROp);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (auto s = 0; s < IR::GetRAArgs(IROp->Op); ++s) {
|
|
if (IROp->Args[s].IsInvalid()) {
|
|
continue;
|
|
}
|
|
|
|
SourceIndex--;
|
|
LOGMAN_THROW_A_FMT(SourceIndex >= 0, "Consistent source count");
|
|
|
|
if (!SourcesNextUses[SourceIndex]) {
|
|
Ref Old = IR->GetNode(IROp->Args[s]);
|
|
auto Reg = SSAToReg[IR->GetID(Map(Old)).Value];
|
|
|
|
if (!Reg.IsInvalid()) {
|
|
LOGMAN_THROW_A_FMT(IsInRegisterFile(Old), "sources in file");
|
|
FreeReg(Reg);
|
|
}
|
|
}
|
|
|
|
NextUses[IROp->Args[s].ID().Value] = SourcesNextUses[SourceIndex];
|
|
}
|
|
|
|
// Assign destinations.
|
|
if (GetHasDest(IROp->Op)) {
|
|
AssignReg(IROp, CodeNode, IROp);
|
|
}
|
|
|
|
// Remap sources last, since AssignReg can shuffle.
|
|
if (!SSAToNewSSA.empty()) {
|
|
for (auto s = 0; s < IR::GetRAArgs(IROp->Op); ++s) {
|
|
Ref Remapped = SSAToNewSSA[IROp->Args[s].ID().Value];
|
|
|
|
if (Remapped != nullptr) {
|
|
IREmit->ReplaceNodeArgument(CodeNode, s, Remapped);
|
|
}
|
|
}
|
|
}
|
|
|
|
LOGMAN_THROW_A_FMT(IP >= 1, "IP relative to end of block, iterating forward");
|
|
--IP;
|
|
}
|
|
|
|
LOGMAN_THROW_A_FMT(SourceIndex == 0, "Consistent source count in block");
|
|
}
|
|
|
|
/* Now that we're done growing things, we can finalize our results.
|
|
*
|
|
* TODO: Rework RegisterAllocationData to remove this memcpy, it's pointless.
|
|
*/
|
|
AllocData = RegisterAllocationData::Create(SSAToReg.size());
|
|
AllocData->SpillSlotCount = SpillSlotCount;
|
|
memcpy(AllocData->Map, SSAToReg.data(), sizeof(PhysicalRegister) * SSAToReg.size());
|
|
|
|
PreferredReg.clear();
|
|
SSAToNewSSA.clear();
|
|
NewSSAToSSA.clear();
|
|
SSAToReg.clear();
|
|
SpillSlots.clear();
|
|
NextUses.clear();
|
|
}
|
|
|
|
fextl::unique_ptr<IR::RegisterAllocationPass> CreateRegisterAllocationPass() {
|
|
return fextl::make_unique<ConstrainedRAPass>();
|
|
}
|
|
} // namespace FEXCore::IR
|