106 Commits
Author SHA1 Message Date
Ryan Houdek 47557a6184 FEXCore/DiskCache: Prune old entries automatically
Adds a config option to disable pruning if desired.

Had to change FEXCore::HostFeatures slightly to remove the HostType from
the Hash for caching, as we don't want the bucket to inadvertently
delete wow64,arm64ec,linux buckets when executing in the same namespace.

Minor changes to the DiskCache::Init code to handle returning two
values, moving the HostType to be a part of the "ProcessBucketHash"
instead of the "MachineBucketHash".

Then uses the directory walking function added in the previous commit to
find mismatched/old "MachineBucketHash" directories and remove them.
2026-09-24 15:21:48 -07:00
Pierre-Loup A. Griffais 83d8317dae DiskCache: configurable max file size 2026-09-22 00:05:10 -07:00
Ryan Houdek 1405755a31 Merge pull request #5968 from javelina-pkwy/feat/rdrand-fallback
Add software fallback for RDRAND/RDSEED
2026-09-18 13:33:09 -07:00
Pierre-Loup A. Griffais 7a82b07bfd DiskCache: optional memory buffer for faster lookups
May reserve a tiny area for small blocks in general, but will also be useful
for LuaJIT in anon-diskless mode.
2026-09-17 21:21:28 -07:00
Justin Becker 9243efc241 Default RDRAND fallback to false 2026-09-17 10:47:09 -07:00
Justin Becker c91c6efc87 Software fallback for RDRAND/RDSEED 2026-09-16 16:08:40 -07:00
Justin Becker 89a13cd5fd AVX-VNNI 2026-09-10 15:56:03 -07:00
Pierre-Loup A. Griffais 40bfff985f DiskCache: optional validation-only mode
Diffs guest code in lookup miss hash mismatches and host code after lookup hit.
2026-09-03 23:31:05 -07:00
Pierre-Loup A. Griffais 3157685f0f DiskCache: initial anon caching
Decode a few bytes in advance to get a hashable prefix to use as key.

Generate touched pages dynamically since they can be misaligned now, as the
cached-hit guest code isn't necessarily in the same spot as the store was.
2026-09-02 19:53:34 -07:00
Lioncache 7a8b9dd341 Config: Fix assertion being hit in config generation 2026-08-28 16:51:11 -04:00
LC 8ccc8dab49 Merge pull request #5865 from Sonicadvance1/221
FEXCore/Config:  Annotate all config options that can affect codegen
2026-08-28 17:59:11 -04:00
Pierre-Loup A. Griffais 2a82f58195 DiskCache: use memory-mapped IO for reads when possible
On Wine, use a unixlib call to get a quality mapping that can track a growing
file.
2026-08-27 21:15:22 -07:00
Ryan Houdek 34ffd2d6e2 FEXCore/Config: Annotate all config options that can affect codegen
Instead serializing the world, allow the config to be data driven. A
couple host feature options aren't serialized as they get explained
elsewhere.
2026-08-27 15:08:20 -07:00
Ryan Houdek ef3a6963f3 Config: Filter the CPUFeatureRegisters option on serialization
This is unfiltered data that ends up in HostFeatures. If it was
serialized when set then it would effectively never allow the code
serialization to be used.
2026-08-26 12:22:08 -07:00
Ryan Houdek 26f6cda589 FEXCore/Config: Support Serializing
Serializes every option, even ones that are set to default to ensure
validation that if any config option value is added or changed that they
are captured.

Skips a handful of options that are either meta options, environment
options that don't matter, or HostFeatures which is handled elsewhere.
(HostFeatures will be controlling bucketing rather than the remaining
options).

This serialization is currently 1413 bytes and generates in 17580ns on
my A1A. So it's not the fastest, definitely don't want to be generating
it constantly per process.
2026-08-24 16:10:42 -07:00
Pierre-Loup A. Griffais 561c32b45d Disk Cache initial implementation
Serializes code blocks to disk - only blocks coming from known regions, for now

Disabled by default, key and versioning still needs work, but works for testing
2026-08-19 18:20:49 -07:00
LC c5eddd922d FEXCore: Resolve missing prototype warnings
Makes sure we mark everything internally linked as necessary, or make
declarations visible to their implementation.
2026-07-17 02:48:45 -04:00
Tony Wasserka 5be0dc9fc5 CodeCache: Implement lazy code loading 2026-05-13 21:25:47 +02:00
Ryan Houdek 86acfb35aa Config: Enable Dynamic L1 and Disabled L2 caches by default
Dramatically reduces memory consumption of FEX's per-thread lookup
structures. Primarily because L2 cache entirely goes away which can end
up reaching hundreds of megabytes or over a gigabyte of memory in some
cases, but also because L1 cache dynamically scales based on load.

Useful for conserving memory on systems with less than 16GB of RAM and
are UMA, like Asahi users inside of muvm.
2026-03-11 13:42:32 -07:00
Lioncache 6bb578fea8 HostFeatures: Drop in feature testing for FEAT_MOPS 2026-03-09 13:03:45 -04:00
Ryan Houdek f791c70643 Config: Fixes bad vector to string cast
Turns out casting a vector of data to a string is a bad idea, who knew?!
This bug was exposed by the rpmalloc PR because the
`/run/host/container-manager` file isn't null terminated. So the cast
fextl::string through std::vector::data had the /potential/ to not be
null terminated.

This was just a bug hiding in the code, convert it over to use
fextl::string directly and avoid the entire dance.

Fixes #5236
2026-02-10 08:16:11 -08:00
Ryan Houdek 8bfa6b817f CPUID: Add option for hiding hybrid Big.Little CPUs
Required for Denuvo?
2026-02-02 12:59:44 -08:00
crueter b4a87d8c0b Config: Properly follow XDG directory specifications
Previously, FEX would use `$HOME/.fex-emu` for its data and config if
`XDG_CONFIG_HOME` and/or `XDG_DATA_HOME` were unset. This doesn't follow
XDG, so instead we do a fallback to `$HOME/.config` and
`$HOME/.local/share` respectively if XDG env vars are unset. Also,
pre-emptively creates those directories since `~/.local/share` and
`~/.config` existing is technically not a guarantee if XDG dirs are unset.

Signed-off-by: crueter <crueter@eden-emu.dev>
2026-01-15 17:01:59 -05:00
Paulo Matos d6fd82c1ab Add Zydis x86/x86-64 disassembler support
Integrate Zydis as an optional dependency to enable x86/x86-64 guest
instruction disassembly during JIT compilation.

Build with -DENABLE_ZYDIS=TRUE.
Use FEX_X86DISASSEMBLE=1 at runtime to output guest x86 instructions
for each compiled block.
2026-01-14 15:40:28 +01:00
Ryan Houdek 96033fd225 Config: Remove stdout from OutputLog
This just causes problems with scripts. Don't allow people to output to
stdout, use stderr instead.
2026-01-03 15:15:47 -08:00
Tony Wasserka 8fcb84112b CodeCache: Implement runtime cache validation 2025-12-22 17:52:43 +01:00
Ryan Houdek d3bf87f4f4 Merge pull request #4985 from Sonicadvance1/fex-atomic
Support (downstream) kernel-side unaligned atomic handling (The rebase sequel)
2025-11-20 17:09:29 -08:00
Ryan Houdek 387201815b Config: Add option to enable or disable kernel backpatchin on unaligned atomic
Default to enabled because this is the config we expect by default.
In the future will get some benchmarking in various games like
Assassin's Creed, and Call of Duty.
2025-11-20 12:04:59 -08:00
Tony Wasserka 90cb76312c LinuxSyscalls: Implement code map writing for future code caching 2025-11-20 19:13:18 +01:00
Tony Wasserka 2e9c8f0f51 FEXCore/Config: Expose GetConv members
From working branch commit 8244ca1666796267ce25741cdf1103eef4f7539d
`Make cache generation aware of FEX configuration`
2025-11-17 10:21:51 -08:00
Ryan Houdek 06c2319851 Merge pull request #5061 from Sonicadvance1/warkwarkwarkwarkwarkwarkwarkwarkwarkwarkwarkwarkwarkwarkwarkwark
FEXCore/Common: Adds the ability to override HostFeatures registers by config.
2025-11-17 10:18:26 -08:00
Tony Wasserka 15b8f75730 Config: Drop unneeded namespaces from StringArrayType 2025-11-17 18:46:35 +01:00
Tony Wasserka 64724886af Config: Replace macro-based config readers with a C++ template 2025-11-17 18:46:02 +01:00
Ryan Houdek 2227170dbb FEXCore/Common: Adds the ability to override HostFeatures registers by config.
This is going to be necessary for the offline compiler work.
Also allow FEXGetConfig to print the same registers in the correct
format for easy fetching.
2025-11-16 16:43:01 -08:00
Ryan Houdek bbb8e1ccab FEXCore: Remove ABILocalFlags hack
With our flags being optimized, this does even less than when it was
introduced. It's a hack, people are tinkering with it thinking it'll do
something. Get rid of it.
2025-10-24 17:34:57 -07:00
Ryan Houdek f44cd9c545 LookupCache: Adds an option to dynamically scale L1 cache
L1 cache residency can get quite large. Solution, start out small and
scale quickly on L1 cache misses but L2/L3 cache hits.

Some stats on L1 cache residency change:
- Teardown: 40MB -> 16MB (40%)
- Ender Lilies: 79MB -> 32MB (40.5%)
- Death Stranding: 186MB -> 93MB (50%)
- Steam: 75MB -> 7MB (9.3%)

The cost of this option is effectively free in our JIT. It changes a
single LDR to be a single LDP, which on Cortex CPUs cost the same. We do
this by moving the L1 pointer mask in to the CPUState object, making it
dynamic so it lives next to the L1 pointer. We then use that directly
rather than having the hardcoded value.

The lookup cache does a little bit of additional tracking and heuristics
to determine when the current L1 cache should increase or decrease in
size. From 128KB to 16MB per thread, allocating the full VA range as
previously.

Once the heuristic determines that L1 should be increased, it simply
changes the max and the L1 pointer size to compensate, the kernel will
fault in whichever pages are necessary.

Decreasing the size is a little bit more complex, as we want to madvise
the resulting L1 range to ensure we don't have that memory as resident
anymore. Same heuristic but going in the opposite direction otherwise.

Tends to be the case that L1 cache increases a bit on loading screens
then backs down once in-game.

These heuristic values are exposed for increasing and decreasing because
while I think I've picked reasonable values, we will likely need some
more fine tuning over time. Kind of expert user toggles at that point.

Based on #4940 as a base which needs to be merged first.

Full tracked stats from steam as an example of where we are:
```
Total (1000 millisecond sample period):
       JIT Time: 0.486630 ms/second (0.00 percent)
    Signal Time: 0.065880 ms/second (0.00 percent)
     SIGBUS Cnt: 38 (38.160780 per second)
        SMC Cnt: 0
  Softfloat Cnt: 0
FEX JIT Load: 0.004585 (cycles: 552510)
Total FEX Anon memory resident: 368 mB
    JIT resident:             95 mB
    OpDispatcher resident:    38 mB
    Frontend resident:        8 mB
    CPUBackend resident:      624 kB
    Lookup cache resident:    0 (null)
    Lookup L1 cache resident: 7 mB
    ThreadStates resident:    460 kB
    Unaccounted resident:     217 mB
```
2025-10-24 11:11:54 -07:00
Ryan Houdek 81fc502c6c FEXCore: Remove Paranoid TSO mode.
This mode has been broken for a long time because it's mostly untested.
Barriers, and backpatching while slow have proven that they work.
Maintain the one TSO path, at least until all ARM hardware gains support for
x86-TSO memory model mode.
2025-10-21 10:53:34 -07:00
Ryan Houdek ca697d0d5d FEX: Disable trace profiler by default
Use a config option to turn it on.
2025-10-20 10:25:17 -07:00
Paulo Matos bc6295a78d Revert "Fix quiet and signalling nan propagation"
This reverts commit e7a47a647c.
2025-10-16 08:53:44 +02:00
Ryan Houdek 40a29ca9a7 FEXCore: Adds option to disable L2 cache lookups
This saves a whole bunch of memory. Cutting `Just Cause 2`'s title
screen from 1132MB anonymous FEX memory down to 438MB. 629MB in L2
alone.

L2 is primarily a means to reduce overhead in map queries, so it's all
about performance. But because it consumes a lot of people it's kind of
hard.

One idea is that the L2 lookups can be moved to shared data structures,
since we already pull the shared lock when doing an L2 lookup this is
already halfway there.

Side note, we're using unique locks even with read-only code paths
which we can't use the shared lock because this terrible recursive
mutex!

Instead of outright changing L2 behaviour and potentially wrecking
havoc, add a config option for now so testing can happen over time.

before:
```
Total FEX Anon memory resident: 1132 mB
    JIT resident:             60 mB
    OpDispatcher resident:    97 mB
    Frontend resident:        37 mB
    CPUBackend resident:      500 kB
    Lookup cache resident:    629 mB
    Lookup L1 cache resident: 108 mB
    ThreadStates resident:    436 kB
```

after:
```
Total FEX Anon memory resident: 438 mB
    JIT resident:             62 mB
    OpDispatcher resident:    56 mB
    Frontend resident:        22 mB
    CPUBackend resident:      496 kB
    Lookup cache resident:    0 (null)
    Lookup L1 cache resident: 109 mB
    ThreadStates resident:    436 kB
```
2025-10-15 13:22:19 -07:00
Ryan Houdek 3baa598b9e HostFeatures: Adds flag for SSE4a 2025-10-04 02:51:28 -07:00
Paulo Matos e7a47a647c Fix quiet and signalling nan propagation
This adds a new mode X87StrictReducedPrecision.
The strict reduced precision is like the reduced precision but adds extra checks,
like the currently implemented nan and snan propagations.

Fix for __builtin_issignaling() test of SPEC2017 classify test.
2025-09-23 13:48:45 +02:00
Ryan Houdek 7273041314 FEXInterpreter: Remove FEXLoader
Doesn't /quite/ remove the ArgumentLoader because it is intertwined with
LinuxEmulation in an annoying way that will take another step to remove.
2025-09-12 10:24:58 -07:00
Tony Wasserka 1dc560d45a InstCountCI: Explicitly disable TSO by default 2025-09-10 15:36:23 +02:00
Tony Wasserka 7b1db40d4a Config: Remove legacy code caching interfaces 2025-09-02 12:06:57 +02:00
Ryan Houdek f050571696 Implement support for additional provided volatile metadata
Only wired up for wow64 and arm64ec. Gives more granular control over
TSO enabling and disabling. Matches arm64ec volatile metadata except
with one more additional feature that whole modules can be disabled at a
time.

Once we know the mapped size of files in Linux then we'll be able to do
the same thing there, but there's not a full mechanism wired up for that
yet.
2025-08-22 15:03:56 -07:00
Ryan Houdek aa979e4bc7 Merge pull request #4728 from bylaws/monohacks
Implement mono specific hacks
2025-08-06 15:51:35 -07:00
Billy Laws da3b7f5a41 FEXCore: Add an option to enable future mono-specific hacks 2025-08-06 22:39:17 +01:00
Billy Laws 1e21416ccb Disable 3DNow by default on WOW64 FEX 2025-08-06 22:30:38 +01:00
Ryan Houdek 4884aeef20 Config: Adds option to disable wfxt 2025-07-15 16:38:15 -07:00