Commit Graph
376 Commits
Author SHA1 Message Date
Ryan Houdek 1121f2a1fb Merge pull request #4853 from lioncash/allocator
FEXCore/Allocator: Remove unused headers
2025-09-08 20:25:25 -07:00
Lioncache a7989eb79f FEXCore/Allocator: Remove unused headers
Reveals some more indirect inclusions.
2025-09-08 22:53:09 -04:00
Lioncache b2407352a9 IR: Remove unnecessary forward declarations/headers
Pares the base IR header down to a modest size and also reveals a few indirect
reliances on the allocator facilities.
2025-09-08 22:03:25 -04:00
Ryan Houdek 09793d295f Merge pull request #4849 from lioncash/config
Config: Remove unused Context.h include
2025-09-08 16:59:38 -07:00
Lioncache f69821d7db Config: Remove unused Context.h include
Removes quite a heavy include from the config system and specifies any
indirect inclusion that were relied on because of it.
2025-09-08 15:23:30 -04:00
Lioncache 6b2363d3f6 InternalThreadState: Remove unused headers
Removes some includes in the core header and resolves indirect includes elsewhere.
2025-09-08 14:13:01 -04:00
Ryan Houdek e76af56c86 Merge pull request #4845 from lioncash/thunk
Core/Thunks: Remove unused IR header/forward declarations
2025-09-08 10:03:34 -07:00
Ryan Houdek b7173a3ae2 Merge pull request #4844 from lioncash/builtin
General: std::alignment_of -> alignof
2025-09-08 10:03:24 -07:00
Lioncache 9b9ab16b55 Common: Remove duplicated StringUtil functionality
We already have an equivalent header within FEXCore that's header only,
so we can adapt it to conform for both cases, allowing for removal of
one of them.
2025-09-08 09:44:25 -04:00
Lioncache d36c387c1f Core/Thunks: Remove unused IR/forward declarations
Moves the IR include into one of the more specific headers, which avoids dumping the IR header into any core bits that use the interface.

Also uncovered a missing header guard.
2025-09-06 22:28:27 -04:00
Lioncache 7e61b172b2 General: std::alignment_of -> alignof
We can just use the compiler built-in in these cases. std::alignment_of
mainly has utility in metaprogramming.
2025-09-06 21:23:10 -04:00
Ryan Houdek ea8ae2bf2c Merge pull request #4839 from lioncash/utils
Common Utils: Remove unused/unnecessary inclusions from headers
2025-09-06 15:50:00 -07:00
Lioncache 2613762ac2 InternalThreadState: Make bool operator explicit
We definitely don't want the boolean null test to be able to be implicitly converted
(e.g. to an int or whatever else).

For example a non-explicit bool operator allows for silly things like:

NonMovableUniquePtr<...> ptr;
// ...
auto k = 5 + ptr;

to build without issue, which we should really force the user to be explicit about if it's *really* a desired behavior.
2025-09-05 16:29:19 -04:00
Lioncache 62f16a3c4b FEXServerClient: Remove unnecessary includes from header
We can reduce includes, such as logging by specifying a concrete size for logging levels,
allowing the enum to be forward declared. We can also move FillHeader into the cpp file,
allowing the syscalls header to be removed.
2025-09-05 13:45:31 -04:00
Lioncache dd735464a2 Threads: Remove unnecessary includes
We have quite a few unnecessary includes here left over from code movement,
so we can clean those out.

Also fix an indirect include in the header.
2025-09-03 11:00:57 -04:00
Tony Wasserka 7b1db40d4a Config: Remove legacy code caching interfaces 2025-09-02 12:06:57 +02:00
Tony Wasserka dcaa90a855 CodeCache: Remove legacy interfaces 2025-09-02 12:06:52 +02:00
Lioncache fde99a8dc1 Dispatcher: Centralize SignalDelegator config creation
Since all of the information comes from the Dispatcher, we can have the dispatcher
provide that information. This way we can also eliminate a bunch of now-redundant
public interface members and simplify the config setup within InitCoreImpl().

Conveniently, this also allows making all members of the dispatcher non-public.
2025-08-29 11:19:07 -04:00
Lioncache 2e692a1146 SignalDelegator: Move struct outside of SignalDelegator
The name itself is already qualified with SignalDelegator, so this can reasonably be outside the class itself.
This also allows for forward declarations of the config struct
2025-08-29 10:23:03 -04:00
Lioncache 73f36fb5b3 SignalDelegator: Move includes into cpp file
Reduces header dependencies
2025-08-29 10:07:56 -04:00
Ryan Houdek 80cacc462e X86Tables: Move x87 tables to be constexpr 2025-08-27 12:24:25 -07:00
Tony Wasserka 4b11826a7d LogManager: Evaluate non-predicate arguments for assertions lazily
This allows assertions like "some_iterator == end()" to dereference the
unexpected iterator value when formatting the log message on failure.
2025-08-25 10:54:39 +02:00
Tony Wasserka db94c04179 FEXCore: Use inline functions instead of maybe_unused static ones 2025-08-25 10:36:01 +02:00
Tony Wasserka 51e64c69f3 LogManager: Unconditionally evaluate assertion conditions
A prevalent pattern in the FEX codebase is to compute some data and store it
in a maybe_unused variable that's only ever passed to LOGMAN_THROW_A_FMT.
Besides few exceptions, we never compute expensive data in the macro
arguments themselves, so we can remove a lot of code noise by unconditionally
evaluating the condition even in assertion-disabled builds.
2025-08-25 10:36:01 +02:00
Ryan Houdek 6db5bc3721 FEXCore/Utils/IntervalList: Adds a couple functions 2025-08-22 15:03:56 -07:00
Ryan Houdek 8d1042859d CoreState: Use a named constant for LDT/GDT
Just to make this easier, NFC.
2025-08-15 19:09:33 -07:00
Ryan Houdek 3f9df49e3e FEXCore: Split GDT and LDT prep work
Taking this very slowly because this is very fickle code. The frontend
needs to manage GDT and LDT, but before we get there, we need to
actually add support for LDT in the backend. Split the segments to two
arrays so the JIT can actually update their cached values correctly.

Still treats GDT and LDT as mirrors like how the JIT previously did (By
it ignoring the selector's TI bit).
2025-08-11 20:45:51 -07:00
Ryan Houdek aa979e4bc7 Merge pull request #4728 from bylaws/monohacks
Implement mono specific hacks
2025-08-06 15:51:35 -07:00
Billy Laws e049596252 FEXCore: Use MonoBackpatcherWrite for XCHG ops in the mono backpatcher block 2025-08-06 22:39:17 +01:00
Billy Laws afa1327242 FEXCore: Implement a write+code invalidate IR op for mono SMC 2025-08-06 22:39:17 +01:00
Billy Laws da3b7f5a41 FEXCore: Add an option to enable future mono-specific hacks 2025-08-06 22:39:17 +01:00
Billy Laws 7e1be6625f SyscallHandler: Add a method for invalidating a guest code range 2025-08-06 22:39:17 +01:00
Billy Laws 0c6fcd1678 FEXCore: Add function to recover the current block entrypoint 2025-08-06 22:39:17 +01:00
Billy Laws 1e21416ccb Disable 3DNow by default on WOW64 FEX 2025-08-06 22:30:38 +01:00
Ryan Houdek 369ca5cb72 Merge pull request #4719 from Sonicadvance1/runtime_mode_switch_take2
Runtime mode switch take 2
2025-07-30 11:47:54 -07:00
Ryan Houdek aa871c797b FEXCore: Accurately store segment descriptors
Previously we were only storing the 32-bit base address which isn't
actually how segment descriptors work.

In reality segment descriptors are 64-bit descriptors that are laid out
in a particular layout depending on the 4-bit type value. In reality we
only care about code and data segment layouts since the rest are
bonkers.

Describe these descriptors correctly and setup a default code descriptor
for the operating mode that FEX is starting in.
2025-07-29 12:02:37 -07:00
Ryan Houdek 153d20ca59 Rename SHMStats 2025-07-29 12:02:19 -07:00
Ryan Houdek 392fa62dae Profiler: Decouple profile stats from the profiler option
This option is free and only enabled if the config option is set. Enable
it always at build time so that users can pick it up without enabling
the full gpuviz/tracy paths.
2025-07-29 12:02:19 -07:00
Ryan Houdek 126c4efa0e FEXCore: Remove unused refcount_shared_mutex 2025-07-28 15:43:44 -07:00
Ryan Houdek b0c61e2b69 ArchHelpers: Remove pair usage in unaligned handler
It's being treated like optional, where a value means it has been
handled, and no value means it hasn't been handled. Stop using pair in
this case.
2025-07-25 13:01:18 -07:00
Billy Laws d67b1645c9 FEXCore: Hold a frontend allocation for the call-ret stack
This can't be handled fully within FEXCore due to the frontend-specific
handling of guard pages. Frontends can populate this at init time and
are expected to handle setting the CPUState field and register as approriate.
2025-07-24 14:53:09 +01:00
Billy Laws 963a8c2f08 FEXCore: Save and restore the call/ret SP from CPUState
For simplicity in cases like signal handling, always load it in
fill and store in spill, even the SP is stored in a callee save
register.
2025-07-24 14:53:09 +01:00
Billy Laws 7e5c0d7174 LookupCache: Move CodePages to GuestToHostMap
Prevents invalidations being missed under the following circumstances:
Thread A JITs block A into the global codebuffer, adding the guest to host
mapping to its CodePages, thread A is then killed.
Thread B then performs SMC on block A. An exception will be triggered but
as CodePages was stored per-thread, and thread A is now killed when all
threads are iterated over by the frontend to perform invalidations it
will be missed.

The accumulator is introduced to handle the case where multiple threads
have the same code entry in their local caches but share the same codebuffer.
Consider a thread C in the above example that also has block A in its cache,
without an accumulator, when invalidating thread B the entrypoint of A is erased
from the shared guest to host map. So when C is invalidated, the local cache entry
for A is not removed since it was removed from CodePages when invalidating B.
2025-07-24 14:52:54 +01:00
Paulo Matos 5267cde60e Whole-tree reformat with clang-format-19 2025-07-17 08:10:00 +02:00
Ryan Houdek 219ab44a82 FEXCore: Implement a mostly NOP implementation of waitpkg
Part of waitpkg is the TPAUSE instruction. This instruction gives an
RDTSC deadline to go in to a low power sleep mode with the CPU.

Semantically we can't implement umonitor and umwait with ARM's exclusive
monitor implementation, but a nop implementation is sane. Just need to
make sure to clear the pre-req flags.

This lowers power consumption of UE5 games since their job handler now
goes to a tpause based implementation instead of a `pause` spinloop
implementation.
2025-07-15 16:13:29 -07:00
Tony Wasserka 648c726bb1 LogManager: Use assert log level for ERROR_AND_DIE_FMT 2025-07-15 16:55:18 +02:00
Billy Laws 6eaaab8dc2 IntervalList: Also return the full matching interval on query 2025-07-10 16:51:34 +01:00
Billy Laws 14eed89bb6 SyscallHandler: Add method to query executable memory ranges 2025-07-10 16:00:24 +01:00
Billy Laws 407c5a0f78 PoolBufferWithTimedRetirement: Unclaim in dtor
Buffers are tied to the lifetime of their owned flag, and as that
is a member of PoolBufferWithTimedRetirement we must always unclaim here.

Avoids the need to manually remember this quirk (which was forgot for the
temporary compilation buffer in JIT.cpp) at every use-site.
2025-07-08 23:38:43 +01:00
Ryan Houdek 6ebbd91245 JIT: Optimize x87 FSINCOS
Turns out Bayonetta hammers SINCOS, our splitting the operation is
actually harming the performance of games that heavily use FSINCOS. We
instead can actually combine the operation which improves performance.
Not enough to get the game running full speed consistently on my Radxa,
but good numbers in my microbenchmark.

```
Test, Total Cycles, Total Runs, Cycles Average, Internal Loops, Average cycles per internal, per/second

64-bit:
Before:
FSIN, 2691031290, 50000, 53820.6, 1000, 53.8206, 18580.237319
FCOS, 2719397120, 50000, 54387.9, 1000, 54.3879, 18386.428239
FSINCOS, 5586917530, 50000, 111738, 1000, 111.738, 8949.478801

After:
FSIN, 2669959250, 50000, 53399.2, 1000, 53.3992, 18726.877573
FCOS, 2740942260, 50000, 54818.8, 1000, 54.8188, 18241.901965
FSINCOS, 3189472870, 50000, 63789.5, 1000, 63.7895, 15676.571659

80-bit:
Before:
FSIN, 24702939380, 50000, 494059, 1000, 494.059, 2024.050629
FCOS, 19127131020, 50000, 382543, 1000, 382.543, 2614.087808
FSINCOS, 40386785260, 50000, 807736, 1000, 807.736, 1238.028719

After:
FSIN, 24869980710, 50000, 497400, 1000, 497.4, 2010.455922
FCOS, 19131849590, 50000, 382637, 1000, 382.637, 2613.443084
FSINCOS, 38329985570, 50000, 766600, 1000, 766.6, 1304.461749

Improvement 64-bit: 1.75x
Improvement 80-bit: 1.05x
```

Only a minor improvement at 80-bit precision since cephes doesn't provide a combined sincos operation, but the f64 implementation is significantly improved, allowing 75% more operations per second.

Disabled in the simulator because we can't easily support pairs of
vector registers being returned.
2025-07-03 18:05:51 -07:00