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WOW64: Call Wow64ProcessPendingCrossProcessItems on syscalls
This is needed to handle code invalidation requests sent by external processes.
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@@ -22,12 +22,13 @@ EXPORTS
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Wow64PassExceptionToGuest @16
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Wow64PrepareForDebuggerAttach @17 PRIVATE
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Wow64PrepareForException @18
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Wow64RaiseException @19
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Wow64ShallowThunkAllocObjectAttributes32TO64_FNC @20 PRIVATE
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Wow64ShallowThunkAllocSecurityQualityOfService32TO64_FNC @21 PRIVATE
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Wow64ShallowThunkSIZE_T32TO64 @22 PRIVATE
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Wow64ShallowThunkSIZE_T64TO32 @23 PRIVATE
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Wow64SuspendLocalThread @24
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Wow64SystemServiceEx @25
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Wow64ValidateUserCallTarget @26 PRIVATE
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Wow64ValidateUserCallTargetFilter @27 PRIVATE
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Wow64ProcessPendingCrossProcessItems @19
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Wow64RaiseException @20
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Wow64ShallowThunkAllocObjectAttributes32TO64_FNC @21 PRIVATE
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Wow64ShallowThunkAllocSecurityQualityOfService32TO64_FNC @22 PRIVATE
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Wow64ShallowThunkSIZE_T32TO64 @23 PRIVATE
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Wow64ShallowThunkSIZE_T64TO32 @24 PRIVATE
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Wow64SuspendLocalThread @25 PRIVATE
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Wow64SystemServiceEx @26
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Wow64ValidateUserCallTarget @27 PRIVATE
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Wow64ValidateUserCallTargetFilter @28 PRIVATE
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@@ -460,6 +460,7 @@ public:
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const uint64_t EntryRAX = Frame->State.gregs[FEXCore::X86State::REG_RAX];
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Context::UnlockJITContext();
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Wow64ProcessPendingCrossProcessItems();
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ReturnRAX = static_cast<uint64_t>(Wow64SystemServiceEx(static_cast<UINT>(EntryRAX),
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reinterpret_cast<UINT *>(ReturnRSP + 4)));
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Context::LockJITContext();
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@@ -90,6 +90,7 @@ typedef enum _MEMORY_INFORMATION_CLASS {
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} MEMORY_INFORMATION_CLASS;
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NTSTATUS WINAPI Wow64SystemServiceEx(UINT,UINT*);
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void WINAPI Wow64ProcessPendingCrossProcessItems(void);
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NTSTATUS WINAPI RtlWow64SetThreadContext(HANDLE,const WOW64_CONTEXT*);
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NTSTATUS WINAPI RtlWow64GetThreadContext(HANDLE,WOW64_CONTEXT*);
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