Merge pull request #2602 from Sonicadvance1/move_thread_creation

Threads: Moves pthread logic to FEXLoader
This commit is contained in:
Mai authored and GitHub committed 2023-04-21 21:36:28 -04:00
commit 874ae5b0fc
7 files changed
+259 -195

No files matched your search

+6 -183
View File
@@ -17,196 +17,19 @@
#endif
namespace FEXCore::Threads {
// Stack pool handling
struct StackPoolItem {
void *Ptr;
size_t Size;
};
std::mutex DeadStackPoolMutex{};
std::mutex LiveStackPoolMutex{};
static fextl::deque<StackPoolItem> DeadStackPool{};
static fextl::deque<StackPoolItem> LiveStackPool{};
void *AllocateStackObject(size_t Size) {
std::lock_guard lk{DeadStackPoolMutex};
if (DeadStackPool.size() == 0) {
// Nothing in the pool, just allocate
return FEXCore::Allocator::mmap(nullptr, Size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
}
// Keep the first item in the stack pool
auto Result = DeadStackPool.front().Ptr;
DeadStackPool.pop_front();
// Erase the rest as a garbage collection step
for (auto &Item : DeadStackPool) {
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
}
return Result;
}
void AddStackToDeadPool(void *Ptr, size_t Size) {
std::lock_guard lk{DeadStackPoolMutex};
DeadStackPool.emplace_back(StackPoolItem{Ptr, Size});
}
void AddStackToLivePool(void *Ptr, size_t Size) {
std::lock_guard lk{LiveStackPoolMutex};
LiveStackPool.emplace_back(StackPoolItem{Ptr, Size});
}
void RemoveStackFromLivePool(void *Ptr) {
std::lock_guard lk{LiveStackPoolMutex};
for (auto it = LiveStackPool.begin(); it != LiveStackPool.end(); ++it) {
if (it->Ptr == Ptr) {
LiveStackPool.erase(it);
return;
}
}
}
void DeallocateStackObject(void *Ptr, size_t Size) {
RemoveStackFromLivePool(Ptr);
AddStackToDeadPool(Ptr, Size);
}
void Shutdown() {
std::lock_guard lk{DeadStackPoolMutex};
std::lock_guard lk2{LiveStackPoolMutex};
// Erase all the dead stack pools
for (auto &Item : DeadStackPool) {
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
}
// Now clean up any that are considered to still be live
// We are in shutdown phase, everything in the process is dead
for (auto &Item : LiveStackPool) {
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
}
DeadStackPool.clear();
LiveStackPool.clear();
}
void *InitializeThread(void *Ptr);
class PThread final : public Thread {
public:
PThread(FEXCore::Threads::ThreadFunc Func, void *Arg)
: UserFunc {Func}
, UserArg {Arg} {
pthread_attr_t Attr{};
Stack = AllocateStackObject(STACK_SIZE);
// pthreads allocates its dtv region behind our back and there is nothing we can do about it.
FEXCore::Allocator::YesIKnowImNotSupposedToUseTheGlibcAllocator glibc;
AddStackToLivePool(Stack, STACK_SIZE);
pthread_attr_init(&Attr);
pthread_attr_setstack(&Attr, Stack, STACK_SIZE);
// TODO: Thread creation should be using this instead.
// Causes Steam to crash early though.
// pthread_create(&Thread, &Attr, InitializeThread, this);
pthread_create(&Thread, &Attr, Func, Arg);
pthread_attr_destroy(&Attr);
}
bool joinable() override {
pthread_attr_t Attr{};
if (pthread_getattr_np(Thread, &Attr) == 0) {
int AttachState{};
if (pthread_attr_getdetachstate(&Attr, &AttachState) == 0) {
if (AttachState == PTHREAD_CREATE_JOINABLE) {
return true;
}
}
}
return false;
}
bool join(void **ret) override {
return pthread_join(Thread, ret) == 0;
}
bool detach() override {
return pthread_detach(Thread) == 0;
}
bool IsSelf() override {
auto self = pthread_self();
return self == Thread;
}
void *Execute() {
return UserFunc(UserArg);
}
void FreeStack() {
DeallocateStackObject(Stack, STACK_SIZE);
}
private:
pthread_t Thread;
FEXCore::Threads::ThreadFunc UserFunc;
void *UserArg;
void *Stack{};
constexpr static size_t STACK_SIZE = 8 * 1024 * 1024;
};
void *InitializeThread(void *Ptr) {
PThread *Thread{reinterpret_cast<PThread*>(Ptr)};
// Run the user function
void *Result = Thread->Execute();
// Put the stack back in to the stack pool
Thread->FreeStack();
// TLS/DTV teardown is something FEX can't control. Disable glibc checking when we leave a pthread.
FEXCore::Allocator::YesIKnowImNotSupposedToUseTheGlibcAllocator::HardDisable();
return Result;
}
fextl::unique_ptr<FEXCore::Threads::Thread> CreateThread_PThread(
fextl::unique_ptr<FEXCore::Threads::Thread> CreateThread_Default(
ThreadFunc Func,
void* Arg) {
return fextl::make_unique<PThread>(Func, Arg);
ERROR_AND_DIE_FMT("Frontend didn't setup thread creation!");
}
void CleanupAfterFork_PThread() {
// We don't need to pull the mutex here
// After a fork we are the only thread running
// Just need to make sure not to delete our own stack
uintptr_t StackLocation = reinterpret_cast<uintptr_t>(alloca(0));
auto ClearStackPool = [&](auto &StackPool) {
for (auto it = StackPool.begin(); it != StackPool.end(); ) {
StackPoolItem &Item = *it;
uintptr_t ItemStack = reinterpret_cast<uintptr_t>(Item.Ptr);
if (ItemStack <= StackLocation && (ItemStack + Item.Size) > StackLocation) {
// This is our stack item, skip it
++it;
}
else {
// Untracked stack. Clean it up
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
it = StackPool.erase(it);
}
}
};
// Clear both dead stacks and live stacks
ClearStackPool(DeadStackPool);
ClearStackPool(LiveStackPool);
LogMan::Throw::AFmt((DeadStackPool.size() + LiveStackPool.size()) <= 1,
"After fork we should only have zero or one tracked stacks!");
void CleanupAfterFork_Default() {
ERROR_AND_DIE_FMT("Frontend didn't setup thread creation!");
}
static FEXCore::Threads::Pointers Ptrs = {
.CreateThread = CreateThread_PThread,
.CleanupAfterFork = CleanupAfterFork_PThread,
.CreateThread = CreateThread_Default,
.CleanupAfterFork = CleanupAfterFork_Default,
};
fextl::unique_ptr<FEXCore::Threads::Thread> FEXCore::Threads::Thread::Create(
-4
View File
@@ -40,10 +40,6 @@ namespace FEXCore::Threads {
static void SetInternalPointers(Pointers const &_Ptrs);
};
void *AllocateStackObject(size_t Size);
void DeallocateStackObject(void *Ptr, size_t Size);
void Shutdown();
/**
* @brief Sets the calling thread's signal mask to the one provided
*
+6 -1
View File
@@ -12,6 +12,7 @@ $end_info$
#include "VDSO_Emulation.h"
#include "LinuxSyscalls/LinuxAllocator.h"
#include "LinuxSyscalls/Syscalls.h"
#include "LinuxSyscalls/Utils/Threads.h"
#include "LinuxSyscalls/x32/Syscalls.h"
#include "LinuxSyscalls/x64/Syscalls.h"
#include "LinuxSyscalls/SignalDelegator.h"
@@ -387,6 +388,10 @@ int main(int argc, char **argv, char **const envp) {
}
FEXCore::Config::EraseSet(FEXCore::Config::CONFIG_APP_CONFIG_NAME, Program.ProgramName);
}
// Setup Thread handlers, so FEXCore can create threads.
FEX::LinuxEmulation::Threads::SetupThreadHandlers();
FEXCore::Config::EraseSet(FEXCore::Config::CONFIG_IS64BIT_MODE, Loader.Is64BitMode() ? "1" : "0");
fextl::unique_ptr<FEX::HLE::MemAllocator> Allocator;
@@ -546,7 +551,7 @@ int main(int argc, char **argv, char **const envp) {
SyscallHandler.reset();
SignalDelegation.reset();
FEXCore::Threads::Shutdown();
FEX::LinuxEmulation::Threads::Shutdown();
Loader.FreeSections();
@@ -8,6 +8,7 @@ add_library(LinuxEmulation STATIC
Syscalls.cpp
SyscallsSMCTracking.cpp
SyscallsVMATracking.cpp
Utils/Threads.cpp
x32/Syscalls.cpp
x32/EPoll.cpp
x32/FD.cpp
@@ -13,6 +13,7 @@ $end_info$
#include "LinuxSyscalls/SignalDelegator.h"
#include "LinuxSyscalls/Syscalls.h"
#include "LinuxSyscalls/Syscalls/Thread.h"
#include "LinuxSyscalls/Utils/Threads.h"
#include "LinuxSyscalls/x32/Syscalls.h"
#include "LinuxSyscalls/x64/Syscalls.h"
#include "LinuxSyscalls/x32/Types.h"
@@ -29,7 +30,6 @@ $end_info$
#include <FEXCore/Utils/CompilerDefs.h>
#include <FEXCore/Utils/LogManager.h>
#include <FEXCore/Utils/MathUtils.h>
#include <FEXCore/Utils/Threads.h>
#include <FEXCore/Utils/FileLoading.h>
#include <FEXCore/fextl/fmt.h>
#include <FEXCore/fextl/sstream.h>
@@ -426,7 +426,7 @@ struct StackFramePlusRet {
static void Clone3HandlerRet() {
StackFrameData *Data = (StackFrameData*)alloca(0);
uint64_t Result = FEX::HLE::HandleNewClone(Data->Thread, Data->CTX, &Data->NewFrame, &Data->GuestArgs);
FEXCore::Threads::DeallocateStackObject(Data->NewStack, Data->StackSize);
FEX::LinuxEmulation::Threads::DeallocateStackObject(Data->NewStack);
// To behave like a real clone, we now just need to call exit here
exit(Result);
FEX_UNREACHABLE;
@@ -435,7 +435,7 @@ static void Clone3HandlerRet() {
static int Clone2HandlerRet(void *arg) {
StackFrameData *Data = (StackFrameData*)arg;
uint64_t Result = FEX::HLE::HandleNewClone(Data->Thread, Data->CTX, &Data->NewFrame, &Data->GuestArgs);
FEXCore::Threads::DeallocateStackObject(Data->NewStack, Data->StackSize);
FEX::LinuxEmulation::Threads::DeallocateStackObject(Data->NewStack);
FEXCore::Allocator::free(arg);
return Result;
}
@@ -489,8 +489,8 @@ static uint64_t Clone2Handler(FEXCore::Core::CpuStateFrame *Frame, FEX::HLE::clo
Data->GuestArgs = *args;
// In the case of thread, we need a new stack
Data->StackSize = 8 * 1024 * 1024;
Data->NewStack = FEXCore::Threads::AllocateStackObject(Data->StackSize);
Data->StackSize = FEX::LinuxEmulation::Threads::STACK_SIZE;
Data->NewStack = FEX::LinuxEmulation::Threads::AllocateStackObject();
// Create a copy of the parent frame
memcpy(&Data->NewFrame, Frame, sizeof(FEXCore::Core::CpuStateFrame));
@@ -514,8 +514,8 @@ static uint64_t Clone2Handler(FEXCore::Core::CpuStateFrame *Frame, FEX::HLE::clo
static uint64_t Clone3Handler(FEXCore::Core::CpuStateFrame *Frame, FEX::HLE::clone3_args *args) {
// In the case of thread, we need a new stack
uint64_t StackSize = 8 * 1024 * 1024;
void *NewStack = FEXCore::Threads::AllocateStackObject(StackSize);
const uint64_t StackSize = FEX::LinuxEmulation::Threads::STACK_SIZE;
void *NewStack = FEX::LinuxEmulation::Threads::AllocateStackObject();
constexpr size_t Offset = sizeof(StackFramePlusRet);
StackFramePlusRet *Data = (StackFramePlusRet*)(reinterpret_cast<uint64_t>(NewStack) + StackSize - Offset);
@@ -0,0 +1,205 @@
#include "LinuxSyscalls/Utils/Threads.h"
#include <FEXCore/Core/Context.h>
#include <FEXCore/Utils/Threads.h>
#include <FEXCore/fextl/deque.h>
namespace FEX::LinuxEmulation::Threads {
// Stack pool handling
struct StackPoolItem {
void *Ptr;
size_t Size;
};
std::mutex DeadStackPoolMutex{};
std::mutex LiveStackPoolMutex{};
static fextl::deque<StackPoolItem> DeadStackPool{};
static fextl::deque<StackPoolItem> LiveStackPool{};
void *AllocateStackObject() {
std::lock_guard lk{DeadStackPoolMutex};
if (DeadStackPool.size() == 0) {
// Nothing in the pool, just allocate
return FEXCore::Allocator::mmap(nullptr, FEX::LinuxEmulation::Threads::STACK_SIZE, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
}
// Keep the first item in the stack pool
auto Result = DeadStackPool.front().Ptr;
DeadStackPool.pop_front();
// Erase the rest as a garbage collection step
for (auto &Item : DeadStackPool) {
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
}
return Result;
}
void AddStackToDeadPool(void *Ptr) {
std::lock_guard lk{DeadStackPoolMutex};
DeadStackPool.emplace_back(StackPoolItem{Ptr, FEX::LinuxEmulation::Threads::STACK_SIZE});
}
void AddStackToLivePool(void *Ptr) {
std::lock_guard lk{LiveStackPoolMutex};
LiveStackPool.emplace_back(StackPoolItem{Ptr, FEX::LinuxEmulation::Threads::STACK_SIZE});
}
void RemoveStackFromLivePool(void *Ptr) {
std::lock_guard lk{LiveStackPoolMutex};
for (auto it = LiveStackPool.begin(); it != LiveStackPool.end(); ++it) {
if (it->Ptr == Ptr) {
LiveStackPool.erase(it);
return;
}
}
}
void DeallocateStackObject(void *Ptr) {
RemoveStackFromLivePool(Ptr);
AddStackToDeadPool(Ptr);
}
namespace PThreads {
void *InitializeThread(void *Ptr);
class PThread final : public FEXCore::Threads::Thread {
public:
PThread(FEXCore::Threads::ThreadFunc Func, void *Arg)
: UserFunc {Func}
, UserArg {Arg} {
pthread_attr_t Attr{};
Stack = AllocateStackObject();
// pthreads allocates its dtv region behind our back and there is nothing we can do about it.
FEXCore::Allocator::YesIKnowImNotSupposedToUseTheGlibcAllocator glibc;
AddStackToLivePool(Stack);
pthread_attr_init(&Attr);
pthread_attr_setstack(&Attr, Stack, FEX::LinuxEmulation::Threads::STACK_SIZE);
// TODO: Thread creation should be using this instead.
// Causes Steam to crash early though.
// pthread_create(&Thread, &Attr, InitializeThread, this);
pthread_create(&Thread, &Attr, Func, Arg);
pthread_attr_destroy(&Attr);
}
bool joinable() override {
pthread_attr_t Attr{};
if (pthread_getattr_np(Thread, &Attr) == 0) {
int AttachState{};
if (pthread_attr_getdetachstate(&Attr, &AttachState) == 0) {
if (AttachState == PTHREAD_CREATE_JOINABLE) {
return true;
}
}
}
return false;
}
bool join(void **ret) override {
return pthread_join(Thread, ret) == 0;
}
bool detach() override {
return pthread_detach(Thread) == 0;
}
bool IsSelf() override {
auto self = pthread_self();
return self == Thread;
}
void *Execute() {
return UserFunc(UserArg);
}
void FreeStack() {
DeallocateStackObject(Stack);
}
private:
pthread_t Thread;
FEXCore::Threads::ThreadFunc UserFunc;
void *UserArg;
void *Stack{};
};
void *InitializeThread(void *Ptr) {
PThread *Thread{reinterpret_cast<PThread*>(Ptr)};
// Run the user function
void *Result = Thread->Execute();
// Put the stack back in to the stack pool
Thread->FreeStack();
// TLS/DTV teardown is something FEX can't control. Disable glibc checking when we leave a pthread.
FEXCore::Allocator::YesIKnowImNotSupposedToUseTheGlibcAllocator::HardDisable();
return Result;
}
fextl::unique_ptr<FEXCore::Threads::Thread> CreateThread_PThread(
FEXCore::Threads::ThreadFunc Func,
void* Arg) {
return fextl::make_unique<PThread>(Func, Arg);
}
void CleanupAfterFork_PThread() {
// We don't need to pull the mutex here
// After a fork we are the only thread running
// Just need to make sure not to delete our own stack
uintptr_t StackLocation = reinterpret_cast<uintptr_t>(alloca(0));
auto ClearStackPool = [&](auto &StackPool) {
for (auto it = StackPool.begin(); it != StackPool.end(); ) {
StackPoolItem &Item = *it;
uintptr_t ItemStack = reinterpret_cast<uintptr_t>(Item.Ptr);
if (ItemStack <= StackLocation && (ItemStack + Item.Size) > StackLocation) {
// This is our stack item, skip it
++it;
}
else {
// Untracked stack. Clean it up
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
it = StackPool.erase(it);
}
}
};
// Clear both dead stacks and live stacks
ClearStackPool(DeadStackPool);
ClearStackPool(LiveStackPool);
LogMan::Throw::AFmt((DeadStackPool.size() + LiveStackPool.size()) <= 1,
"After fork we should only have zero or one tracked stacks!");
}
};
void SetupThreadHandlers() {
FEXCore::Threads::Pointers Ptrs = {
.CreateThread = PThreads::CreateThread_PThread,
.CleanupAfterFork = PThreads::CleanupAfterFork_PThread,
};
FEXCore::Threads::Thread::SetInternalPointers(Ptrs);
}
void Shutdown() {
std::lock_guard lk{DeadStackPoolMutex};
std::lock_guard lk2{LiveStackPoolMutex};
// Erase all the dead stack pools
for (auto &Item : DeadStackPool) {
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
}
// Now clean up any that are considered to still be live
// We are in shutdown phase, everything in the process is dead
for (auto &Item : LiveStackPool) {
FEXCore::Allocator::munmap(Item.Ptr, Item.Size);
}
DeadStackPool.clear();
LiveStackPool.clear();
}
}
@@ -0,0 +1,34 @@
#pragma once
#include <cstddef>
namespace FEX::LinuxEmulation::Threads {
/**
* @brief Size of the stack that this interface creates.
*/
constexpr size_t STACK_SIZE = 8 * 1024 * 1024;
/**
* @brief Allocates a stack object from the internally managed stack pool.
*/
void *AllocateStackObject();
/**
* @brief Deallocates a stack from the internally managed stack pool.
*
* Will not free the memory immediately, instead saving for reuse temporarily to solve race conditions on stack usage while stack tears down.
*
* @param Ptr The stack base from `AllocateStackObject`
*/
void DeallocateStackObject(void *Ptr);
/**
* @brief Registers thread creation handlers with FEXCore.
*/
void SetupThreadHandlers();
/**
* @brief Cleans up any remaining stack objects in the pools.
*/
void Shutdown();
}