Files
DeeJanuz--frametop/pointer/helper/pointer_config.h
T
DeeJanuzandClaude Opus 5.5 92a72b8797 Pointer helper: settings in a PointerConfig struct
Structure only, no behaviour change. The settings and loadConfig move from
main()'s locals to PointerConfig (pointer/helper/pointer_config.h) with the
same defaults, clamps, and parsing; ReadConfig, ConfDouble, and ParseIgnore
move with them. main() uses them as cfg.<name>.

Head follow and gaze mode stay runtime state. Load only records POINTER_FOLLOW
and POINTER_GAZE; applyConfig, run after each Load (at startup and on
"reload"), turns them on or off when the setting changed, as before, so a
"follow" or "gaze" command still wins until the setting itself changes.
POINTER_LASER_WIDTH is still read once at startup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 11:35:07 -06:00

115 lines
6.3 KiB
C++

// ft-pointer's settings, from ~/.config/frametop.conf. "The top" in comments here is the
// header comment of ft-pointer.cpp, which describes every setting.
#pragma once
#include <algorithm>
#include <cstdlib>
#include <fstream>
#include <map>
#include <string>
#include <vector>
inline std::map<std::string, std::string> ReadConfig() {
std::map<std::string, std::string> conf;
const char *home = std::getenv("HOME");
std::ifstream in(std::string(home ? home : "") + "/.config/frametop.conf");
std::string line;
while (std::getline(in, line)) {
line = line.substr(0, line.find('#'));
const auto eq = line.find('=');
if (eq == std::string::npos) continue;
auto trim = [](std::string s) {
s.erase(0, s.find_first_not_of(" \t"));
s.erase(s.find_last_not_of(" \t") + 1);
return s;
};
conf[trim(line.substr(0, eq))] = trim(line.substr(eq + 1));
}
return conf;
}
inline double ConfDouble(const std::map<std::string, std::string> &c, const char *key, double fallback) {
auto it = c.find(key);
return it == c.end() ? fallback : std::atof(it->second.c_str());
}
// POINTER_IGNORE: overlay keys the pointer passes through, as if they weren't there
// (display-only panels such as a performance overlay). Comma-separated shell patterns
// (fnmatch, no escapes), so "vendor.app*" covers an app's overlays.
inline std::vector<std::string> ParseIgnore(const std::string &list) {
std::vector<std::string> out;
size_t at = 0;
while (at <= list.size()) {
const size_t comma = std::min(list.find(',', at), list.size());
std::string item = list.substr(at, comma - at);
item.erase(0, item.find_first_not_of(" \t"));
item.erase(item.find_last_not_of(" \t") + 1);
if (!item.empty()) out.push_back(item);
at = comma + 1;
}
return out;
}
struct PointerConfig {
double freeDistance = 1.5, cursorDeg = 0.4, originFraction = 0.95, originMargin = 0.15, sceneRadius = 0.5,
edgeReach = 0.3, grabOffset = 0.075,
slideSpeed = 0.5, leashDeg = 10, leashReturn = 0.2, leashDelay = 0.2, followReach = 70;
// POINTER_FOLLOW and POINTER_GAZE as read. They turn head follow and gaze mode on or off
// only when they change, so a "follow" or "gaze" command wins until then (ApplyConfig in
// ft-pointer.cpp).
bool follow = false, gaze = false;
double gazeRetake = 5, gazeNudgeMax = 55, gazeHold = 0.5, gazeShow = 1;
bool gazeDotAlways = true; // POINTER_GAZE_DOT (see the top)
double headDeadzone = 0.5, keyTap = 0.25; // POINTER_HEAD_DEADZONE, POINTER_KEY_TAP (keyboard clicks, see the top)
// Hands (see the top): POINTER_HANDS, POINTER_PINCH_GAIN, POINTER_PINCH_DEADZONE, POINTER_GRIP_GAIN.
bool handsOn = false;
double pinchGain = 0.5, pinchDeadzone = 1.5, gripGain = 1.0, handBelow = 0.35, typingHold = 1.0;
// Gaze precision (see the top): POINTER_GAZE_MOUSE (precision: the mouse's left button
// holds back its press in gaze mode; direct: it clicks at once), POINTER_ROLE.
bool gazeMousePrecision = true;
bool gazeMouseHeld = true; // POINTER_GAZE_MOUSE_MOVE (see the top)
std::string role = "right";
double pickupScale = 1; // POINTER_CONTROLLER_PICKUP: scales the controller-moved limits
std::vector<std::string> ignore; // POINTER_IGNORE (see ParseIgnore)
void Load(const std::map<std::string, std::string> &conf) {
freeDistance = std::clamp(ConfDouble(conf, "POINTER_DISTANCE", 1.5), 0.3, 10.0);
cursorDeg = std::clamp(ConfDouble(conf, "POINTER_CURSOR_DEG", 0.4), 0.05, 5.0);
originFraction = std::clamp(ConfDouble(conf, "POINTER_ORIGIN_FRACTION", 0.95), 0.0, 0.98);
originMargin = std::clamp(ConfDouble(conf, "POINTER_ORIGIN_MARGIN", 0.15), 0.0, 1.0);
sceneRadius = std::clamp(ConfDouble(conf, "POINTER_SCENE_RADIUS", 0.5), 0.05, 2.0);
edgeReach = std::clamp(ConfDouble(conf, "POINTER_EDGE_REACH", 0.3), 0.0, 2.0);
grabOffset = std::clamp(ConfDouble(conf, "LAYOUT_GRAB_OFFSET", 0.075), 0.0, 1.0);
slideSpeed = std::clamp(ConfDouble(conf, "LAYOUT_SLIDE_SPEED", 0.5), 0.02, 2.0);
leashDeg = std::clamp(ConfDouble(conf, "POINTER_LEASH_DEG", 10), 0.0, 90.0);
leashReturn = std::clamp(ConfDouble(conf, "POINTER_LEASH_RETURN", 0.2), 0.0, 5.0);
leashDelay = std::clamp(ConfDouble(conf, "POINTER_LEASH_DELAY", 0.2), 0.0, 5.0);
followReach = std::clamp(ConfDouble(conf, "POINTER_FOLLOW_REACH", 70), 10.0, 89.0);
follow = ConfDouble(conf, "POINTER_FOLLOW", 0) != 0;
gazeRetake = std::clamp(ConfDouble(conf, "POINTER_GAZE_RETAKE", 5), 1.0, 45.0);
gazeNudgeMax = std::clamp(ConfDouble(conf, "POINTER_GAZE_NUDGE_MAX", 55), 1.0, 110.0);
gazeHold = std::clamp(ConfDouble(conf, "POINTER_GAZE_HOLD", 0.5), 0.1, 5.0);
gazeShow = std::clamp(ConfDouble(conf, "POINTER_GAZE_SHOW", 1), 0.0, 30.0);
headDeadzone = std::clamp(ConfDouble(conf, "POINTER_HEAD_DEADZONE", 0.5), 0.0, 5.0);
keyTap = std::clamp(ConfDouble(conf, "POINTER_KEY_TAP", 0.25), 0.0, 1.0);
const auto gd = conf.find("POINTER_GAZE_DOT");
gazeDotAlways = gd == conf.end() || gd->second != "moving";
gaze = ConfDouble(conf, "POINTER_GAZE", 0) != 0;
handsOn = ConfDouble(conf, "POINTER_HANDS", 0) != 0;
pinchGain = std::clamp(ConfDouble(conf, "POINTER_PINCH_GAIN", 0.5), 0.05, 3.0);
pinchDeadzone = std::clamp(ConfDouble(conf, "POINTER_PINCH_DEADZONE", 1.5), 0.0, 10.0);
gripGain = std::clamp(ConfDouble(conf, "POINTER_GRIP_GAIN", 1.0), 0.05, 3.0);
handBelow = std::clamp(ConfDouble(conf, "POINTER_GRIP_BELOW", 0.35), 0.05, 1.0);
typingHold = std::clamp(ConfDouble(conf, "POINTER_PINCH_TYPING", 1.0), 0.0, 5.0);
const auto gm = conf.find("POINTER_GAZE_MOUSE");
gazeMousePrecision = gm == conf.end() || gm->second != "direct";
const auto mm = conf.find("POINTER_GAZE_MOUSE_MOVE");
gazeMouseHeld = mm == conf.end() || mm->second != "free";
const auto ro = conf.find("POINTER_ROLE");
role = ro != conf.end() && (ro->second == "left" || ro->second == "stylus") ? ro->second : "right";
pickupScale = std::clamp(ConfDouble(conf, "POINTER_CONTROLLER_PICKUP", 1), 0.5, 5.0);
const auto ig = conf.find("POINTER_IGNORE");
ignore = ParseIgnore(ig == conf.end() ? "" : ig->second);
}
};