mirror of
https://github.com/DeeJanuz/frametop.git
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Frametop: a multi-screen desktop and universal 3D mouse for the Steam Frame
Several KDE Plasma screens floating in SteamVR, each a real monitor of any resolution and shape, shown by our own compositor (ft-screens), with a layout, wrist pinning, and visibility modes; a Bluetooth mouse that drives all of SteamVR as a room-anchored 3D pointer (input relay, ft-pointer helper, ft_pointer SteamVR driver); two settings apps; and Bluetooth LE fixes. Installs on the headset with ./install.sh. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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+19
@@ -0,0 +1,19 @@
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#!/usr/bin/env bash
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# Build ft-screens in the dev container on the Frame (screens/build/ft-screens).
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# compositor.c is the wlroots side (C; wlroots headers aren't C++), vr.cpp the OpenVR side.
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# vr.cpp needs OpenVR's IVRIPCResourceManagerClient (ImportDmabuf), which the header
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# shipped with SteamVR on the Frame predates, so the build uses the public header from
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# Valve's openvr repo (pinned; the Frame's runtime supports its interface versions).
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set -euo pipefail
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root=$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)
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"$root/scripts/sync.sh" >/dev/null
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exec "$root/scripts/frame.sh" -C screens 'set -e; mkdir -p build/include
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openvr=v2.15.6
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[ -f build/include/openvr-$openvr ] || { curl -fsSL "https://raw.githubusercontent.com/ValveSoftware/openvr/$openvr/headers/openvr.h" -o build/include/openvr.h && touch build/include/openvr-$openvr; }
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gcc -std=c11 -O2 -Wall -Wno-unused-parameter -c -o build/compositor.o compositor.c \
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$(pkg-config --cflags wlroots-0.20 wayland-server xkbcommon libdrm pixman-1)
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g++ -std=c++17 -O2 -Wall -Wno-missing-field-initializers -Ibuild/include -c -o build/vr.o vr.cpp
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g++ -o build/ft-screens build/compositor.o build/vr.o \
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$(pkg-config --libs wlroots-0.20 wayland-server xkbcommon) \
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-L/opt/steamvr/bin/linuxarm64 -lopenvr_api -Wl,-rpath,/opt/steamvr/bin/linuxarm64
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echo "built build/ft-screens"'
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@@ -0,0 +1,497 @@
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// ft-screens: a minimal Wayland compositor that hosts the nested KWin and shows each of
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// its screens as its own SteamVR panel. It replaces gamescope for Frametop:
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// - KWin (nested Wayland backend) opens one window per screen. We send each window its
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// size (xdg_toplevel configure), and KWin resizes that screen to match, so every
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// screen has its own resolution and shape (ultrawide, portrait, 4K...). gamescope
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// never sized its windows and drew them all into one canvas of at most 1920x1080.
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// - KWin renders into DMA-BUFs and hands them to us (linux-dmabuf). We draw nothing:
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// each buffer goes to SteamVR as the panel's texture (vr.cpp, ImportDmabuf).
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// - Pointer input from the panels (controller lasers, the 3D mouse) goes to KWin through
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// our seat, as if we were a normal desktop.
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//
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// Usage: ft-screens [--socket NAME] [--screen WxH@METRES]... [-- COMMAND ARGS...]
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// --socket Wayland socket name in $XDG_RUNTIME_DIR (default ft-screens-0)
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// --screen one per screen, in KWin's order (default: 3440x1440@2.4)
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// COMMAND run with WAYLAND_DISPLAY set to our socket (e.g. the Frametop session)
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// Runs in the dev container (wlroots 0.20); KWin connects from the host.
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#define _GNU_SOURCE
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#include <drm_fourcc.h>
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#include <linux/input-event-codes.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stddef.h>
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#include <sys/socket.h>
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#include <sys/stat.h>
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#include <sys/un.h>
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#include <sys/wait.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <xkbcommon/xkbcommon.h>
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#define WLR_USE_UNSTABLE
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/render/dmabuf.h>
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#include <wlr/render/drm_format_set.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_shm.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_xdg_decoration_v1.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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#include "vr.h"
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#define MAX_SCREENS 8
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struct config {
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int width, height;
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double metres;
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};
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struct server;
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// One KWin window = one screen.
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struct screen {
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struct server *server;
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int index;
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struct wlr_xdg_toplevel *toplevel;
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struct wlr_buffer *held; // on the panel now; unlocked when the next one arrives
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bool frame_pending; // a commit waits for its frame callback
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struct wlr_xdg_toplevel_decoration_v1 *decoration; // answered on the first commit
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struct wl_listener commit, destroy, decoration_destroy;
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};
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// Per client buffer: forget its import when it goes away.
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struct tracked_buffer {
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struct wlr_buffer *buffer;
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struct wl_listener destroy;
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struct wl_list link;
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};
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struct server {
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struct wl_display *display;
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struct wl_event_loop *loop;
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struct wlr_seat *seat;
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struct wlr_keyboard keyboard;
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struct wlr_xdg_shell *xdg_shell;
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struct wlr_xdg_decoration_manager_v1 *decoration;
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struct wl_listener new_toplevel, new_decoration;
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struct screen *screens[MAX_SCREENS];
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struct config config[MAX_SCREENS];
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int n_config, n_screens;
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struct wl_list buffers; // tracked_buffer
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struct wl_event_source *tick;
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struct screen *pointer_focus;
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pid_t child;
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};
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static uint32_t now_ms(void) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (uint32_t)(ts.tv_sec * 1000 + ts.tv_nsec / 1000000);
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}
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// ---------------------------------------------------------------- buffers
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static void buffer_destroyed(struct wl_listener *l, void *data) {
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struct tracked_buffer *t = wl_container_of(l, t, destroy);
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ft_vr_forget(t->buffer);
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wl_list_remove(&t->destroy.link);
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wl_list_remove(&t->link);
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free(t);
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}
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static void track_buffer(struct server *s, struct wlr_buffer *buffer) {
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struct tracked_buffer *t;
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wl_list_for_each(t, &s->buffers, link) if (t->buffer == buffer) return;
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t = calloc(1, sizeof *t);
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t->buffer = buffer;
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t->destroy.notify = buffer_destroyed;
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wl_signal_add(&buffer->events.destroy, &t->destroy);
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wl_list_insert(&s->buffers, &t->link);
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}
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// ---------------------------------------------------------------- screens
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static void screen_commit(struct wl_listener *l, void *data) {
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struct screen *sc = wl_container_of(l, sc, commit);
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struct wlr_xdg_surface *xdg = sc->toplevel->base;
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if (xdg->initial_commit) {
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// First commit: tell KWin the size of this screen.
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const struct config *c = &sc->server->config[sc->index < sc->server->n_config ? sc->index : 0];
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wlr_xdg_toplevel_set_size(sc->toplevel, c->width, c->height);
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wlr_xdg_toplevel_set_activated(sc->toplevel, true);
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if (sc->decoration)
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wlr_xdg_toplevel_decoration_v1_set_mode(sc->decoration, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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return;
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}
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struct wlr_buffer *buffer = xdg->surface->current.buffer;
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static int logged;
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if (logged < 6) {
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++logged;
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wlr_log(WLR_INFO, "screen %d: commit, buffer %p (%dx%d), mapped %d", sc->index + 1, (void *)buffer,
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buffer ? buffer->width : 0, buffer ? buffer->height : 0, xdg->surface->mapped);
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}
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if (!buffer) return;
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sc->frame_pending = true;
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if (buffer == sc->held) return;
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struct wlr_dmabuf_attributes a;
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if (!wlr_buffer_get_dmabuf(buffer, &a)) {
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static bool warned;
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if (!warned) wlr_log(WLR_ERROR, "screen %d: not a DMA-BUF (shm?); skipped", sc->index + 1);
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warned = true;
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return;
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}
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struct ft_dmabuf b = {.width = a.width, .height = a.height, .format = a.format, .modifier = a.modifier,
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.n_planes = a.n_planes};
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for (int i = 0; i < a.n_planes && i < 4; ++i) {
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b.offset[i] = a.offset[i];
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b.stride[i] = a.stride[i];
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b.fd[i] = a.fd[i];
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}
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track_buffer(sc->server, buffer);
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if (!ft_vr_screen_present(sc->index, buffer, &b)) return;
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// Keep this buffer until the next frame replaces it, so SteamVR never samples a
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// buffer KWin is drawing into; then let KWin have the previous one back.
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wlr_buffer_lock(buffer);
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if (sc->held) wlr_buffer_unlock(sc->held);
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sc->held = buffer;
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}
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static void screen_destroy(struct wl_listener *l, void *data) {
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struct screen *sc = wl_container_of(l, sc, destroy);
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wlr_log(WLR_INFO, "screen %d closed", sc->index + 1);
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if (sc->held) wlr_buffer_unlock(sc->held);
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ft_vr_screen_destroy(sc->index);
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if (sc->server->pointer_focus == sc) sc->server->pointer_focus = NULL;
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if (sc->decoration) wl_list_remove(&sc->decoration_destroy.link);
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sc->server->screens[sc->index] = NULL;
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wl_list_remove(&sc->commit.link);
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wl_list_remove(&sc->destroy.link);
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free(sc);
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}
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static void new_toplevel(struct wl_listener *l, void *data) {
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struct server *s = wl_container_of(l, s, new_toplevel);
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struct wlr_xdg_toplevel *toplevel = data;
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int index = 0;
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while (index < MAX_SCREENS && s->screens[index]) ++index;
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if (index == MAX_SCREENS) {
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wlr_log(WLR_ERROR, "more than %d screens; ignoring one", MAX_SCREENS);
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return;
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}
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struct screen *sc = calloc(1, sizeof *sc);
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sc->server = s;
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sc->index = index;
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sc->toplevel = toplevel;
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s->screens[index] = sc;
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const struct config *c = &s->config[index < s->n_config ? index : 0];
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wlr_log(WLR_INFO, "screen %d: KWin window, %dx%d, %.2f m wide", index + 1, c->width, c->height, c->metres);
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ft_vr_screen_create(index, c->metres, s->n_config > index + 1 ? s->n_config : index + 1);
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sc->commit.notify = screen_commit;
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wl_signal_add(&toplevel->base->surface->events.commit, &sc->commit);
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sc->destroy.notify = screen_destroy;
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wl_signal_add(&toplevel->events.destroy, &sc->destroy);
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}
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// KWin asks for server-side decorations for its screens; we draw none. It asks before its
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// first commit, when a configure isn't allowed yet, so the answer waits for that commit.
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static void decoration_destroyed(struct wl_listener *l, void *data) {
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struct screen *sc = wl_container_of(l, sc, decoration_destroy);
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wl_list_remove(&sc->decoration_destroy.link);
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sc->decoration = NULL;
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}
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static void new_decoration(struct wl_listener *l, void *data) {
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struct server *s = wl_container_of(l, s, new_decoration);
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struct wlr_xdg_toplevel_decoration_v1 *d = data;
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for (int i = 0; i < MAX_SCREENS; ++i) {
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struct screen *sc = s->screens[i];
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if (!sc || sc->toplevel != d->toplevel) continue;
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sc->decoration = d;
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sc->decoration_destroy.notify = decoration_destroyed;
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wl_signal_add(&d->events.destroy, &sc->decoration_destroy);
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if (d->toplevel->base->initialized)
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wlr_xdg_toplevel_decoration_v1_set_mode(d, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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}
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}
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// ---------------------------------------------------------------- input from the panels
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static void handle_vr_event(const struct ft_event *e, void *data) {
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struct server *s = data;
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if (e->type == FT_QUIT) {
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wl_display_terminate(s->display);
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return;
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}
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if (e->screen < 0 || e->screen >= MAX_SCREENS || !s->screens[e->screen]) return;
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struct screen *sc = s->screens[e->screen];
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struct wlr_surface *surface = sc->toplevel->base->surface;
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const uint32_t t = now_ms();
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switch (e->type) {
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case FT_MOTION:
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case FT_BUTTON:
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if (s->pointer_focus != sc) {
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wlr_seat_pointer_notify_enter(s->seat, surface, e->x, e->y);
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s->pointer_focus = sc;
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}
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wlr_seat_pointer_notify_motion(s->seat, t, e->x, e->y);
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if (e->type == FT_BUTTON) {
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wlr_seat_pointer_notify_button(s->seat, t, e->button,
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e->pressed ? WL_POINTER_BUTTON_STATE_PRESSED
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: WL_POINTER_BUTTON_STATE_RELEASED);
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if (e->pressed) wlr_seat_keyboard_notify_enter(s->seat, surface, NULL, 0, NULL);
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}
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break;
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case FT_SCROLL:
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if (s->pointer_focus != sc) break;
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if (e->dy != 0)
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wlr_seat_pointer_notify_axis(s->seat, t, WL_POINTER_AXIS_VERTICAL_SCROLL, e->dy * 15,
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(int32_t)(e->dy * 120), WL_POINTER_AXIS_SOURCE_WHEEL,
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WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL);
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if (e->dx != 0)
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wlr_seat_pointer_notify_axis(s->seat, t, WL_POINTER_AXIS_HORIZONTAL_SCROLL, e->dx * 15,
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(int32_t)(e->dx * 120), WL_POINTER_AXIS_SOURCE_WHEEL,
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WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL);
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break;
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case FT_LEAVE:
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if (s->pointer_focus == sc) {
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wlr_seat_pointer_notify_clear_focus(s->seat);
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s->pointer_focus = NULL;
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}
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break;
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default:
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break;
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}
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wlr_seat_pointer_notify_frame(s->seat);
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}
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// Every ~11 ms (90 Hz): SteamVR events, and frame callbacks for screens that committed.
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static int tick(void *data) {
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struct server *s = data;
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ft_vr_poll(handle_vr_event, s);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < MAX_SCREENS; ++i) {
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struct screen *sc = s->screens[i];
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if (sc && sc->frame_pending) {
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sc->frame_pending = false;
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wlr_surface_send_frame_done(sc->toplevel->base->surface, &now);
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}
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}
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wl_event_source_timer_update(s->tick, 11);
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return 0;
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}
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static int child_exited(int sig, void *data) {
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struct server *s = data;
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int status;
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pid_t pid;
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while ((pid = waitpid(-1, &status, WNOHANG)) > 0)
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if (pid == s->child) {
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wlr_log(WLR_INFO, "session exited");
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wl_display_terminate(s->display);
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}
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return 0;
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}
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// Keys from the input relay (physical keyboards): "key <evdev code> <1 press|0 release>".
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// They go to the screen KWin has keyboard focus on (the last one clicked), but not while
|
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// the SteamVR dashboard is open: typing belongs to Steam then.
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static void handle_key(struct server *s, uint32_t code, int value, char *reply, int size) {
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if (value == 2) return (void)snprintf(reply, size, "ok repeat ignored"); // KWin repeats itself
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if (!s->seat->keyboard_state.focused_surface) return (void)snprintf(reply, size, "ok no focus");
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if (ft_vr_dashboard_visible()) return (void)snprintf(reply, size, "ok dashboard open");
|
||||
struct wlr_keyboard_key_event ev = {
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.time_msec = now_ms(), .keycode = code, .update_state = true,
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.state = value ? WL_KEYBOARD_KEY_STATE_PRESSED : WL_KEYBOARD_KEY_STATE_RELEASED};
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wlr_keyboard_notify_key(&s->keyboard, &ev); // keeps the xkb state and modifiers
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wlr_seat_keyboard_notify_modifiers(s->seat, &s->keyboard.modifiers);
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wlr_seat_keyboard_notify_key(s->seat, ev.time_msec, code, ev.state);
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snprintf(reply, size, "ok");
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}
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// Control socket: abstract datagram @ft_screens. Here: "size <screen> <w> <h>" (a new
|
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// resolution, live) and "key <code> <value>"; the rest is in vr.cpp (ft_vr_command).
|
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static int control_readable(int fd, uint32_t mask, void *data) {
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struct server *s = data;
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||||
char buf[512], reply[2048];
|
||||
struct sockaddr_un from;
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||||
socklen_t len = sizeof from;
|
||||
ssize_t n;
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while ((n = recvfrom(fd, buf, sizeof buf - 1, MSG_DONTWAIT, (struct sockaddr *)&from, &len)) > 0) {
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buf[n] = 0;
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unsigned code;
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int value, index, w, h;
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if (sscanf(buf, "size %d %d %d", &index, &w, &h) == 3) {
|
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// A new resolution for a screen, live: KWin resizes the screen to match.
|
||||
if (index < 1 || index > MAX_SCREENS || !s->screens[index - 1] || w < 320 || h < 200 || w > 16384 ||
|
||||
h > 16384) {
|
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snprintf(reply, sizeof reply, "error bad screen or size");
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} else {
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if (index - 1 < s->n_config) s->config[index - 1].width = w, s->config[index - 1].height = h;
|
||||
wlr_xdg_toplevel_set_size(s->screens[index - 1]->toplevel, w, h);
|
||||
snprintf(reply, sizeof reply, "ok");
|
||||
}
|
||||
} else if (sscanf(buf, "key %u %d", &code, &value) == 2) {
|
||||
handle_key(s, code, value, reply, sizeof reply);
|
||||
len = sizeof from;
|
||||
continue; // no reply: keys are fire-and-forget
|
||||
} else {
|
||||
ft_vr_command(buf, reply, sizeof reply);
|
||||
}
|
||||
if (len > offsetof(struct sockaddr_un, sun_path))
|
||||
sendto(fd, reply, strlen(reply), MSG_DONTWAIT, (struct sockaddr *)&from, len);
|
||||
len = sizeof from;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int open_control_socket(void) {
|
||||
int fd = socket(AF_UNIX, SOCK_DGRAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0);
|
||||
struct sockaddr_un addr = {.sun_family = AF_UNIX};
|
||||
const char name[] = "ft_screens";
|
||||
memcpy(addr.sun_path + 1, name, sizeof name - 1);
|
||||
if (bind(fd, (struct sockaddr *)&addr, offsetof(struct sockaddr_un, sun_path) + 1 + sizeof name - 1) != 0) {
|
||||
wlr_log(WLR_ERROR, "can't bind @ft_screens (another ft-screens running?)");
|
||||
close(fd);
|
||||
return -1;
|
||||
}
|
||||
return fd;
|
||||
}
|
||||
|
||||
static int stop(int sig, void *data) {
|
||||
wl_display_terminate(((struct server *)data)->display);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- setup
|
||||
|
||||
static void keyboard_led(struct wlr_keyboard *kb, uint32_t leds) {}
|
||||
static const struct wlr_keyboard_impl keyboard_impl = {.name = "ft-screens-keyboard", .led_update = keyboard_led};
|
||||
|
||||
static bool setup_dmabuf(struct server *s) {
|
||||
struct stat st;
|
||||
const char *node = "/dev/dri/renderD128";
|
||||
if (stat(node, &st) != 0) {
|
||||
wlr_log(WLR_ERROR, "no %s", node);
|
||||
return false;
|
||||
}
|
||||
struct wlr_linux_dmabuf_feedback_v1 fb = {.main_device = st.st_rdev};
|
||||
wl_array_init(&fb.tranches);
|
||||
struct wlr_linux_dmabuf_feedback_v1_tranche *tr = wlr_linux_dmabuf_feedback_add_tranche(&fb);
|
||||
tr->target_device = st.st_rdev;
|
||||
const uint32_t formats[] = {DRM_FORMAT_XRGB8888, DRM_FORMAT_ARGB8888};
|
||||
for (size_t f = 0; f < 2; ++f) {
|
||||
uint64_t mods[64];
|
||||
const int n = ft_vr_modifiers(formats[f], mods, 64);
|
||||
for (int i = 0; i < n; ++i) wlr_drm_format_set_add(&tr->formats, formats[f], mods[i]);
|
||||
wlr_log(WLR_INFO, "dmabuf: format 0x%x, %d modifiers SteamVR can import", formats[f], n);
|
||||
}
|
||||
struct wlr_linux_dmabuf_v1 *dmabuf = wlr_linux_dmabuf_v1_create(s->display, 4, &fb);
|
||||
wlr_linux_dmabuf_feedback_v1_finish(&fb);
|
||||
return dmabuf != NULL;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
struct server s = {0};
|
||||
const char *socket_name = "ft-screens-0";
|
||||
char **command = NULL;
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
if (strcmp(argv[i], "--socket") == 0 && i + 1 < argc) {
|
||||
socket_name = argv[++i];
|
||||
} else if (strcmp(argv[i], "--screen") == 0 && i + 1 < argc && s.n_config < MAX_SCREENS) {
|
||||
struct config *c = &s.config[s.n_config];
|
||||
c->metres = 0;
|
||||
if (sscanf(argv[++i], "%dx%d@%lf", &c->width, &c->height, &c->metres) < 2) {
|
||||
fprintf(stderr, "bad --screen %s (want WxH@METRES)\n", argv[i]);
|
||||
return 2;
|
||||
}
|
||||
if (c->metres <= 0) c->metres = 1.5 * c->width / 1920.0;
|
||||
++s.n_config;
|
||||
} else if (strcmp(argv[i], "--") == 0) {
|
||||
command = &argv[i + 1];
|
||||
break;
|
||||
} else {
|
||||
fprintf(stderr, "usage: %s [--socket NAME] [--screen WxH@METRES]... [-- COMMAND ARGS...]\n", argv[0]);
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
if (s.n_config == 0) s.config[s.n_config++] = (struct config){3440, 1440, 2.4};
|
||||
|
||||
setvbuf(stdout, NULL, _IOLBF, 0); // vr.cpp prints to stdout; keep it in order with the log
|
||||
wlr_log_init(WLR_INFO, NULL);
|
||||
if (!ft_vr_init()) return 1;
|
||||
|
||||
s.display = wl_display_create();
|
||||
s.loop = wl_display_get_event_loop(s.display);
|
||||
wl_list_init(&s.buffers);
|
||||
wlr_compositor_create(s.display, 6, NULL);
|
||||
wlr_subcompositor_create(s.display);
|
||||
const uint32_t shm_formats[] = {DRM_FORMAT_ARGB8888, DRM_FORMAT_XRGB8888}; // wlroots wants DRM codes
|
||||
wlr_shm_create(s.display, 1, shm_formats, 2);
|
||||
if (!setup_dmabuf(&s)) return 1;
|
||||
wlr_data_device_manager_create(s.display);
|
||||
|
||||
s.xdg_shell = wlr_xdg_shell_create(s.display, 3);
|
||||
s.new_toplevel.notify = new_toplevel;
|
||||
wl_signal_add(&s.xdg_shell->events.new_toplevel, &s.new_toplevel);
|
||||
s.decoration = wlr_xdg_decoration_manager_v1_create(s.display);
|
||||
s.new_decoration.notify = new_decoration;
|
||||
wl_signal_add(&s.decoration->events.new_toplevel_decoration, &s.new_decoration);
|
||||
|
||||
s.seat = wlr_seat_create(s.display, "seat0");
|
||||
wlr_keyboard_init(&s.keyboard, &keyboard_impl, "ft-screens-keyboard");
|
||||
struct xkb_context *xkb = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
struct xkb_keymap *keymap = xkb_keymap_new_from_names(xkb, NULL, XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
wlr_keyboard_set_keymap(&s.keyboard, keymap);
|
||||
xkb_keymap_unref(keymap);
|
||||
xkb_context_unref(xkb);
|
||||
wlr_seat_set_keyboard(s.seat, &s.keyboard);
|
||||
wlr_seat_set_capabilities(s.seat, WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_KEYBOARD);
|
||||
|
||||
if (wl_display_add_socket(s.display, socket_name) != 0) {
|
||||
wlr_log(WLR_ERROR, "can't create socket %s (another ft-screens?)", socket_name);
|
||||
return 1;
|
||||
}
|
||||
char path[256];
|
||||
snprintf(path, sizeof path, "%s/%s", getenv("XDG_RUNTIME_DIR") ? getenv("XDG_RUNTIME_DIR") : "/tmp", socket_name);
|
||||
wlr_log(WLR_INFO, "listening on %s; %d screen(s) configured", path, s.n_config);
|
||||
|
||||
const int control = open_control_socket();
|
||||
if (control < 0) return 1;
|
||||
wl_event_loop_add_fd(s.loop, control, WL_EVENT_READABLE, control_readable, &s);
|
||||
|
||||
s.tick = wl_event_loop_add_timer(s.loop, tick, &s);
|
||||
wl_event_source_timer_update(s.tick, 11);
|
||||
wl_event_loop_add_signal(s.loop, SIGINT, stop, &s);
|
||||
wl_event_loop_add_signal(s.loop, SIGTERM, stop, &s);
|
||||
wl_event_loop_add_signal(s.loop, SIGCHLD, child_exited, &s);
|
||||
|
||||
if (command && command[0]) {
|
||||
s.child = fork();
|
||||
if (s.child == 0) {
|
||||
setenv("WAYLAND_DISPLAY", path, 1);
|
||||
execvp(command[0], command);
|
||||
perror(command[0]);
|
||||
_exit(127);
|
||||
}
|
||||
}
|
||||
|
||||
wl_display_run(s.display);
|
||||
|
||||
wlr_log(WLR_INFO, "stopping");
|
||||
if (s.child > 0) kill(s.child, SIGTERM);
|
||||
wl_display_destroy_clients(s.display);
|
||||
ft_vr_shutdown();
|
||||
wl_display_destroy(s.display);
|
||||
return 0;
|
||||
}
|
||||
+1275
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,52 @@
|
||||
// The OpenVR side of ft-screens (vr.cpp), called from the wlroots compositor (compositor.c).
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct ft_dmabuf {
|
||||
int width, height;
|
||||
uint32_t format; // DRM_FORMAT_*
|
||||
uint64_t modifier; // DRM_FORMAT_MOD_*
|
||||
int n_planes;
|
||||
uint32_t offset[4], stride[4];
|
||||
int fd[4];
|
||||
};
|
||||
|
||||
enum ft_event_type { FT_MOTION, FT_BUTTON, FT_SCROLL, FT_LEAVE, FT_QUIT };
|
||||
|
||||
struct ft_event {
|
||||
enum ft_event_type type;
|
||||
int screen;
|
||||
double x, y; // FT_MOTION: buffer pixels from the top left
|
||||
uint32_t button; // FT_BUTTON: linux BTN_*
|
||||
bool pressed;
|
||||
double dx, dy; // FT_SCROLL: notches (positive dy: scroll down)
|
||||
};
|
||||
|
||||
bool ft_vr_init(void);
|
||||
void ft_vr_shutdown(void);
|
||||
// Modifiers SteamVR can import for a DRM format. Returns the count (at most max).
|
||||
int ft_vr_modifiers(uint32_t format, uint64_t *out, int max);
|
||||
// The SteamVR dashboard is open (typing belongs to it then, not to the screens).
|
||||
bool ft_vr_dashboard_visible(void);
|
||||
// A panel for screen `index`, width in metres, placed in a row in front of the head.
|
||||
void ft_vr_screen_create(int index, double metres, int count);
|
||||
void ft_vr_screen_destroy(int index);
|
||||
// Show a client buffer (identified by `key`) on the screen's panel. False if SteamVR
|
||||
// can't import it.
|
||||
bool ft_vr_screen_present(int index, const void *key, const struct ft_dmabuf *buf);
|
||||
// A buffer is going away: drop its import.
|
||||
void ft_vr_forget(const void *key);
|
||||
// Poll panel input and SteamVR events.
|
||||
void ft_vr_poll(void (*handle)(const struct ft_event *, void *), void *data);
|
||||
// A command from the control socket (@ft_screens); writes the reply (see vr.cpp).
|
||||
void ft_vr_command(const char *command, char *reply, int reply_size);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
Reference in new issue
Block a user