Screens: take a screen's overlays from one copy in the catcher

While a button pressed on a screen is held, UpdateCatcher checks every tick
whether the laser is still on one of the screen's overlays. It built that list
from s.All().begin() and s.All().end(), but All() returns a std::array by
value: iterators into two different temporaries, which is undefined behaviour.
A clang build of ft-screens got a garbage length, threw std::length_error, and
aborted on the first click, taking KWin and the desktop with it.
This commit is contained in:
CuriousJ authored and DeeJanuz committed 2026-10-02 09:11:46 -06:00
1 parent 12f2e844d5
commit 82d2107e1d
1 file changed
+2 -1
+2 -1
View File
@@ -1330,7 +1330,8 @@ void UpdateCatcher() {
for (int k = 0; k < 3; ++k) params.vSource.v[k] = l.m[k][3], params.vDirection.v[k] = -l.m[k][2];
for (auto &[i, s] : g_screens) {
if (!s.visible) continue;
std::vector<vr::VROverlayHandle_t> parts(s.All().begin(), s.All().end());
const auto all = s.All(); // one copy: two calls give two temporaries, not one range
std::vector<vr::VROverlayHandle_t> parts(all.begin(), all.end());
for (const auto &[k, sub] : s.subs) parts.push_back(sub.overlay);
for (auto o : parts) {
vr::VROverlayIntersectionResults_t hit;