mirror of
https://github.com/seanbetts/steam-hardware-watch.git
synced 2026-10-06 02:00:19 +02:00
4.4 KiB
4.4 KiB
Run Note: 2026-06-05
Summary
- Full watch pass completed after repairing the missing
/tmp/SteamTracking-mastercheckout. - No watched SteamKit/PICS app or package changenumbers moved.
- No Valve public API readiness change for Steam Machine or Steam Frame.
- Material background movement: SteamTracking advanced to a
2026-06-05snapshot, ARM64 Steam client manifests moved, SteamVR 2.16 appeared in news metadata, and SteamOS Jupiter firmware packages moved tojupiter.20260604.1-1. - Correction after review: the original summary under-called Steam Frame and Steam Machine client-beta signals. The raw hardware report contained the relevant lines, but they were buried in a huge broad scan. Dedicated Frame and Machine signal reports now surface them before the generic hardware report.
Source Checks
Komodo
- Reachable through the dedicated browser profile.
- Product modified timestamps unchanged:
- Controller:
2026-05-27T16:52:25 - Machine:
2026-05-27T16:53:06 - Frame:
2026-05-27T16:53:46
- Controller:
- Visual assets:
141discovered,137retrieved,4blocked.
SteamDB
- Watched reservation package snapshot captured.
- Controller package
1558609: last update15 May 2026 - 16:07:19 UTC, changenumber35893035. - Machine packages
1629446,1629447,1629458,1629460: still clustered on13 May 2026. - Frame packages
1629484,1629486: still5 May 2026 - 18:50:54 UTC. - Controller app page
4165870remained challenge-blocked.
SteamTracking / GameTracking
- SteamTracking source commit:
135035494a6bf1156ee33c4a42db1c5dd1939b8a, timestamp2026-06-05T05:09:38Z. - Steam Machine setup-tour/compatibility strings and Steam Frame wireless-adapter/compatibility strings are present.
- High-signal Steam Machine client-beta surface now called out explicitly:
GuidedTour_SteamMachine_Welcome_TitleGuidedTour_SteamMachine_SendOff_DescriptionGuidedTour_SDCard_Title_SteamMachineSteamMachine_TestResult_*SteamMachineVerified_*SteamMachineCompatibility_*
- High-signal Steam Frame client-beta surface now called out explicitly:
WelcomeToSteamFrameskip_steamframe_pairing_dialogcontroller_steamframe_pairSettings_RemotePlay_WifiAPSectionSteamFrameWirelessAdapterDialog_*k_EAppTestType_SteamFrameCompatibilityReviewsteamFrameVerifiedAppsLibraryTab_FrameVerified
- ARM64 client manifests moved:
steam_client_beta_linuxarm64:1780078251->1780371519.steam_client_publicbeta_linuxarm64:1780098236->1780620638.
bins_hardware_linuxarm64did not change; broader ARM64 client/runtime blocks did.- No new watched Machine/Frame reservation package, price, or exact availability signal.
SteamVR Depots
- SteamVR news metadata includes
Introducing SteamVR 2.16at2026-06-02T18:59:37Z. - SteamDB depot page
https://steamdb.info/app/250820/depots/remained challenge-blocked, so no fresh depot manifest comparison was captured.
SteamOS Package Mirror
- Reachable.
fremont-hw-supportremains20260506.1-1.- Jupiter
linux-firmware-neptunepackage family moved tojupiter.20260604.1-1injupiter-3.8andjupiter-main. - No direct Steam Frame, Steam Machine, Deckard, Roy, ARM, or Snapdragon namespace appeared.
Valve Support / CDN
- Reachable.
- Controller app
4165870: public, package1558609,$99.00. - Frame app
4165890: public app metadata,Coming soon, no packages/package groups/price. - Machine app
4165910: public app metadata,Coming soon, no packages/package groups/price. - Machine and Frame watched packages still return
packagedetails success:false.
Customs / Regulatory
- Partial.
- ImportInfo fetches failed/blocked.
- Existing captured shipment rows still only run through
2026-05-18. - No newer
GAME CONSOLEshipment row found.
Effect On Key Questions
- Price: unchanged. Controller
$99.00; Machine and Frame still no public price. - Release date: unchanged. Controller public; Machine and Frame still only
Coming soon/2026. - Same-time launch: no. Controller is already public/purchasable; Machine and Frame still lack public package groups and prices.
Next Checks
- Continue high-frequency SteamKit/PICS checks on watched Machine and Frame packages.
- Keep SteamTracking client-manifest diffs in focus, especially ARM64 hardware/runtime blocks.
- Manually clear or replace the SteamDB SteamVR depot-page source if depot manifest comparisons become important.