Files
saphid--frame-control/ios/FrameControl/SSH/PortForwarder.swift
T
saphidandClaude Opus 5.5 13187e8f6a iPhone and iPad app: the same features, served from the Frame
An iPhone can't run Python or ssh, but the Frame can. The app (ios/, SwiftUI)
connects with its own SSH key (Citadel), copies the server and helpers to
~/.cache/frame-control/<version> on the Frame once per version, starts
ui/server.py there with FRAME_LOCAL=1 on the Frame's 127.0.0.1, and shows the
page through an SSH tunnel. The server exits when the phone disconnects.

Server: FRAME_LOCAL=1 puts ui/local-bin on PATH, whose ssh stand-in runs each
`ssh frame COMMAND` locally (and serves as rsync's transport), so desktop and
phone share one code path. Android display goes through podman exec there, as
the Frame has no adb. FRAME_UI_KEY replaces the fixed X-Frame-UI value with a
per-session key. Power actions take the Developer Mode password via sudo -S.
--port 0 now prints the port it took.

Page: a bottom tab bar and safe areas on phones, Play buttons visible on touch
screens, saving through the share sheet, SSH/SFTP/Steam Link/remote desktop
opening in their iOS apps, and a password dialog for power.

App: pairing with the Developer Mode password once (never stored) or with a
key the user adds; host key pinned on first use; plain-language connection
errors with quiet retries; frame-control://install links; alerts and confirms.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 11:18:15 +10:00

114 lines
4.5 KiB
Swift

import Citadel
import Foundation
import NIOCore
import NIOPosix
import NIOSSH
/// Listens on this phone's 127.0.0.1 and carries each connection to a port on the
/// Frame's 127.0.0.1 through the SSH session (ssh -L). The web view loads the
/// server from here; every API request still needs the session's key.
final class PortForwarder: @unchecked Sendable {
private let channel: Channel
let localPort: Int
private init(channel: Channel, localPort: Int) {
self.channel = channel
self.localPort = localPort
}
static func start(over link: FrameLink, to remotePort: Int) async throws -> PortForwarder {
let client = link.client
// The listener shares the SSH connection's event loop, so the glue between
// each pair of channels never crosses threads.
let bootstrap = ServerBootstrap(group: client.eventLoop)
.serverChannelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
.childChannelOption(ChannelOptions.allowRemoteHalfClosure, value: true)
// Nothing is read from the web view until the SSH side is ready for it.
.childChannelOption(ChannelOptions.autoRead, value: false)
.childChannelInitializer { inbound in
inbound.eventLoop.makeFutureWithTask {
let (local, remote) = GlueHandler.matchedPair()
try await inbound.pipeline.addHandler(local).get()
let origin = try inbound.remoteAddress ?? SocketAddress(ipAddress: "127.0.0.1", port: 0)
_ = try await client.createDirectTCPIPChannel(
using: SSHChannelType.DirectTCPIP(targetHost: "127.0.0.1", targetPort: remotePort, originatorAddress: origin)
) { channel in channel.pipeline.addHandler(remote) }
try await inbound.setOption(ChannelOptions.autoRead, value: true).get()
}
}
let channel = try await bootstrap.bind(host: "127.0.0.1", port: 0).get()
guard let port = channel.localAddress?.port else { throw FrameFailure("Couldn't open a local port") }
return PortForwarder(channel: channel, localPort: port)
}
func stop() {
channel.close(promise: nil)
}
}
/// Joins two channels: what one reads, the other writes, with backpressure and
/// half-close passed across (the pattern from SwiftNIO's examples).
final class GlueHandler: ChannelDuplexHandler, @unchecked Sendable {
typealias InboundIn = NIOAny
typealias OutboundIn = NIOAny
typealias OutboundOut = NIOAny
private var partner: GlueHandler?
private var context: ChannelHandlerContext?
private var pendingRead = false
static func matchedPair() -> (GlueHandler, GlueHandler) {
let a = GlueHandler(), b = GlueHandler()
a.partner = b
b.partner = a
return (a, b)
}
private func partnerWrite(_ data: NIOAny) { context?.write(data, promise: nil) }
private func partnerFlush() { context?.flush() }
private func partnerWriteEOF() { context?.close(mode: .output, promise: nil) }
private func partnerClose() { context?.close(promise: nil) }
private var partnerWritable: Bool { context?.channel.isWritable ?? false }
private func partnerBecameWritable() {
if pendingRead {
pendingRead = false
context?.read()
}
}
func handlerAdded(context: ChannelHandlerContext) { self.context = context }
func handlerRemoved(context: ChannelHandlerContext) {
self.context = nil
partner = nil
}
func channelRead(context: ChannelHandlerContext, data: NIOAny) { partner?.partnerWrite(data) }
func channelReadComplete(context: ChannelHandlerContext) { partner?.partnerFlush() }
func channelInactive(context: ChannelHandlerContext) { partner?.partnerClose() }
func userInboundEventTriggered(context: ChannelHandlerContext, event: Any) {
if let e = event as? ChannelEvent, case .inputClosed = e {
partner?.partnerWriteEOF()
}
context.fireUserInboundEventTriggered(event)
}
func errorCaught(context: ChannelHandlerContext, error: Error) {
partner?.partnerClose()
}
func channelWritabilityChanged(context: ChannelHandlerContext) {
if context.channel.isWritable { partner?.partnerBecameWritable() }
}
func read(context: ChannelHandlerContext) {
if let partner, partner.partnerWritable {
context.read()
} else {
pendingRead = true
}
}
}