Files
saphid--frame-control/ios/FrameControl/SSH/FrameFinder.swift
T
saphidandClaude Opus 5.5 c711e136d4 iPhone app: a first screen that says exactly what to do
The app finds the Frame by itself (Valve's _steamos-devkit._tcp Bonjour
service, else the saved address or frame.local on port 22), so setup is two
numbered steps: wake your Frame (Looking… / Found ✓, and after a few seconds
exactly what to check), then the Developer Mode password and Connect. Manual
address and key options sit under Other ways to connect.

A paired Frame that doesn't answer is almost always asleep: instead of an
error, Waiting for your Frame says how to wake it and connects as soon as its
SSH port answers (checked every 3 s; 4 s after the stand-in came back).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 18:16:14 +10:00

126 lines
4.8 KiB
Swift

import Foundation
import Network
/// Finds the Frame on the local network so nobody has to type its address.
/// A Frame in Developer Mode advertises Valve's devkit service over Bonjour
/// (`_steamos-devkit._tcp`); failing that, `fallback` (the saved address, or
/// frame.local) is checked by opening its SSH port. Both repeat until stopped.
@MainActor
final class FrameFinder: ObservableObject {
struct Found: Equatable {
let host: String // what to connect to
let name: String // what to call it
}
@Published private(set) var found: Found?
/// When the search began, to tell "still looking" from "can't find it".
@Published private(set) var since = Date()
private var browser: NWBrowser?
private var probeTask: Task<Void, Never>?
private var fallback = "frame.local"
func start(fallback: String?) {
stop()
self.fallback = (fallback?.isEmpty == false ? fallback : nil) ?? "frame.local"
found = nil
since = Date()
browse()
probeTask = Task { [weak self] in
while !Task.isCancelled {
guard let self else { return }
let host = self.fallback
if self.found == nil, await Self.sshAnswers(host: host) {
self.found = Found(host: host, name: host)
}
try? await Task.sleep(nanoseconds: 3_000_000_000)
}
}
}
func stop() {
browser?.cancel()
browser = nil
probeTask?.cancel()
probeTask = nil
}
private func browse() {
let browser = NWBrowser(for: .bonjour(type: "_steamos-devkit._tcp", domain: nil), using: .tcp)
browser.browseResultsChangedHandler = { [weak self] results, _ in
for result in results {
guard case let .service(name, _, _, _) = result.endpoint else { continue }
Self.resolve(result.endpoint) { host in
Task { @MainActor in
guard let self, let host else { return }
// A found device is used over the fallback probe.
self.found = Found(host: host, name: name)
}
}
}
}
browser.start(queue: .main)
self.browser = browser
}
/// The device's IP address: connect to the service and read where it went.
nonisolated private static func resolve(_ endpoint: NWEndpoint, done: @escaping @Sendable (String?) -> Void) {
let connection = NWConnection(to: endpoint, using: .tcp)
let once = Once()
connection.stateUpdateHandler = { state in
switch state {
case .ready:
var host: String?
if case let .hostPort(h, _)? = connection.currentPath?.remoteEndpoint {
host = "\(h)".components(separatedBy: "%").first // drop an IPv6 interface suffix
}
connection.cancel()
if once.claim() { done(host) }
case .failed, .cancelled:
if once.claim() { done(nil) }
default:
break
}
}
connection.start(queue: .global())
DispatchQueue.global().asyncAfter(deadline: .now() + 5) {
connection.cancel()
if once.claim() { done(nil) }
}
}
/// Whether something answers on the SSH port of "host" or "host:port" within a few seconds.
nonisolated static func sshAnswers(host address: String) async -> Bool {
var host = address, port: UInt16 = 22
if let target = AppModel.parse(host: address, user: "steamos") {
host = target.host
port = UInt16(target.port)
}
return await sshAnswers(host: host, port: port)
}
nonisolated static func sshAnswers(host: String, port: UInt16) async -> Bool {
await withCheckedContinuation { (c: CheckedContinuation<Bool, Never>) in
let connection = NWConnection(host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port) ?? 22, using: .tcp)
let once = Once()
connection.stateUpdateHandler = { state in
switch state {
case .ready:
connection.cancel()
if once.claim() { c.resume(returning: true) }
case .failed, .waiting:
connection.cancel()
if once.claim() { c.resume(returning: false) }
default:
break
}
}
connection.start(queue: .global())
DispatchQueue.global().asyncAfter(deadline: .now() + 3) {
connection.cancel()
if once.claim() { c.resume(returning: false) }
}
}
}
}