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Dropping a game's .zip, folder or .exe on Send to Frame now adds it to the headset's Steam library through Valve's SteamOS Devkit title path, with the runtime picked from the program's header: Windows PE -> Proton Experimental (steam_play=1), aarch64 ELF -> SteamLinuxRuntime_4-arm64, x86-64 ELF -> SteamLinuxRuntime_4 (through FEX). Other architectures are refused. - frame/devkit-utils: Valve's devkit-utils vendored unmodified (MIT, steamos-devkit v0.20260925.1), synced to ~/devkit-utils by stamp, bundled in the app and compiled in CI. - ui/frame_titles.py: inspect (safe unzip, ELF/PE classification, launch target ranking), install(path, name=None, exe=None, runtime=None, progress=None), list, launch, remove, plus a CLI. - ui/server.py: /api/titles (inspect/install/discard/launch/remove), /api/titles/job progress, and an upload mode 'title'. - ui/index.html: confirm dialog (name, launch target, runtime), install progress, and a Sideloaded titles list with Launch and Remove. The app's preload passes a dropped folder's path. - tests and docs/sideloading.md. Device-side behaviour is inferred from Valve's source; the headset was offline, so none of it has been checked on a Frame yet. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
798 lines
36 KiB
Python
798 lines
36 KiB
Python
"""Linux and Windows builds on the Frame as Steam "Devkit Games".
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A .zip, a folder or a single executable becomes a title in the Steam library,
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through the same path as Valve's SteamOS Devkit Client: its devkit-utils
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(vendored in frame/devkit-utils, synced to ~/devkit-utils on the Frame) make
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~/devkit-game/<id>/, the files are copied there, and steam-client-create-shortcut
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asks the running Steam client to register it with a runtime:
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Windows .exe -> Proton Experimental (steam_play=1; x86-64 runs through FEX)
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aarch64 ELF -> Steam Linux Runtime 4.0 ARM64 (steam_play=0)
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x86-64 ELF -> Steam Linux Runtime 4.0 (steam_play=0; runs through FEX)
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Everything device-side is inferred from Valve's steamos-devkit source until
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checked on a headset; see docs/sideloading.md.
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Python stdlib only. CLI:
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python3 ui/frame_titles.py inspect PATH
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python3 ui/frame_titles.py install PATH [--name N] [--exe REL] [--runtime R]
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python3 ui/frame_titles.py list | launch ID | remove ID
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"""
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import hashlib, json, os, posixpath, re, shlex, shutil, stat, struct, subprocess, sys, tempfile, threading, time, zipfile
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import frame_android
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import frame_host
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from frame_android import FrameError
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ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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UTILS_LOCAL = os.path.join(ROOT, 'frame', 'devkit-utils')
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UTILS = 'devkit-utils' # on the Frame, relative to $HOME (where Valve's client puts it)
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GAMES = 'devkit-game' # ditto; steamos-prepare-upload makes <id>/ in here
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STAMP = '.frame-control-stamp'
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PY = 'python3 ~/' + UTILS + '/'
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# Valve's reserved sideload names: uploading one of these replaces the Steam client itself.
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RESERVED_IDS = ('steam', 'steamdeckard', 'steamvr', 'steamvrdeckard')
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ID_RE = re.compile(r'^[A-Za-z0-9][A-Za-z0-9_-]{0,63}$')
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DIR_RE = re.compile(r'^/[A-Za-z0-9_./-]+$')
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# Zip limits: well above any real game, well below a zip bomb.
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MAX_UNPACKED = 64 * 1024**3
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MAX_ENTRIES = 200000
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MAX_RATIO = 200 # uncompressed / compressed, once past 1 GB
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# The Steam compat tool aliases Valve's client uses (devkit_client RUNTIME_ALIASES).
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RUNTIMES = {
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'proton-experimental': {'label': 'Proton Experimental', 'steam_play': True},
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'proton-stable': {'label': 'Proton (stable)', 'steam_play': True},
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'SteamLinuxRuntime_4-arm64': {'label': 'Steam Linux Runtime 4.0 (ARM64)', 'steam_play': False},
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'SteamLinuxRuntime_4': {'label': 'Steam Linux Runtime 4.0 (x86-64, through FEX)', 'steam_play': False},
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}
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# Experimental rather than stable: the Frame's ARM64 Proton + FEX stack is new,
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# and Proton fixes reach Experimental first. --runtime proton-stable switches.
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DEFAULT_PROTON = 'proton-experimental'
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ELF_MACHINES = {0xB7: 'arm64', 0x3E: 'x86_64', 0x03: 'x86', 0x28: 'arm'}
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PE_MACHINES = {0x8664: 'x86_64', 0xAA64: 'arm64', 0x14C: 'x86', 0x1C4: 'arm'}
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# Executables that are never the game: crash reporters, installers, redistributables.
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SKIP_RE = re.compile(r'crash|unins|setup|install|redist|dxsetup|dxwebsetup|dotnet|prereq|'
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r'easyanticheat|eac_|updater|uploader|report|sandbox|helper', re.I)
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SKIP_DIRS = re.compile(r'^(_*commonredist|redist|redistributables?|directx|vcredist|__installer|'
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r'installers?|prereqs?|support|engine|__macosx)$', re.I)
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# Trailing words of an archive name that describe the build, not the game.
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BUILD_WORDS = re.compile(r'([ ._-]+(win(dows)?(32|64)?|linux(32|64)?|x64|x86(_64)?|amd64|arm64|aarch64|'
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r'build|release|portable|steamos|v\d+([._]\d+)*|\d+([._]\d+)+))+$', re.I)
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def classify(path):
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"""{'format': 'elf'|'pe'|'script', 'arch', 'exe'} for an executable file, else None."""
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try:
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with open(path, 'rb') as f:
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head = f.read(4096)
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if head[:4] == b'\x7fELF':
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return _elf(f, head)
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if head[:2] == b'MZ':
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return _pe(f, head)
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except (OSError, struct.error, ValueError, OverflowError):
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return None # unreadable, or a header that lies about its sizes
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if head[:2] == b'#!' or path.lower().endswith('.sh'):
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return {'format': 'script', 'arch': None, 'exe': True}
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return None
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def _elf(f, head):
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if len(head) < 64 or head[4] not in (1, 2) or head[5] not in (1, 2):
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return None
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wide, end = head[4] == 2, '<' if head[5] == 1 else '>'
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e_type, machine = struct.unpack_from(end + 'HH', head, 16)
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arch = ELF_MACHINES.get(machine, f'elf-0x{machine:x}')
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if e_type == 2: # ET_EXEC
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return {'format': 'elf', 'arch': arch, 'exe': True}
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if e_type != 3: # not ET_DYN either: object file, core dump
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return {'format': 'elf', 'arch': arch, 'exe': False}
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# ET_DYN is a PIE executable or a shared library; only executables ask for an interpreter.
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if wide:
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phoff, = struct.unpack_from(end + 'Q', head, 32)
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phentsize, phnum = struct.unpack_from(end + 'HH', head, 54)
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else:
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phoff, = struct.unpack_from(end + 'I', head, 28)
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phentsize, phnum = struct.unpack_from(end + 'HH', head, 42)
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if phentsize < (56 if wide else 32) or phnum > 256:
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return {'format': 'elf', 'arch': arch, 'exe': False}
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f.seek(phoff)
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table = f.read(phentsize * phnum)
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interp = any(struct.unpack_from(end + 'I', table, i * phentsize)[0] == 3 # PT_INTERP
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for i in range(len(table) // phentsize))
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return {'format': 'elf', 'arch': arch, 'exe': interp}
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def _pe(f, head):
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if len(head) < 0x40:
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return None
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lfanew, = struct.unpack_from('<I', head, 0x3C)
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f.seek(lfanew)
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coff = f.read(24)
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if len(coff) < 24 or coff[:4] != b'PE\0\0':
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return None # a DOS program, or not an executable at all
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machine, = struct.unpack_from('<H', coff, 4)
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characteristics, = struct.unpack_from('<H', coff, 22)
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return {'format': 'pe', 'arch': PE_MACHINES.get(machine, f'pe-0x{machine:x}'),
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'exe': not characteristics & 0x2000} # IMAGE_FILE_DLL
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def title_id(name):
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"""The Devkit Game id Steam shows as the title's name: [A-Za-z0-9_-], at most 64."""
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s = re.sub(r'[^A-Za-z0-9_-]+', '_', str(name or '').strip())
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s = re.sub(r'_+', '_', s).strip('_-')[:64].strip('_-')
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if not s:
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raise FrameError('the title needs a name with some letters or digits')
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if s.lower() in RESERVED_IDS:
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s += '-game'
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return s
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def display_name(filename):
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"""A title name from a zip, folder or exe name: no extension or build/platform words."""
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base = os.path.basename(str(filename).rstrip('/\\'))
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stem, ext = os.path.splitext(base)
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if ext.lower() in ('.zip', '.exe', '.sh', '.x86_64', '.arm64', '.aarch64', '.bin'):
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base = stem
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return BUILD_WORDS.sub('', base) or base
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def _norm(s):
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return re.sub(r'[^a-z0-9]', '', s.lower())
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# ---- payload: zip, folder or single file -> a local tree to upload ----------
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def extract_zip(zpath, dest):
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"""Unpack a zip into dest, refusing paths that escape it and absurd sizes."""
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try:
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z = zipfile.ZipFile(zpath)
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except (zipfile.BadZipFile, OSError) as e:
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raise FrameError(f'{os.path.basename(zpath)} is not a readable zip: {e}')
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with z:
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infos = z.infolist()
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if len(infos) > MAX_ENTRIES:
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raise FrameError(f'the zip has {len(infos)} entries; the limit is {MAX_ENTRIES}')
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total = sum(i.file_size for i in infos)
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packed = max(1, os.path.getsize(zpath))
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if total > MAX_UNPACKED or (total > 1024**3 and total > packed * MAX_RATIO):
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raise FrameError(f'the zip would unpack to {total / 1024**3:.1f} GB, which looks wrong')
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free = shutil.disk_usage(dest).free
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if total + 256 * 1024**2 > free:
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raise FrameError(f'not enough space on this computer to unpack the zip '
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f'({total / 1024**3:.1f} GB needed, {free / 1024**3:.1f} GB free)')
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try:
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_extract_members(z, infos, os.path.realpath(dest))
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except FrameError:
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raise # a RuntimeError too, but already worded
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except (zipfile.BadZipFile, RuntimeError, NotImplementedError, EOFError, OSError) as e:
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# Encrypted or corrupt members, unsupported compression, clashing names, a full disk.
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raise FrameError(f'could not unpack {os.path.basename(zpath)}: {e}')
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def _extract_members(z, infos, root):
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# No symlink is ever created here, so no write can be redirected through one
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# (chained links, Windows without the privilege). Links inside the zip are
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# resolved on paper and materialised as copies once the real files are out.
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links = {}
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for info in infos:
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rel = _safe_member(info.filename)
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if rel is None:
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continue
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target = _inside(root, rel, info.filename)
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mode = info.external_attr >> 16
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if info.is_dir():
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os.makedirs(target, exist_ok=True)
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continue
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os.makedirs(os.path.dirname(target), exist_ok=True)
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if stat.S_ISLNK(mode):
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if info.file_size > 4096: # a link's content is a path, never this big
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raise FrameError(f'the zip has an oversized link: {info.filename}')
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link = z.read(info).decode('utf-8', 'replace').replace('\\', '/')
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dest = posixpath.normpath(posixpath.join(posixpath.dirname(rel), link))
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if link.startswith('/') or ':' in link or dest == '..' or dest.startswith('../'):
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raise FrameError(f'the zip has a link that points outside it: {info.filename}')
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links[rel] = link # as written: resolved later, one component at a time
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continue
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with z.open(info) as src, open(target, 'wb') as out:
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shutil.copyfileobj(src, out, 1 << 20)
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if mode & 0o111:
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os.chmod(target, 0o755)
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_materialise_links(root, links)
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def _inside(root, rel, name):
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"""rel's path under root, refusing anything that resolves outside it."""
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target = os.path.join(root, *rel.split('/'))
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if not (os.path.realpath(target) + os.sep).startswith(root + os.sep):
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raise FrameError(f'the zip has a path that climbs out of it: {name}')
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return target
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def _resolve_link(path, links):
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"""path with every link in it followed, on paper; None if it loops or leaves the zip.
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Like the kernel: each component in turn, so 'dirlink/..' is the parent of
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where dirlink points, not the folder dirlink sits in.
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"""
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todo, done, hops = path.split('/'), [], 0
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while todo:
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part = todo.pop(0)
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if part in ('', '.'):
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continue
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if part == '..':
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if not done:
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return None
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done.pop()
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continue
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done.append(part)
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text = links.get('/'.join(done))
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if text is not None:
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hops += 1
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if hops > 40:
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return None
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done.pop() # link text is relative to the link's folder
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todo = text.split('/') + todo
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return '/'.join(done)
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def _materialise_links(root, links):
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"""Copy the file each link names into its place (lib.so.1 -> lib.so.1.2.3 and the like).
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Only links to files: a folder link could hold itself, and game builds link
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libraries, not folders. Folder, looping and dangling links are dropped.
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"""
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copies = []
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for rel in sorted(links):
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dest = _resolve_link(rel, links)
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if not dest:
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continue # loops, escapes, or the zip's own top folder
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src, target = _inside(root, dest, rel), _inside(root, rel, rel)
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if os.path.isfile(src) and not os.path.lexists(target): # a real entry may have the name
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copies.append((src, target))
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# Many links to one big file could fill the disk: the same limits as the zip itself.
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need = sum(os.path.getsize(src) for src, _ in copies)
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if need + _tree_size(root) > MAX_UNPACKED:
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raise FrameError('the zip\'s links would copy more than it holds, which looks wrong')
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if need + 256 * 1024**2 > shutil.disk_usage(root).free:
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raise FrameError(f'not enough space on this computer for the zip\'s linked files ({need / 1024**3:.1f} GB)')
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for src, target in copies:
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os.makedirs(os.path.dirname(target), exist_ok=True)
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shutil.copy2(src, target)
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def _safe_member(name):
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"""The member's relative path with / separators, None to skip it; raises if it escapes."""
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rel = name.replace('\\', '/')
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if rel.startswith('/') or re.match(r'^[A-Za-z]:', rel):
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raise FrameError(f'the zip has an absolute path: {name}')
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parts = [p for p in rel.split('/') if p not in ('', '.')]
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if any(p == '..' for p in parts):
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raise FrameError(f'the zip has a path that climbs out of it: {name}')
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if any(':' in p for p in parts):
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# Drive-qualified parts ('C:..') climb out on Windows; ':' is an NTFS stream elsewhere.
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raise FrameError(f'the zip has a path with a drive or stream name: {name}')
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if not parts or parts[0] == '__MACOSX' or parts[-1] in ('.DS_Store', 'Thumbs.db'):
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return None
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return '/'.join(parts)
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def _redirected(path, expected):
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"""True if path is a symlink, or resolves somewhere else (a Windows junction isn't islink)."""
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return os.path.islink(path) or os.path.normcase(os.path.realpath(path)) != os.path.normcase(expected)
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def _has_links(root):
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real = os.path.realpath(root)
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for dirpath, dirnames, filenames in os.walk(real):
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for n in dirnames + filenames:
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if _redirected(os.path.join(dirpath, n), os.path.join(dirpath, n)):
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return True
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return False
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def _stage_folder(src, dest):
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"""Copy src to dest; links to files inside src become copies, all other links are left out."""
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real = os.path.realpath(src)
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inside = lambda p: os.path.normcase(p).startswith(os.path.normcase(real) + os.sep) # noqa: E731
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folders, copies = [], [] # decide everything first, so the space check sees the same files
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for dirpath, dirnames, filenames in os.walk(real):
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out = os.path.join(dest, os.path.relpath(dirpath, real))
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folders.append(out)
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# Only descend into real folders: not symlinked ones, not junctions (os.walk follows those).
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linked = [d for d in dirnames if _redirected(os.path.join(dirpath, d), os.path.join(dirpath, d))]
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dirnames[:] = [d for d in dirnames if d not in linked]
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for fn in filenames + linked:
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target = os.path.realpath(os.path.join(dirpath, fn))
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if inside(target) and os.path.isfile(target):
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copies.append((target, os.path.join(out, fn)))
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if shutil.disk_usage(os.path.dirname(dest)).free < sum(os.path.getsize(t) for t, _ in copies) + 256 * 1024**2:
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raise FrameError('not enough space on this computer to stage the folder')
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for out in folders:
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os.makedirs(out, exist_ok=True)
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for target, out in copies:
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shutil.copy2(target, out)
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return dest
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def _unwrap(root):
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"""Step into a single top-level folder, the usual shape of a zipped build.
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Never through a link or junction: the folder you chose (or unpacked) stays the boundary.
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"""
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root = os.path.realpath(root)
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for _ in range(4):
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entries = [e for e in os.listdir(root) if e not in ('__MACOSX', '.DS_Store', 'Thumbs.db')]
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if len(entries) != 1:
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break
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only = os.path.join(root, entries[0])
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if not os.path.isdir(only) or _redirected(only, only):
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break
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root = only
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return root
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def candidates(root, title=''):
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"""Executables under root, best launch target first."""
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found = []
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want = _norm(title)
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for dirpath, dirnames, filenames in os.walk(root):
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dirnames[:] = sorted(d for d in dirnames if not os.path.islink(os.path.join(dirpath, d)))
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rel_dir = os.path.relpath(dirpath, root)
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parts = [] if rel_dir == '.' else rel_dir.split(os.sep)
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for fn in sorted(filenames):
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full = os.path.join(dirpath, fn)
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if os.path.islink(full) or not os.path.isfile(full):
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continue
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c = classify(full)
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if not c or not c['exe']:
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continue
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stem = _norm(os.path.splitext(fn)[0])
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skip = bool(SKIP_RE.search(fn)) or any(SKIP_DIRS.match(p) for p in parts)
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match = 2 if want and stem == want else 1 if want and stem and (want in stem or stem in want) else 0
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found.append({'path': '/'.join(parts + [fn]), 'format': c['format'], 'arch': c['arch'],
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'size': os.path.getsize(full), 'depth': len(parts), 'skip': skip, 'match': match})
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found.sort(key=_rank)
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_prefer_launcher_script(found)
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return found
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def _platform_rank(c):
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# Native ARM64 first, then Proton, then x86-64 Linux through FEX; scripts are placed separately.
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order = {('elf', 'arm64'): 0, ('pe', 'x86_64'): 1, ('elf', 'x86_64'): 2, ('pe', 'x86'): 3, ('pe', 'arm64'): 3}
|
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return order.get((c['format'], c['arch']), 5 if c['format'] == 'script' else 6)
|
|
|
|
|
|
def _rank(c):
|
|
return (c['skip'], _platform_rank(c), -c['match'], c['depth'], -c['size'], c['path'])
|
|
|
|
|
|
def _prefer_launcher_script(found):
|
|
"""A top-level shell script beats a Linux binary one folder down (run.sh + bin/game)."""
|
|
if not found or found[0]['format'] != 'elf' or found[0]['depth'] == 0:
|
|
return
|
|
for i, c in enumerate(found):
|
|
if c['format'] == 'script' and c['depth'] == 0 and not c['skip']:
|
|
found.insert(0, found.pop(i))
|
|
return
|
|
|
|
|
|
def runtime_for(target, found=()):
|
|
"""(compat tool alias, note) for a launch target, or raise FrameError if it can't run."""
|
|
fmt, arch = target['format'], target['arch']
|
|
if fmt == 'script':
|
|
# A script runs in the runtime of the binaries next to it; alone, natively.
|
|
elf = next((c for c in found if c['format'] == 'elf' and not c['skip']), None)
|
|
if elf:
|
|
return runtime_for(elf)[0], 'A shell script; runtime chosen from the Linux binary next to it.'
|
|
return 'SteamLinuxRuntime_4-arm64', 'A shell script with no Linux binary beside it; run natively.'
|
|
if fmt == 'pe':
|
|
if arch not in ('x86_64', 'x86', 'arm64'):
|
|
raise FrameError(f"{target['path']} is a Windows program for {arch}, which Proton can't run")
|
|
note = 'Windows x86-64 build: Proton runs it through FEX.' if arch == 'x86_64' else \
|
|
f'Windows {arch} build under Proton.'
|
|
return DEFAULT_PROTON, note
|
|
if fmt == 'elf' and arch == 'arm64':
|
|
return 'SteamLinuxRuntime_4-arm64', 'Native ARM64 Linux build.'
|
|
if fmt == 'elf' and arch == 'x86_64':
|
|
return 'SteamLinuxRuntime_4', 'x86-64 Linux build: runs through FEX (inferred, not yet checked).'
|
|
raise FrameError(f"{target['path']} is a {arch} Linux program; the Frame runs ARM64 and x86-64 (through FEX) only")
|
|
|
|
|
|
def allowed_runtimes(target, found=()):
|
|
alias, _ = runtime_for(target, found)
|
|
return ['proton-experimental', 'proton-stable'] if RUNTIMES[alias]['steam_play'] else [alias]
|
|
|
|
|
|
def inspect(path, name=None):
|
|
"""Read a .zip, folder or executable into an install plan (a JSON-safe dict).
|
|
|
|
A zip is unpacked into a temporary folder, plan['work']; pass the plan to
|
|
discard() when done with it. Raises FrameError if nothing in it can run.
|
|
"""
|
|
path = os.path.abspath(path)
|
|
if not os.path.exists(path):
|
|
raise FrameError(f'{path} does not exist')
|
|
work = None
|
|
try:
|
|
if os.path.isdir(path):
|
|
root = _unwrap(path)
|
|
if _has_links(root):
|
|
# scp -r follows links, so a link out of the folder could upload
|
|
# anything; copy the folder with its links made safe first.
|
|
work = tempfile.mkdtemp(prefix='frame-title-')
|
|
root = _stage_folder(root, os.path.join(work, os.path.basename(root)))
|
|
elif path.lower().endswith('.zip'):
|
|
work = tempfile.mkdtemp(prefix='frame-title-')
|
|
extract_zip(path, work)
|
|
root = _unwrap(work)
|
|
elif classify(path):
|
|
# A single executable is uploaded on its own; don't copy a whole Downloads folder.
|
|
work = tempfile.mkdtemp(prefix='frame-title-')
|
|
shutil.copy2(path, os.path.join(work, os.path.basename(path)))
|
|
root = work
|
|
else:
|
|
raise FrameError(f'{os.path.basename(path)} is not a .zip, a folder or a program')
|
|
title = name or display_name(os.path.basename(path.rstrip('/\\')))
|
|
found = candidates(root, title)
|
|
if not found:
|
|
raise FrameError(f'no Linux or Windows program found in {os.path.basename(path)}')
|
|
plan = {'source': os.path.basename(path.rstrip('/\\')), 'name': title, 'id': title_id(title),
|
|
'root': root, 'work': work, 'candidates': found,
|
|
'size': _tree_size(root), 'warnings': []}
|
|
_choose(plan, found[0]['path'])
|
|
return plan
|
|
except BaseException:
|
|
if work:
|
|
shutil.rmtree(work, ignore_errors=True)
|
|
raise
|
|
|
|
|
|
def _tree_size(root):
|
|
total = 0
|
|
for dirpath, _, filenames in os.walk(root):
|
|
for fn in filenames:
|
|
full = os.path.join(dirpath, fn)
|
|
if os.path.isfile(full) and not os.path.islink(full):
|
|
total += os.path.getsize(full)
|
|
return total
|
|
|
|
|
|
def _choose(plan, rel, runtime=None):
|
|
"""Set plan's launch target (a path relative to root) and its runtime."""
|
|
target = next((c for c in plan['candidates'] if c['path'] == rel), None)
|
|
if target is None:
|
|
full = os.path.realpath(os.path.join(plan['root'], *rel.replace('\\', '/').split('/')))
|
|
root = os.path.realpath(plan['root'])
|
|
if not (full + os.sep).startswith(root + os.sep) or not os.path.isfile(full):
|
|
raise FrameError(f'{rel} is not a file in the title')
|
|
c = classify(full)
|
|
if not c or not c['exe']:
|
|
raise FrameError(f"{rel} isn't a program the Frame can start")
|
|
target = {'path': os.path.relpath(full, root).replace(os.sep, '/'), 'format': c['format'],
|
|
'arch': c['arch'], 'size': os.path.getsize(full), 'depth': rel.count('/'),
|
|
'skip': False, 'match': 0}
|
|
alias, note = runtime_for(target, plan['candidates'])
|
|
allowed = allowed_runtimes(target, plan['candidates'])
|
|
if runtime:
|
|
if runtime not in allowed:
|
|
raise FrameError(f"{target['path']} can't use {runtime}; choose one of {', '.join(allowed)}")
|
|
alias = runtime
|
|
plan.update(target=target['path'], format=target['format'], arch=target['arch'], runtime=alias,
|
|
runtime_label=RUNTIMES[alias]['label'], runtimes=allowed, note=note)
|
|
plan['warnings'] = (['This looks like an installer or helper, not the game itself.'] if target['skip'] else [])
|
|
return plan
|
|
|
|
|
|
def discard(plan):
|
|
if plan and plan.get('work'):
|
|
shutil.rmtree(plan['work'], ignore_errors=True)
|
|
|
|
|
|
def argv_for(rel):
|
|
# Valve's client sends the start command as one string (it may carry arguments),
|
|
# so a path with spaces is quoted. How Steam splits it is inferred.
|
|
return ['"' + rel + '"' if re.search(r'\s', rel) else rel]
|
|
|
|
|
|
def shortcut_parms(gameid, directory, rel, runtime):
|
|
"""The JSON steam-client-create-shortcut takes, as devkit_client.new_or_ensure_game builds it."""
|
|
settings = {'steam_play': '1' if RUNTIMES[runtime]['steam_play'] else '0'}
|
|
if RUNTIMES[runtime]['steam_play']:
|
|
# gui2._update_game sends these with every Proton title; debugging stays off.
|
|
settings.update(steam_play_debug='0', steam_play_debug_version='2019')
|
|
settings['compat_tool'] = runtime
|
|
return {'gameid': gameid, 'directory': directory, 'argv': argv_for(rel), 'env': {},
|
|
'settings': settings, 'clear_settings': True, 'force_appid': '', 'lepton_args': ''}
|
|
|
|
|
|
# ---- the Frame side ----------------------------------------------------------
|
|
|
|
def ssh(cmd, input=None, timeout=120):
|
|
return frame_android.ssh(cmd, input=input, timeout=timeout)
|
|
|
|
|
|
def _json_out(out, what):
|
|
"""The JSON object a devkit-utils script prints last (its logging goes to stderr)."""
|
|
for line in reversed(out.strip().splitlines()):
|
|
line = line.strip()
|
|
if line.startswith('{') or line.startswith('['):
|
|
try:
|
|
return json.loads(line)
|
|
except ValueError:
|
|
break
|
|
raise FrameError(f'{what} gave no usable answer: {out.strip()[-300:]!r}')
|
|
|
|
|
|
def utils_stamp():
|
|
"""Hash of the vendored devkit-utils, compared with the copy on the Frame."""
|
|
h = hashlib.sha256()
|
|
for dirpath, dirnames, filenames in os.walk(UTILS_LOCAL):
|
|
dirnames[:] = sorted(d for d in dirnames if d != '__pycache__')
|
|
for fn in sorted(filenames):
|
|
if fn.endswith('.pyc'):
|
|
continue
|
|
full = os.path.join(dirpath, fn)
|
|
h.update(os.path.relpath(full, UTILS_LOCAL).replace(os.sep, '/').encode() + b'\0')
|
|
with open(full, 'rb') as f:
|
|
h.update(f.read())
|
|
return h.hexdigest()[:20]
|
|
|
|
|
|
def _json_files(gid):
|
|
# Exact names: a glob like Game-*.json would also match another title called Game-Deluxe.
|
|
return ' '.join(f'{GAMES}/{gid}-{k}.json' for k in ('argv', 'env', 'settings', 'framecontrol'))
|
|
|
|
|
|
_utils_lock = threading.Lock()
|
|
|
|
|
|
def ensure_utils():
|
|
"""Copy frame/devkit-utils to ~/devkit-utils on the Frame unless it's already this version."""
|
|
with _utils_lock: # one sync at a time: they share a staging folder
|
|
return _ensure_utils()
|
|
|
|
|
|
def _ensure_utils():
|
|
stamp = utils_stamp()
|
|
have = ssh(f'cat {UTILS}/{STAMP} 2>/dev/null || true', timeout=30).strip()
|
|
if have == stamp:
|
|
return False
|
|
# Merge rather than replace: Valve's own client may have put newer files there.
|
|
tmp = f'.{UTILS}.frame-control'
|
|
ssh(f'rm -rf {tmp}', timeout=30)
|
|
_copy_tree(UTILS_LOCAL, tmp, timeout=300)
|
|
ssh(f'mkdir -p {UTILS} && cp -R {tmp}/. {UTILS}/ && rm -rf {tmp} {UTILS}/__pycache__ '
|
|
f'&& echo {stamp} > {UTILS}/{STAMP}', timeout=60)
|
|
return True
|
|
|
|
|
|
def _copy_tree(src, dest, timeout=3 * 3600, delete=False):
|
|
"""Copy a local folder's contents to dest on the Frame (dest ends up a copy of src).
|
|
|
|
rsync where installed (not on Windows; see server.push_file), else scp -r
|
|
into a fresh dest, which is what Windows has. dest must be a plain path.
|
|
"""
|
|
name = os.path.basename(src.rstrip('/\\'))
|
|
opts = frame_android.SSH_OPTS # read now: the server swaps in its multiplexed options
|
|
if _rsync():
|
|
cmd = ['rsync', '-a', *(['--delete'] if delete else []), '-e', shlex.join(['ssh', *opts]),
|
|
src.rstrip('/') + '/', f'{frame_android.FRAME}:{dest.rstrip("/")}/']
|
|
else:
|
|
# scp -r copies src *into* dest when dest exists, so dest must not.
|
|
ssh(f'rm -rf {shlex.quote(dest)}', timeout=60)
|
|
cmd = ['scp', *opts, '-r', src, f'{frame_android.FRAME}:{dest}']
|
|
try:
|
|
subprocess.run(cmd, check=True, capture_output=True, stdin=subprocess.DEVNULL, text=True,
|
|
errors='replace', timeout=timeout)
|
|
except subprocess.TimeoutExpired:
|
|
raise FrameError(f'copying {name} to the Frame timed out')
|
|
except subprocess.CalledProcessError as e:
|
|
raise FrameError(f'copying {name} to the Frame failed: {(e.stderr or "").strip()[-300:]}')
|
|
|
|
|
|
def _rsync():
|
|
# Not on Windows: a Windows rsync (cwRsync, MSYS2) wouldn't take the POSIX -e quoting.
|
|
return not frame_host.WINDOWS and bool(shutil.which('rsync'))
|
|
|
|
|
|
_install_lock = threading.Lock()
|
|
|
|
|
|
def install(path, name=None, exe=None, runtime=None, progress=None):
|
|
"""Sideload a .zip, folder or executable as a Devkit Game; returns the title dict.
|
|
|
|
name: the Steam name (sanitised to the title id), default from the file name.
|
|
exe: launch target relative to the title's root, default the best candidate.
|
|
runtime: a compat tool alias from RUNTIMES that suits the target (e.g.
|
|
'proton-stable' instead of the default Proton Experimental).
|
|
progress: optional callable(stage_text, fraction 0..1).
|
|
"""
|
|
plan = inspect(path, name)
|
|
try:
|
|
return install_plan(plan, name=name, exe=exe, runtime=runtime, progress=progress)
|
|
finally:
|
|
discard(plan)
|
|
|
|
|
|
def install_plan(plan, name=None, exe=None, runtime=None, progress=None):
|
|
"""Install an inspect() plan, optionally with another name, target or runtime."""
|
|
if name:
|
|
plan['name'], plan['id'] = name, title_id(name)
|
|
if exe or runtime:
|
|
_choose(plan, exe or plan['target'], runtime)
|
|
step = progress or (lambda *a: None)
|
|
with _install_lock:
|
|
return _install(plan, step)
|
|
|
|
|
|
def _install(plan, step):
|
|
gid = plan['id']
|
|
if not ID_RE.match(gid) or gid.lower() in RESERVED_IDS:
|
|
raise FrameError(f'bad title id {gid!r}')
|
|
step("Syncing Valve's devkit tools to the Frame", 0.02)
|
|
ensure_utils()
|
|
existed = ssh(f'test -d {GAMES}/{gid} && echo yes || true', timeout=30).strip() == 'yes'
|
|
step('Preparing the title folder', 0.05)
|
|
ready = _json_out(ssh(f'{PY}steamos-prepare-upload --gameid {gid}', timeout=60), 'steamos-prepare-upload')
|
|
directory = str(ready.get('directory') or '')
|
|
if not DIR_RE.match(directory) or not directory.endswith(f'/{GAMES}/{gid}'):
|
|
raise FrameError(f'steamos-prepare-upload returned an unexpected folder {directory!r}')
|
|
registered = False
|
|
try:
|
|
step(f"Copying {plan['size'] / 1e6:.0f} MB to the Frame", 0.1)
|
|
if _rsync():
|
|
_copy_tree(plan['root'], directory, delete=True)
|
|
else:
|
|
part = f"{directory.rsplit('/', 1)[0]}/.{gid}.upload"
|
|
_copy_tree(plan['root'], part)
|
|
ssh(f'rm -rf {directory} && mv {part} {directory}', timeout=120)
|
|
# Same modes Valve's client gives an upload (rsync --chmod=Du=rwx,Dgo=rx,Fu=rwx,Fog=rx).
|
|
ssh(f'chmod -R 755 {directory}', timeout=300)
|
|
step('Registering with Steam', 0.9)
|
|
parms = shortcut_parms(gid, directory, plan['target'], plan['runtime'])
|
|
reply = _json_out(ssh(f'{PY}steam-client-create-shortcut --parms {shlex.quote(json.dumps(parms))}',
|
|
timeout=90), 'steam-client-create-shortcut')
|
|
meta = {'id': gid, 'name': plan['name'], 'target': plan['target'], 'runtime': plan['runtime'],
|
|
'source': plan['source'], 'size': plan['size'], 'installed': time.strftime('%Y-%m-%dT%H:%M:%S')}
|
|
ssh(f'cat > {GAMES}/{gid}-framecontrol.json', input=json.dumps(meta, indent=1), timeout=30)
|
|
registered = True # the files stay: Steam registers them once it's running
|
|
if 'error' in reply:
|
|
raise FrameError(f"Uploaded, but Steam didn't register it: {reply['error']}. "
|
|
"With Steam running on the Frame, install it again.")
|
|
step('Done', 1.0)
|
|
meta.update(runtime_label=RUNTIMES[plan['runtime']]['label'], steam=str(reply.get('success', '')).strip())
|
|
return meta
|
|
finally:
|
|
if not registered and not existed:
|
|
# A first install that failed part-way: don't leave an orphan folder behind.
|
|
try:
|
|
ssh(f'rm -rf {GAMES}/{gid} {GAMES}/.{gid}.upload {_json_files(gid)}', timeout=60)
|
|
except FrameError:
|
|
pass
|
|
|
|
|
|
LIST_SCRIPT = r'''
|
|
import json, os
|
|
root = os.path.expanduser('~/devkit-game')
|
|
reserved = %r
|
|
out = []
|
|
for d in sorted(os.listdir(root)) if os.path.isdir(root) else []:
|
|
if d.startswith('.') or d.lower() in reserved or not os.path.isdir(os.path.join(root, d)):
|
|
continue
|
|
t = {'id': d}
|
|
for key, suffix in (('settings', '-settings.json'), ('argv', '-argv.json'), ('meta', '-framecontrol.json')):
|
|
try:
|
|
with open(os.path.join(root, d + suffix)) as f:
|
|
t[key] = json.load(f)
|
|
except (OSError, ValueError):
|
|
t[key] = None
|
|
out.append(t)
|
|
print(json.dumps(out))
|
|
''' % (RESERVED_IDS,)
|
|
|
|
|
|
def list_titles():
|
|
"""The Devkit Games on the Frame (any uploaded by Valve's client too)."""
|
|
raw = _json_out(ssh('python3 -', input=LIST_SCRIPT, timeout=30), 'the title list')
|
|
titles = []
|
|
for t in raw if isinstance(raw, list) else []:
|
|
if not ID_RE.match(str(t.get('id', ''))):
|
|
continue
|
|
settings, meta = t.get('settings') or {}, t.get('meta') or {}
|
|
argv = t.get('argv') if isinstance(t.get('argv'), list) else []
|
|
alias = str(settings.get('compat_tool') or '')
|
|
titles.append({'id': t['id'], 'name': str(meta.get('name') or t['id']),
|
|
'target': str(meta.get('target') or (argv[0] if argv else '')),
|
|
'runtime': alias, 'runtime_label': RUNTIMES.get(alias, {}).get('label', alias or 'not set'),
|
|
'source': str(meta.get('source') or ''), 'size': meta.get('size'),
|
|
'installed': meta.get('installed'), 'registered': t.get('settings') is not None,
|
|
'frame_control': bool(meta)})
|
|
return titles
|
|
|
|
|
|
def _check_id(gid):
|
|
gid = str(gid or '')
|
|
if not ID_RE.match(gid) or gid.lower() in RESERVED_IDS:
|
|
raise FrameError(f'bad title id {gid!r}')
|
|
if ssh(f'test -d {GAMES}/{gid} && echo yes || true', timeout=30).strip() != 'yes':
|
|
raise FrameError(f'{gid} is not installed')
|
|
return gid
|
|
|
|
|
|
def launch(gid):
|
|
gid = _check_id(gid)
|
|
ensure_utils()
|
|
# steam-devkit-rpc logs 'success' when Steam answers, but exits 0 after a
|
|
# 5 s timeout too, so read its log (stderr) rather than trust the exit code.
|
|
out = ssh(f'{PY}steam-devkit-rpc run-game gameid={gid} 2>&1', timeout=60)
|
|
if 'success' not in [line.strip() for line in out.splitlines()]:
|
|
raise FrameError(f"Steam didn't confirm the launch: {out.strip()[-300:] or 'no answer'}")
|
|
return {'id': gid}
|
|
|
|
|
|
def remove(gid):
|
|
# Not while an install runs: it could be this title, half copied or about to register.
|
|
if not _install_lock.acquire(blocking=False):
|
|
raise FrameError('an install is running; remove the title when it has finished')
|
|
try:
|
|
gid = _check_id(gid)
|
|
ensure_utils()
|
|
# steamos-delete removes the folder and syncs Steam's shortcuts; its json files stay, so clear them too.
|
|
ssh(f'{PY}steamos-delete --delete-title {gid}', timeout=120)
|
|
ssh(f'rm -f {_json_files(gid)}', timeout=30)
|
|
return {'id': gid}
|
|
finally:
|
|
_install_lock.release()
|
|
|
|
|
|
def public(plan):
|
|
"""A plan without its local paths, for the UI, with the runtimes each candidate may use."""
|
|
out = {k: v for k, v in plan.items() if k not in ('root', 'work', 'candidates')}
|
|
out['candidates'] = []
|
|
for c in plan['candidates']:
|
|
c = dict(c)
|
|
try:
|
|
c['runtimes'] = allowed_runtimes(c, plan['candidates'])
|
|
except FrameError as e:
|
|
c['runtimes'], c['blocked'] = [], str(e)
|
|
out['candidates'].append(c)
|
|
out['runtime_labels'] = {k: v['label'] for k, v in RUNTIMES.items()}
|
|
return out
|
|
|
|
|
|
def main():
|
|
cmd, *args = sys.argv[1:] or ['help']
|
|
|
|
def opt(flag):
|
|
return args[args.index(flag) + 1] if flag in args and args.index(flag) + 1 < len(args) else None
|
|
|
|
try:
|
|
if cmd == 'inspect' and args:
|
|
plan = inspect(args[0], opt('--name'))
|
|
try:
|
|
if opt('--exe') or opt('--runtime'):
|
|
_choose(plan, opt('--exe') or plan['target'], opt('--runtime'))
|
|
r = public(plan)
|
|
finally:
|
|
discard(plan)
|
|
elif cmd == 'install' and args:
|
|
r = install(args[0], name=opt('--name'), exe=opt('--exe'), runtime=opt('--runtime'),
|
|
progress=lambda text, _: print(text + '…', file=sys.stderr))
|
|
elif cmd == 'list':
|
|
r = list_titles()
|
|
elif cmd in ('launch', 'remove') and args:
|
|
r = globals()[cmd](args[0])
|
|
else:
|
|
sys.exit(__doc__)
|
|
except FrameError as e:
|
|
sys.exit(f'error: {e}')
|
|
print(json.dumps(r, indent=1))
|
|
|
|
|
|
if __name__ == '__main__':
|
|
main()
|