mirror of
https://github.com/saphid/frame-control.git
synced 2026-10-06 01:00:18 +02:00
Dropping a game's .zip, folder or .exe on Send to Frame now adds it to the headset's Steam library through Valve's SteamOS Devkit title path, with the runtime picked from the program's header: Windows PE -> Proton Experimental (steam_play=1), aarch64 ELF -> SteamLinuxRuntime_4-arm64, x86-64 ELF -> SteamLinuxRuntime_4 (through FEX). Other architectures are refused. - frame/devkit-utils: Valve's devkit-utils vendored unmodified (MIT, steamos-devkit v0.20260925.1), synced to ~/devkit-utils by stamp, bundled in the app and compiled in CI. - ui/frame_titles.py: inspect (safe unzip, ELF/PE classification, launch target ranking), install(path, name=None, exe=None, runtime=None, progress=None), list, launch, remove, plus a CLI. - ui/server.py: /api/titles (inspect/install/discard/launch/remove), /api/titles/job progress, and an upload mode 'title'. - ui/index.html: confirm dialog (name, launch target, runtime), install progress, and a Sideloaded titles list with Launch and Remove. The app's preload passes a dropped folder's path. - tests and docs/sideloading.md. Device-side behaviour is inferred from Valve's source; the headset was offline, so none of it has been checked on a Frame yet. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
51 lines
1.5 KiB
Python
51 lines
1.5 KiB
Python
#!/usr/bin/env python3
|
|
|
|
import sys
|
|
import os
|
|
import logging
|
|
import argparse
|
|
import getpass
|
|
import json
|
|
import shutil
|
|
import subprocess
|
|
|
|
logging.basicConfig(format='%(message)s', level=logging.DEBUG)
|
|
logger = logging.getLogger(__name__)
|
|
|
|
DEVKIT_TOOL_FOLDER = os.path.expanduser('~/devkit-game')
|
|
|
|
if __name__ == '__main__':
|
|
parser = argparse.ArgumentParser()
|
|
parser.add_argument('--verbose', required=False, action='store_true')
|
|
parser.add_argument('--gameid', required=True, action='store')
|
|
parser.add_argument('--restart-steam', required=False, default='0', action='store')
|
|
parser.add_argument('--use-mask-unmask', required=False, default='0', action='store')
|
|
parser.add_argument('--prevent-auto-repair', required=False, default='0', action='store')
|
|
conf = parser.parse_args()
|
|
|
|
if conf.verbose:
|
|
logger.setLevel(logging.DEBUG)
|
|
else:
|
|
logger.setLevel(logging.INFO)
|
|
|
|
directory = os.path.join(
|
|
os.path.expanduser(DEVKIT_TOOL_FOLDER),
|
|
conf.gameid
|
|
)
|
|
os.makedirs(directory, exist_ok=True)
|
|
|
|
INHIBIT_SENTINEL = os.path.expanduser('~/.config/inhibit-short-session-tracker')
|
|
if int(conf.prevent_auto_repair) == 1:
|
|
open(INHIBIT_SENTINEL, 'w').close()
|
|
logger.info(f'Created sentinel file: {INHIBIT_SENTINEL}')
|
|
elif os.path.exists(INHIBIT_SENTINEL):
|
|
os.remove(INHIBIT_SENTINEL)
|
|
logger.info(f'Removed sentinel file: {INHIBIT_SENTINEL}')
|
|
|
|
|
|
ret = {
|
|
'user': getpass.getuser(),
|
|
'directory': directory,
|
|
}
|
|
print(json.dumps(ret))
|