mirror of
https://github.com/saphid/frame-control.git
synced 2026-10-06 05:02:50 +02:00
Dropping a game's .zip, folder or .exe on Send to Frame now adds it to the headset's Steam library through Valve's SteamOS Devkit title path, with the runtime picked from the program's header: Windows PE -> Proton Experimental (steam_play=1), aarch64 ELF -> SteamLinuxRuntime_4-arm64, x86-64 ELF -> SteamLinuxRuntime_4 (through FEX). Other architectures are refused. - frame/devkit-utils: Valve's devkit-utils vendored unmodified (MIT, steamos-devkit v0.20260925.1), synced to ~/devkit-utils by stamp, bundled in the app and compiled in CI. - ui/frame_titles.py: inspect (safe unzip, ELF/PE classification, launch target ranking), install(path, name=None, exe=None, runtime=None, progress=None), list, launch, remove, plus a CLI. - ui/server.py: /api/titles (inspect/install/discard/launch/remove), /api/titles/job progress, and an upload mode 'title'. - ui/index.html: confirm dialog (name, launch target, runtime), install progress, and a Sideloaded titles list with Launch and Remove. The app's preload passes a dropped folder's path. - tests and docs/sideloading.md. Device-side behaviour is inferred from Valve's source; the headset was offline, so none of it has been checked on a Frame yet. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
60 lines
1.9 KiB
YAML
60 lines
1.9 KiB
YAML
name: checks
|
|
|
|
on:
|
|
push:
|
|
branches: [main]
|
|
pull_request:
|
|
|
|
jobs:
|
|
checks:
|
|
runs-on: ubuntu-latest
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
- uses: actions/setup-python@v5
|
|
with:
|
|
python-version: "3.9" # the oldest python3 the Mac app may pick up (Xcode CLT)
|
|
- uses: actions/setup-node@v4
|
|
with:
|
|
node-version: "24"
|
|
- name: Install zsh
|
|
run: sudo apt-get update -qq && sudo apt-get install -y -qq zsh
|
|
- name: Script syntax
|
|
run: |
|
|
for f in scripts/*.sh frame/*/*.sh; do
|
|
case "$(head -n 1 "$f")" in
|
|
*zsh*) zsh -n "$f" ;;
|
|
*) bash -n "$f" ;;
|
|
esac
|
|
done
|
|
- name: Python compiles
|
|
run: |
|
|
python -m py_compile ui/*.py apk-catalog/*.py frame/android/*.py
|
|
# Valve's devkit-utils (vendored; run by the Frame's python3). Most have no .py suffix.
|
|
python -m py_compile $(find frame/devkit-utils -type f ! -name '*.*' ! -name LICENSE) frame/devkit-utils/devkit_utils/*.py
|
|
- name: Server tests
|
|
run: python -m unittest discover -s tests -v
|
|
- name: App syntax
|
|
run: node --check app/main.js && node --check app/build/make-icon.js && node --check app/build/fetch-deps.js && node --check app/preload.js
|
|
|
|
# The server runs on each desktop OS the app ships for, on the Python version
|
|
# the app bundles (app/build/fetch-deps.js) and, on Ubuntu, a newer one.
|
|
server-tests:
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
include:
|
|
- os: windows-latest
|
|
python: "3.12"
|
|
- os: macos-latest
|
|
python: "3.12"
|
|
- os: ubuntu-latest
|
|
python: "3.13"
|
|
runs-on: ${{ matrix.os }}
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
- uses: actions/setup-python@v5
|
|
with:
|
|
python-version: ${{ matrix.python }}
|
|
- name: Server tests
|
|
run: python -m unittest discover -s tests -v
|