Commit Graph
7 Commits
Author SHA1 Message Date
saphidandClaude Opus 5.5 71200c5179 Merge origin/main into mac-in-headset
Brings in #4, #5, #8 (fbl100's verified Remmina/VNC mirror), APK
alternatives and the website. docs/streaming.md: Mac in the headset stays
the recommendation (now verified on the Frame); Remmina keeps #8's verified
evidence as the whole-screen fallback. docs/mac-in-headset.md cites #8's
lag finding.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 21:03:34 +10:00
Alex Southwell ff2c4ebfe0 Merge pull request #8 from fbl100/mac-mirror-verified
Mac → Frame mirror: verified, with fixes for scaling, login and the cursor
2026-09-28 17:20:22 +10:00
saphidandClaude Opus 5.5 a3c6e5c984 Mac in the headset: stream Mac windows and screens into the Frame as panels
Frame Control can now show any Mac window, or a whole screen, as its own
SteamVR panel on the Steam Frame (Tools -> Mac in the headset, macOS only).
Place it with the SteamVR dashboard; the laser clicks and scrolls, and the
Mac's own keyboard types.

- mac/frame-mac-view (Swift, no dependencies): ScreenCaptureKit capture per
  window or display, VideoToolbox H.264 with low-latency rate control (JPEG
  fallback), a loopback HTTP/WebSocket server, CGEvent/AX input playback,
  and a display-awake assertion while anyone watches.
- ui/frame_macview.py: starts the agent, runs an ssh -R tunnel with a
  supervisor that reopens it on the same port, and launches a Chromium app
  window per stream on gamescope's :0, tagged with STEAM_GAME for its own panel.
- Frame Control's key never leaves the Mac: viewers get single-use,
  per-source tickets and reconnect keys that Stop revokes.
- ui/mac-view.html: WebCodecs decode, keyframe recovery, pointer/wheel/keys back.
- Bundled in the Mac app build; tests/test_macview.py builds and drives the
  agent on macOS.

Verified on the Frame (build 20260925.6191901) with the test pattern: panel
in about 1.5 s, about 60 fps, Mac-to-window about 11-17 ms, tunnel recovery
in 4 s. Laser input and real window capture still need a person in the headset.

Also commits the other thread's first-party rule (steam-frame skill) and
the first-party options table in docs/streaming.md.

Reviewed by GPT-6 Astra (xhigh, read-only) over six rounds; all findings fixed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 13:33:46 +10:00
Frank LevineandClaude Opus 5.5 5e12245932 Streaming doc: Mac → Frame mirror verified; move answered open questions
Tested on Frame BUILD_ID 20260925.6191901 with macOS 27.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 13:49:12 -04:00
saphidandClaude Opus 5.5 fe87a9d826 Keep the page clear of iOS safe areas everywhere; research typing, pointing and mirroring into the Frame
- Header, content, tab bar, status strip, drawer and toasts add the notch,
  Dynamic Island, rounded-corner and home-indicator insets on every side
  (zero on desktops). Phones on their side use the bottom tab bar layout.
- The phone tab bar hides while a text field has focus, instead of riding
  on the keyboard.
- DEBUG hook FRAME_TEST_LANDSCAPE for checking this in the Simulator.
- docs/streaming.md: iPhone mirroring (UxPlay, broadcast extension) and
  keyboard/mouse input (uinput needs no sudo on the Frame, verified).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 21:26:32 +10:00
saphidandClaude Opus 5.5 99653151c4 Address review findings in the app, server and tests
- app: startup shell, python and ssh probes run asynchronously so a slow
  shell profile can't freeze the window; PATH comes from the user's real
  login shell and a failed lookup isn't cached; a server that never
  answers is killed; the setup offer runs once per launch, only after the
  UI loads, and decides from HostName alone; connect.sh is started through
  `env ... zsh` so it works whatever the login shell is.
- server: volume validates the level before muting or changing anything.
- Steam: null-safe install-manager fields, http.client errors caught in
  store ratings, price fallback when a sale has no final price.
- tests: server output kept for diagnosis, any startup error retried, and
  captures asserted non-cacheable.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 22:44:54 +10:00
saphidandClaude Opus 5.5 1f6115b789 Steam Frame from a Mac: research docs and helper scripts
README with the minimum-typing checklist (Developer Mode toggle + Set User
Password; the rest runs from the Mac), docs for SSH, streaming, file
transfer, and open questions with sourced confidence levels, plus Mac-side
zsh helpers and a fallback headset bootstrap.

Scripts are UNTESTED against hardware: checked with zsh -n / bash -n /
shellcheck only. Two SWE-2 Max read-only review passes (devin -p --model
swe-2-max); verified findings fixed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 15:38:43 +10:00