22 Commits
Author SHA1 Message Date
Alex Southwell 1a08258e3d Merge pull request #49 from saphid/theatre-media-device-fixes
Media player: keep playing through headset standby (real-Frame test fixes)
2026-09-29 12:40:35 +10:00
Alex Southwell 31de17aab8 Merge pull request #48 from saphid/frame-mcp-verified
Record real-Frame MCP end-to-end results
2026-09-29 12:27:26 +10:00
saphidandClaude Opus 5.5 094c12c6d8 Keep media playing through headset standby
Real-Frame testing (2026-09-29) found an unworn headset enters standby
within seconds; SetOverlayRaw then returns RequestFailed (23) and the
movie died. The player now drops frames during standby, keeps audio
and pacing, re-sends stills and the theatre surround after waking, and
only errors after five minutes without an accepted frame.

A Stop arriving while the player is already shutting down is ignored,
so a finished video stays 'ended' instead of 'error: Stopped'. The
status now reports the layout's real source (filename/metadata).

Docs record the end-to-end device matrix (API, web UI, CLI).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:54:05 +10:00
saphidandClaude Opus 5.5 3ef7312654 Merge main into panel-workspaces (testing notes)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:50:17 +10:00
saphidandClaude Opus 5.5 2bd86207c7 Merge main into panel-workspaces: the panel switcher alongside media, analytics and the Mac view
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:37:18 +10:00
saphidandClaude Opus 5.5 c46bf68dd0 Record real-Frame MCP end-to-end results, including approved mutations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:15:07 +10:00
saphidandClaude Opus 5.5 1203ec0a9e Merge main into family-comfort; a session state without 'started' can't crash status
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:09:35 +10:00
saphid b0d6039eec Merge remote-tracking branch 'origin/main' into theatre-media
# Conflicts:
#	docs/testing.md
#	ui/server.py
2026-09-29 10:08:45 +10:00
saphid 222d5eccc9 fix(comfort): harden timer recovery and notification UX after review 2026-09-29 08:31:00 +10:00
saphid 91c5853627 Refresh panel switcher screenshot from final device check 2026-09-28 22:34:53 +10:00
saphid 0d448ab510 Add owned OpenVR media playback and stereo previews 2026-09-28 22:33:50 +10:00
saphid 72352c5914 Add companion and headset panel switchers with feasibility evidence 2026-09-28 22:33:23 +10:00
saphid d3fa282377 docs(comfort): include verified desktop and iPhone notification evidence 2026-09-28 22:32:54 +10:00
saphid 0622afcae9 feat(ui): add family controls, casting and native notifications 2026-09-28 22:29:58 +10:00
saphid b5cf8253e6 Bind approval UI to current request and verify panel cleanup 2026-09-28 22:29:18 +10:00
Alex Southwell 03322d3166 Merge pull request #5 from saphid/iphone-app
iPhone and iPad app: the same features, served from the Frame
2026-09-28 17:20:18 +10:00
Alex Southwell 2d08486278 Merge pull request #4 from saphid/ui-tabs-reliability
Tabs, one offline banner, background installs, drop anywhere
2026-09-28 17:19:46 +10:00
saphidandClaude Opus 5.5 9110557e23 README: link the Frame Control trailer
A thumbnail under the screenshot opens the 66-second trailer, which is attached to the 'trailer' release.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 22:07:44 +10:00
saphidandClaude Opus 5.5 db75d1ca71 iPhone app: verified against a Frame from the Simulator
Adds debug-only test hooks (open on a tab, run page JS, leave the tunnel URL in
Caches) used to drive the app in the Simulator, and records what was verified:
all four tabs with live data, capture and 31 fps live video in WKWebView, upload,
install jobs and the power password check through the app's tunnel.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 15:26:23 +10:00
saphidandClaude Opus 5.5 0f770dc88a Tabs, one offline banner, background installs, drop anywhere
The page was one 6,800px scroll with nine nav links (hidden below 1150px).
It is now four tabs, Home, Games, Android and Tools, switched with 1-4; old
section links still land on the right tab.

When the Frame can't be reached, the server turns ssh's connection errors into
one plain message (503, offline: true), the page shows a single banner with
Retry and Set Up Connection, retries every 8 s, and reloads every panel when
the Frame answers. Panels say "Waiting for the Frame" instead of raw ssh text.

Flatpak and Android catalogue installs run as background jobs the page polls,
so a slow install no longer holds a request for up to 15 minutes or reports a
false failure; the bottom bar counts running installs.

Files can be dropped anywhere in the window, as the README already said.
Recent reports show the newest five, with Show all. Android display explains
an empty or failed read. A topped-up headset on a charger reads as not
charging rather than "still draining, using 0.0 W".

Fixes a race where the catalogue and reports loads wrote the compat-db
mirror's .tmp file at once and one failed with a 500.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 10:23:24 +10:00
saphidandClaude Opus 5.5 07de29d58a Skip the Frame-side status probe test on Windows; new README and docs
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-26 08:49:06 +10:00
saphidandClaude Opus 5.5 d4486a7681 Frame Control: Mac app, web UI, Android and Steam tooling
Package the Frame Control web UI as an installable Electron Mac app and
bring in the tooling built alongside it.

- app/: Electron wrapper that starts ui/server.py on a free loopback port,
  hardened window (sandbox, no navigation, runAsNode fuse off), login-shell
  PATH so Homebrew tools work from Finder, first-run offer to run
  connect.sh, ad-hoc signed DMG/zip via electron-builder.
- ui/: headset view (OpenVR screenshots), device status, library, Steam
  "Get games" (owned games, install, store search), Android apps as
  persistent Lepton instances with a rated F-Droid catalogue and a private
  compatibility database, Android display controls over ADB, file and
  clipboard transfer, Flatpaks, remote and power actions.
- apk-catalog/, compat-db/, frame/: catalogue build pipeline, Lakebed
  capsule for compatibility reports, Frame-side launchers.
- tests/ and CI: server guard and validation tests plus Steam helper tests,
  run on Python 3.9 with script and app syntax checks.
- Docs: README leads with the Mac app; new Android, panels, Steam games and
  field-notes docs; security notes on LAN-exposed ADB ports.

Screenshot values for the headset's IP and Wi-Fi name are placeholders.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 22:21:20 +10:00