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Fix CI: title removal order, Windows fixtures and POSIX-only tests
- Title removal ran the Steam shortcut tidy-up before steamos-delete, which finds the Proton prefix through that shortcut, so compatdata was left behind (e2e caught it). steamos-delete runs first again; art/collection tidy-up after. - Test fixtures are byte-exact: never convert line endings (a text-looking fixture APK got CRLF on Windows and failed its SHA-256). - Read index.html/artwork-settings.js as UTF-8 in tests; app-data backup and OBB shell tests run only on POSIX (they exercise the Frame-side scripts). - e2e expects the icon under artwork/ now. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -216,6 +216,19 @@ class EntryPoints(unittest.TestCase):
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titles.remove('Game')
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self.assertTrue(any('steamos-delete --delete-title Game' in c for c in cmds))
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def test_native_remove_deletes_before_tidying_the_shortcut(self):
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# steamos-delete finds the Proton prefix through the shortcut, so the shortcut must still exist.
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order = []
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def ssh(cmd, **kwargs):
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if 'steamos-delete' in cmd:
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order.append('delete')
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return 'yes' if 'test -d' in cmd else '/home/steamos' if 'HOME' in cmd else ''
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with patch.object(titles, 'ssh', side_effect=ssh), patch.object(titles, 'ensure_utils'), \
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patch.object(titles, '_library_shortcut', return_value=42), \
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patch.object(titles.frame_android, 'shortcut_tool', side_effect=lambda *a: order.append(a)):
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titles.remove('Game')
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self.assertEqual(order, ['delete', ('remove', '42')])
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def test_native_refresh_art_backfills_registered_title(self):
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meta = {'id':'Game','name':'My Game','source':'game.zip'}
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writes = []
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