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Fake Frame on arm64: use Valve's Holo Core image, and show failed builds
The menci/archlinuxarm base failed `pacman -Syu` on GitHub's arm64 runner. Valve's Holo Core aarch64 preview is the base the Frame's SteamOS is built on, the iPhone app's frame-container already uses it, and its repos carry every package the fake needs. A failed image build now reruns with the full log. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -2,8 +2,10 @@
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# Valve's steamos-devkit-service and hooks, a fake Steam client and stubs for
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# the Frame-only commands Frame Control runs. See docs/testing.md.
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#
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# BASE: archlinux:base on x86_64, menci/archlinuxarm:base on arm64 (a daily
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# Arch Linux ARM build); scripts/e2e.sh picks one from `uname -m`.
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# BASE: archlinux:base on x86_64; on arm64, Valve's Holo Core aarch64 preview
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# (registry.gitlab.steamos.cloud/holo/holo-core-aarch64-preview/base-devel), the
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# Arch Linux ARM64 port the Frame's SteamOS is built on (docs/recovery-and-images.md).
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# scripts/e2e.sh picks one from `uname -m`.
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ARG BASE=archlinux:base
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FROM ${BASE}
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