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Add Android Steam library artwork and supervised Lepton sessions
Generate five artwork slots, refresh VR shortcuts and managed collections, and retain a signal-aware launcher around setsid so stopping the wrapper cleans its container. Cover installation, artwork and launch cleanup offline; record the Steam client startup blocker for device verification. Co-Authored-By: GPT-6 Astra <noreply@openai.com>
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@@ -19,6 +19,14 @@ done
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# A number that isn't a real Steam app; it names this app's Lepton context.
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export SteamAppId="$(cat "$DIR/instance.id")"
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[[ "$SteamAppId" =~ ^[0-9]+$ ]] || { echo "invalid instance.id" >&2; exit 1; }
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exec 9>"$DIR/launch.lock"
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flock -n 9 || { echo "Android app is already running" >&2; exit 1; }
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CONTAINER="lepton-steamlaunch-$SteamAppId"
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if [[ "$(podman inspect --format '{{.State.Running}}' "$CONTAINER" 2>/dev/null || true)" == true ]]; then
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echo "Android container is already running" >&2
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exit 1
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fi
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export STEAM_COMPAT_INSTALL_PATH="$DIR"
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# Must be under ~/.local/share/Steam: only that tree is mounted in the container.
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export STEAM_COMPAT_DATA_PATH="$HOME/.local/share/Steam/steamapps/compatdata/$SteamAppId"
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@@ -29,4 +37,28 @@ mkdir -p "$STEAM_COMPAT_DATA_PATH" "$STEAM_FOSSILIZE_DUMP_PATH"
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# Lepton's setpgid --foreground re-exec needs a terminal that Steam shortcuts
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# and SSH don't have; give it its own session instead.
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export IS_PARENT=true
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exec setsid --wait "$LEPTON" waitforexitandrun -- "$DIR/app.apk"
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# Keep this shell in Steam's process tree; setsid alone has no container cleanup.
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child=""
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cleanup() {
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trap '' TERM INT HUP
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if [[ -n "$child" ]]; then
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kill -TERM -- "-$child" 2>/dev/null || true
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kill -TERM "$child" 2>/dev/null || true
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fi
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podman stop -t 5 "$CONTAINER" >/dev/null 2>&1 || true
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if [[ -n "$child" ]]; then
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kill -KILL -- "-$child" 2>/dev/null || true
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kill -KILL "$child" 2>/dev/null || true
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wait "$child" 2>/dev/null || true
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fi
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}
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trap cleanup EXIT
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trap 'exit 143' TERM
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trap 'exit 130' INT
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trap 'exit 129' HUP
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setsid --wait "$LEPTON" waitforexitandrun -- "$DIR/app.apk" &
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child=$!
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rc=0
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wait "$child" || rc=$?
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child=""
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exit "$rc"
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@@ -5,6 +5,8 @@ Python stdlib only; the Mac runs it with `ssh frame python3 - <args> < this`.
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steam_shortcuts.py add NAME EXE START_DIR [ICON] -> prints the shortcut app id
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steam_shortcuts.py list -> JSON [{appid, name, exe}]
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steam_shortcuts.py configure APPID NAME EXE START_DIR ICON VR ARTWORK_JSON
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steam_shortcuts.py stop APPID
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steam_shortcuts.py remove APPID
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"""
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import base64, json, os, socket, struct, sys, urllib.request
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@@ -83,6 +85,91 @@ def evaluate(js):
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return res.get('result', {}).get('value')
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# Steam's ELibraryAssetType (Capsule, Hero, Logo, Header, Icon).
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ASSETS = {'grid': 0, 'hero': 1, 'logo': 2, 'wide': 3, 'icon': 4}
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def collections_js(appid, vr=None):
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wanted = [] if vr is None else ['Android', *(['Android VR'] if vr else [])]
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return f'''async function syncCollections() {{
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const wanted = {json.dumps(wanted)};
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if (typeof collectionStore === "undefined" ||
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typeof collectionStore.GetUserCollectionsByName !== "function" ||
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typeof collectionStore.NewUnsavedCollection !== "function" ||
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typeof collectionStore.SaveCollection !== "function")
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return ["Steam collections API unavailable"];
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const app = {{appid: {appid}}};
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const warnings = [];
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for (const name of ["Android", "Android VR"]) {{
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const matches = collectionStore.GetUserCollectionsByName(name);
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let collection = matches.find(c => !c.bIsDynamic && c.bAllowsDragAndDrop);
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if (wanted.includes(name)) {{
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if (!collection && matches.length) {{
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warnings.push(name + " is an existing dynamic or read-only collection");
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continue;
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}}
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if (!collection) {{
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collection = collectionStore.NewUnsavedCollection(name, undefined, [app]);
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}} else {{
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collection.AsDragDropCollection().AddApps([app]);
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}}
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await collectionStore.SaveCollection(collection);
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}} else if (collection) {{
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collection.AsDragDropCollection().RemoveApps([app]);
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await collectionStore.SaveCollection(collection);
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}}
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}}
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return warnings;
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}}'''
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def configure(appid, name, exe, start_dir, icon, vr, artwork):
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images = []
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for slot, path in artwork.items():
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if slot not in ASSETS:
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raise ValueError('unknown artwork slot')
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ext = os.path.splitext(path)[1][1:]
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if ext not in ('png', 'jpg'):
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raise ValueError('artwork must be PNG or JPEG')
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with open(path, 'rb') as f:
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data = f.read(12 * 1024 * 1024 + 1)
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if len(data) > 12 * 1024 * 1024:
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raise ValueError('artwork is too large')
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images.append([ASSETS[slot], ext, base64.b64encode(data).decode()])
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return evaluate(f'''(async () => {{
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const id = {int(appid)}, warnings = [];
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SteamClient.Apps.SetShortcutName(id, {json.dumps(name)});
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SteamClient.Apps.SetShortcutExe(id, {json.dumps(exe)});
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SteamClient.Apps.SetShortcutStartDir(id, {json.dumps(start_dir)});
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SteamClient.Apps.SetShortcutIcon(id, {json.dumps(icon)});
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if (typeof SteamClient.Apps.SetShortcutIsVR === "function")
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SteamClient.Apps.SetShortcutIsVR(id, {json.dumps(vr)});
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else warnings.push("Steam VR shortcut flag API unavailable");
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if (typeof SteamClient.Apps.SetCustomArtworkForApp === "function") {{
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for (const [type, ext, data] of {json.dumps(images)})
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await SteamClient.Apps.SetCustomArtworkForApp(id, data, ext, type);
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}} else warnings.push("Steam artwork API unavailable");
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{collections_js(int(appid), vr)}
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try {{ warnings.push(...await syncCollections()); }}
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catch (e) {{ warnings.push("Steam collections: " + String(e)); }}
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return {{warnings}};
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}})()''')
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def remove(appid):
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return evaluate(f'''(async () => {{
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const id = {int(appid)};
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{collections_js(int(appid))}
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const warnings = await syncCollections();
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if (typeof SteamClient.Apps.ClearCustomArtworkForApp === "function") {{
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for (const type of [0, 1, 2, 3, 4])
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await SteamClient.Apps.ClearCustomArtworkForApp(id, type);
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}} else throw new Error("Steam artwork removal API unavailable");
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SteamClient.Apps.RemoveShortcut(id);
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return {{warnings}};
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}})()''')
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def main():
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cmd, args = sys.argv[1], sys.argv[2:]
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if cmd == 'add':
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@@ -100,9 +187,13 @@ def main():
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js = '''(() => appStore.allApps.filter(a => a.app_type === 1073741824)
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.map(a => ({appid: a.appid, name: a.display_name})))()'''
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print(json.dumps(evaluate(js)))
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elif cmd == 'configure':
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print(json.dumps(configure(int(args[0]), *args[1:5], args[5] == '1', json.loads(args[6]))))
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elif cmd == 'stop':
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evaluate(f'SteamClient.Apps.TerminateApp({json.dumps(str((int(args[0]) << 32) | 0x02000000))}, false)')
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print('stopping')
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elif cmd == 'remove':
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evaluate(f'SteamClient.Apps.RemoveShortcut({int(args[0])})')
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print('removed')
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print(json.dumps(remove(int(args[0]))))
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else:
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sys.exit(__doc__)
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