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Add WebXR Chromium build and install scripts
Flathub Chromium can't enter immersive WebXR on Linux because upstream only wires the OpenXR device on Windows. Document why, and add scripts to cross-compile arm64 Chromium with the unmerged Linux OpenXR CLs and to install, launch and check it on the Frame. The first build is still running; immersive-vr support is unverified. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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#!/bin/bash
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# Linux-side (x64 host): cross-compile arm64 Chromium with the Linux OpenXR CLs
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# (8441736 + 8132979, bug 506004811) so WebXR immersive-vr works on the Frame.
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# Needs ~90 GB free, no sudo. Takes hours; run it detached, e.g. on buildhost:
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# scp scripts/build-chromium-xr.sh buildhost:chromium-xr/build.sh
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# ssh buildhost 'cd ~/chromium-xr && tmux new -d -s chromium-xr "./build.sh > build.log 2>&1"'
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# Progress: ~/chromium-xr/stage. Output: ~/chromium-xr/chromium-xr-arm64.tar.xz,
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# which scripts/chromium-xr.sh install copies to the Frame.
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# Re-running resumes: existing checkout and out/XR are reused.
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set -euo pipefail
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W=~/chromium-xr
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cd "$W"
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stage(){ echo "$(date -Is) $*" | tee -a "$W/stage"; }
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# Returns non-zero below 12 GB free; set -e turns that into an exit at top level.
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guard(){ avail=$(df --output=avail -BG "$W" | tail -n 1 | tr -dc 0-9); if [ "$avail" -lt 12 ]; then stage "ABORT: only ${avail}G free for $W"; return 3; fi; }
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[ -d depot_tools ] || git clone -q https://chromium.googlesource.com/chromium/tools/depot_tools.git
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export PATH="$W/depot_tools:$PATH" DEPOT_TOOLS_UPDATE=1 DEPOT_TOOLS_METRICS=0
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CL_REF=refs/changes/79/8132979/44
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if [ ! -f .gclient ]; then
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cat > .gclient <<'G'
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solutions = [{ "name": "src", "url": "https://chromium.googlesource.com/chromium/src.git",
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"managed": False, "custom_deps": {}, "custom_vars": { "checkout_nacl": False } }]
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target_os = ["linux"]
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target_cpu = ["arm64"]
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G
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fi
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# Keyed on a real commit, so an interrupted first fetch is retried on re-run.
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if ! git -C src rev-parse -q --verify HEAD >/dev/null 2>&1; then
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stage "clone src at $CL_REF"
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mkdir -p src
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[ -d src/.git ] || git -C src init -q
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git -C src remote get-url origin >/dev/null 2>&1 || git -C src remote add origin https://chromium.googlesource.com/chromium/src.git
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git -C src fetch -q --depth=1 origin "$CL_REF"
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git -C src checkout -q FETCH_HEAD
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fi
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guard
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stage "src at $(git -C src log -1 --format='%h %s')"
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stage "gclient sync"
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gclient sync --nohooks --no-history -D --shallow --revision "src@$(git -C src rev-parse HEAD)" -j 8
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guard
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stage "runhooks"
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gclient runhooks
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src/build/linux/sysroot_scripts/install-sysroot.py --arch=arm64
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guard
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cd src
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mkdir -p out/XR
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cat > out/XR/args.gn <<'A'
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target_os = "linux"
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target_cpu = "arm64"
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is_debug = false
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is_official_build = false
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is_component_build = false
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dcheck_always_on = false
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symbol_level = 0
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blink_symbol_level = 0
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v8_symbol_level = 0
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proprietary_codecs = true
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ffmpeg_branding = "Chrome"
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use_remoteexec = false
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use_siso = true
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treat_warnings_as_errors = false
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A
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stage "gn gen"
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gn gen out/XR
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gn args out/XR --list=enable_openxr --short | tee -a "$W/stage"
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stage "build"
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( while sleep 600; do guard || { pkill -u "$(id -u)" -f "siso|ninja"; exit 3; }; done ) &
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GUARD=$!
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trap 'kill $GUARD 2>/dev/null || true' EXIT
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autoninja -C out/XR chrome chrome_sandbox chrome_crashpad_handler
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stage "package"
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cd out/XR
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files=(chrome chrome_sandbox chrome_crashpad_handler *.pak *.bin icudtl.dat locales)
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# GPU libraries aren't produced by every config; pack the ones that exist.
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for f in libEGL.so libGLESv2.so libvk_swiftshader.so libvulkan.so.1 vk_swiftshader_icd.json; do
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[ -e "$f" ] && files+=("$f")
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done
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tar -cJf "$W/chromium-xr-arm64.tar.xz" "${files[@]}"
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stage "DONE $(ls -la $W/chromium-xr-arm64.tar.xz)"
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Executable
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#!/usr/bin/env zsh
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# Mac-side: install and launch the WebXR-enabled Chromium build on the Frame.
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#
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# Flathub Chromium can't enter immersive WebXR on Linux: upstream only wires
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# the OpenXR device on Windows (see docs/webxr-chromium.md). This deploys an
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# arm64 build with the Linux OpenXR CLs, made on a Linux host by
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# scripts/build-chromium-xr.sh, into ~/chromium-xr on the Frame (not a
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# Flatpak, so SteamVR's sockets and the XR sandbox work unmodified).
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#
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# Usage:
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# scripts/chromium-xr.sh install [TARBALL] # default: fetch from $BUILD_HOST
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# scripts/chromium-xr.sh launch [URL] # opens in the headset desktop
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# scripts/chromium-xr.sh check # isSessionSupported via DevTools
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set -euo pipefail
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FRAME_ALIAS=${FRAME_ALIAS:-frame}
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BUILD_HOST=${BUILD_HOST:-buildhost}
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BUILD_TARBALL=${BUILD_TARBALL:-chromium-xr/chromium-xr-arm64.tar.xz}
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DEVTOOLS_PORT=${DEVTOOLS_PORT:-9223}
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here=${0:A:h}
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case "${1:-}" in
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install)
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tarball=${2:-}
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if [[ -z "$tarball" ]]; then
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tmp=$(mktemp -d)
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trap 'rm -rf "$tmp"' EXIT
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tarball=$tmp/chromium-xr-arm64.tar.xz
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scp -q "$BUILD_HOST:$BUILD_TARBALL" "$tarball"
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fi
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ssh "$FRAME_ALIAS" 'rm -rf ~/chromium-xr.new && mkdir -p ~/chromium-xr.new'
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ssh "$FRAME_ALIAS" 'tar -xJf - -C ~/chromium-xr.new' < "$tarball"
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# Check the new build runs before replacing the old one.
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ssh "$FRAME_ALIAS" '~/chromium-xr.new/chrome --version && rm -rf ~/chromium-xr && mv ~/chromium-xr.new ~/chromium-xr'
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;;
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launch)
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# run-on-frame starts in $HOME on the Frame, so the profile path is relative.
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exec "$here/run-on-frame.sh" -- '~/chromium-xr/chrome' \
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--user-data-dir=.config/chromium-xr \
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--enable-features=OpenXR \
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--remote-debugging-port="$DEVTOOLS_PORT" \
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"${2:-https://immersive-web.github.io/webxr-samples/}"
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;;
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check)
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# DevTools listens on the Frame's loopback only; evaluate there.
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ssh "$FRAME_ALIAS" python3 - "$DEVTOOLS_PORT" <<'EOF'
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import json, sys, urllib.request, base64, os, socket, struct
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port = int(sys.argv[1])
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tabs = json.load(urllib.request.urlopen(f"http://127.0.0.1:{port}/json", timeout=10))
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page = next((t for t in tabs if t["type"] == "page"), None)
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if page is None:
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sys.exit("no open page: run 'chromium-xr.sh launch' first")
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path = page["webSocketDebuggerUrl"].split(f":{port}", 1)[1]
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s = socket.create_connection(("127.0.0.1", port), timeout=30)
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key = base64.b64encode(os.urandom(16)).decode()
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s.sendall(f"GET {path} HTTP/1.1\r\nHost: 127.0.0.1\r\nUpgrade: websocket\r\n"
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f"Connection: Upgrade\r\nSec-WebSocket-Key: {key}\r\n"
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"Sec-WebSocket-Version: 13\r\n\r\n".encode())
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s.recv(4096)
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msg = json.dumps({"id": 1, "method": "Runtime.evaluate", "params": {
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"expression": "navigator.xr ? navigator.xr.isSessionSupported('immersive-vr') : 'no navigator.xr'",
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"awaitPromise": True}}).encode()
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mask = os.urandom(4)
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hdr = bytes([0x81]) + (bytes([0x80 | len(msg)]) if len(msg) < 126
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else bytes([0x80 | 126]) + struct.pack(">H", len(msg)))
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s.sendall(hdr + mask + bytes(b ^ mask[i % 4] for i, b in enumerate(msg)))
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buf = b""
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reply = None
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while reply is None:
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chunk = s.recv(65536)
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if not chunk:
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sys.exit("DevTools closed the connection")
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buf += chunk
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# Consume every complete frame already buffered before reading again.
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while len(buf) >= 2:
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n = buf[1] & 0x7F
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off = 2
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if n == 126:
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if len(buf) < 4:
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break
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n, off = struct.unpack(">H", buf[2:4])[0], 4
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elif n == 127:
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if len(buf) < 10:
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break
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n, off = struct.unpack(">Q", buf[2:10])[0], 10
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if len(buf) < off + n:
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break
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frame, buf = buf[off:off + n], buf[off + n:]
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msg = json.loads(frame)
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if msg.get("id") == 1:
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reply = msg
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break
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print("immersive-vr supported:", reply["result"]["result"].get("value"))
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EOF
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;;
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*) sed -n '2,13p' "$0"; exit 2 ;;
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esac
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