Add WebXR Chromium build and install scripts

Flathub Chromium can't enter immersive WebXR on Linux because upstream
only wires the OpenXR device on Windows. Document why, and add scripts to
cross-compile arm64 Chromium with the unmerged Linux OpenXR CLs and to
install, launch and check it on the Frame.

The first build is still running; immersive-vr support is unverified.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
saphidandClaude Opus 5.5 committed 2026-09-26 00:29:27 +10:00
1 parent f3ae71ab05
commit 8b7c46a63a
3 files changed
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#!/bin/bash
# Linux-side (x64 host): cross-compile arm64 Chromium with the Linux OpenXR CLs
# (8441736 + 8132979, bug 506004811) so WebXR immersive-vr works on the Frame.
# Needs ~90 GB free, no sudo. Takes hours; run it detached, e.g. on buildhost:
# scp scripts/build-chromium-xr.sh buildhost:chromium-xr/build.sh
# ssh buildhost 'cd ~/chromium-xr && tmux new -d -s chromium-xr "./build.sh > build.log 2>&1"'
# Progress: ~/chromium-xr/stage. Output: ~/chromium-xr/chromium-xr-arm64.tar.xz,
# which scripts/chromium-xr.sh install copies to the Frame.
# Re-running resumes: existing checkout and out/XR are reused.
set -euo pipefail
W=~/chromium-xr
cd "$W"
stage(){ echo "$(date -Is) $*" | tee -a "$W/stage"; }
# Returns non-zero below 12 GB free; set -e turns that into an exit at top level.
guard(){ avail=$(df --output=avail -BG "$W" | tail -n 1 | tr -dc 0-9); if [ "$avail" -lt 12 ]; then stage "ABORT: only ${avail}G free for $W"; return 3; fi; }
[ -d depot_tools ] || git clone -q https://chromium.googlesource.com/chromium/tools/depot_tools.git
export PATH="$W/depot_tools:$PATH" DEPOT_TOOLS_UPDATE=1 DEPOT_TOOLS_METRICS=0
CL_REF=refs/changes/79/8132979/44
if [ ! -f .gclient ]; then
cat > .gclient <<'G'
solutions = [{ "name": "src", "url": "https://chromium.googlesource.com/chromium/src.git",
"managed": False, "custom_deps": {}, "custom_vars": { "checkout_nacl": False } }]
target_os = ["linux"]
target_cpu = ["arm64"]
G
fi
# Keyed on a real commit, so an interrupted first fetch is retried on re-run.
if ! git -C src rev-parse -q --verify HEAD >/dev/null 2>&1; then
stage "clone src at $CL_REF"
mkdir -p src
[ -d src/.git ] || git -C src init -q
git -C src remote get-url origin >/dev/null 2>&1 || git -C src remote add origin https://chromium.googlesource.com/chromium/src.git
git -C src fetch -q --depth=1 origin "$CL_REF"
git -C src checkout -q FETCH_HEAD
fi
guard
stage "src at $(git -C src log -1 --format='%h %s')"
stage "gclient sync"
gclient sync --nohooks --no-history -D --shallow --revision "src@$(git -C src rev-parse HEAD)" -j 8
guard
stage "runhooks"
gclient runhooks
src/build/linux/sysroot_scripts/install-sysroot.py --arch=arm64
guard
cd src
mkdir -p out/XR
cat > out/XR/args.gn <<'A'
target_os = "linux"
target_cpu = "arm64"
is_debug = false
is_official_build = false
is_component_build = false
dcheck_always_on = false
symbol_level = 0
blink_symbol_level = 0
v8_symbol_level = 0
proprietary_codecs = true
ffmpeg_branding = "Chrome"
use_remoteexec = false
use_siso = true
treat_warnings_as_errors = false
A
stage "gn gen"
gn gen out/XR
gn args out/XR --list=enable_openxr --short | tee -a "$W/stage"
stage "build"
( while sleep 600; do guard || { pkill -u "$(id -u)" -f "siso|ninja"; exit 3; }; done ) &
GUARD=$!
trap 'kill $GUARD 2>/dev/null || true' EXIT
autoninja -C out/XR chrome chrome_sandbox chrome_crashpad_handler
stage "package"
cd out/XR
files=(chrome chrome_sandbox chrome_crashpad_handler *.pak *.bin icudtl.dat locales)
# GPU libraries aren't produced by every config; pack the ones that exist.
for f in libEGL.so libGLESv2.so libvk_swiftshader.so libvulkan.so.1 vk_swiftshader_icd.json; do
[ -e "$f" ] && files+=("$f")
done
tar -cJf "$W/chromium-xr-arm64.tar.xz" "${files[@]}"
stage "DONE $(ls -la $W/chromium-xr-arm64.tar.xz)"
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#!/usr/bin/env zsh
# Mac-side: install and launch the WebXR-enabled Chromium build on the Frame.
#
# Flathub Chromium can't enter immersive WebXR on Linux: upstream only wires
# the OpenXR device on Windows (see docs/webxr-chromium.md). This deploys an
# arm64 build with the Linux OpenXR CLs, made on a Linux host by
# scripts/build-chromium-xr.sh, into ~/chromium-xr on the Frame (not a
# Flatpak, so SteamVR's sockets and the XR sandbox work unmodified).
#
# Usage:
# scripts/chromium-xr.sh install [TARBALL] # default: fetch from $BUILD_HOST
# scripts/chromium-xr.sh launch [URL] # opens in the headset desktop
# scripts/chromium-xr.sh check # isSessionSupported via DevTools
set -euo pipefail
FRAME_ALIAS=${FRAME_ALIAS:-frame}
BUILD_HOST=${BUILD_HOST:-buildhost}
BUILD_TARBALL=${BUILD_TARBALL:-chromium-xr/chromium-xr-arm64.tar.xz}
DEVTOOLS_PORT=${DEVTOOLS_PORT:-9223}
here=${0:A:h}
case "${1:-}" in
install)
tarball=${2:-}
if [[ -z "$tarball" ]]; then
tmp=$(mktemp -d)
trap 'rm -rf "$tmp"' EXIT
tarball=$tmp/chromium-xr-arm64.tar.xz
scp -q "$BUILD_HOST:$BUILD_TARBALL" "$tarball"
fi
ssh "$FRAME_ALIAS" 'rm -rf ~/chromium-xr.new && mkdir -p ~/chromium-xr.new'
ssh "$FRAME_ALIAS" 'tar -xJf - -C ~/chromium-xr.new' < "$tarball"
# Check the new build runs before replacing the old one.
ssh "$FRAME_ALIAS" '~/chromium-xr.new/chrome --version && rm -rf ~/chromium-xr && mv ~/chromium-xr.new ~/chromium-xr'
;;
launch)
# run-on-frame starts in $HOME on the Frame, so the profile path is relative.
exec "$here/run-on-frame.sh" -- '~/chromium-xr/chrome' \
--user-data-dir=.config/chromium-xr \
--enable-features=OpenXR \
--remote-debugging-port="$DEVTOOLS_PORT" \
"${2:-https://immersive-web.github.io/webxr-samples/}"
;;
check)
# DevTools listens on the Frame's loopback only; evaluate there.
ssh "$FRAME_ALIAS" python3 - "$DEVTOOLS_PORT" <<'EOF'
import json, sys, urllib.request, base64, os, socket, struct
port = int(sys.argv[1])
tabs = json.load(urllib.request.urlopen(f"http://127.0.0.1:{port}/json", timeout=10))
page = next((t for t in tabs if t["type"] == "page"), None)
if page is None:
sys.exit("no open page: run 'chromium-xr.sh launch' first")
path = page["webSocketDebuggerUrl"].split(f":{port}", 1)[1]
s = socket.create_connection(("127.0.0.1", port), timeout=30)
key = base64.b64encode(os.urandom(16)).decode()
s.sendall(f"GET {path} HTTP/1.1\r\nHost: 127.0.0.1\r\nUpgrade: websocket\r\n"
f"Connection: Upgrade\r\nSec-WebSocket-Key: {key}\r\n"
"Sec-WebSocket-Version: 13\r\n\r\n".encode())
s.recv(4096)
msg = json.dumps({"id": 1, "method": "Runtime.evaluate", "params": {
"expression": "navigator.xr ? navigator.xr.isSessionSupported('immersive-vr') : 'no navigator.xr'",
"awaitPromise": True}}).encode()
mask = os.urandom(4)
hdr = bytes([0x81]) + (bytes([0x80 | len(msg)]) if len(msg) < 126
else bytes([0x80 | 126]) + struct.pack(">H", len(msg)))
s.sendall(hdr + mask + bytes(b ^ mask[i % 4] for i, b in enumerate(msg)))
buf = b""
reply = None
while reply is None:
chunk = s.recv(65536)
if not chunk:
sys.exit("DevTools closed the connection")
buf += chunk
# Consume every complete frame already buffered before reading again.
while len(buf) >= 2:
n = buf[1] & 0x7F
off = 2
if n == 126:
if len(buf) < 4:
break
n, off = struct.unpack(">H", buf[2:4])[0], 4
elif n == 127:
if len(buf) < 10:
break
n, off = struct.unpack(">Q", buf[2:10])[0], 10
if len(buf) < off + n:
break
frame, buf = buf[off:off + n], buf[off + n:]
msg = json.loads(frame)
if msg.get("id") == 1:
reply = msg
break
print("immersive-vr supported:", reply["result"]["result"].get("value"))
EOF
;;
*) sed -n '2,13p' "$0"; exit 2 ;;
esac