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Ship KDE Connect inside Frame Control instead of downloading it on the Frame
The keyboard and trackpad no longer fetch KDE Connect from Valve's package repository on the Frame. The desktop apps and the iPhone app's Frame bundle carry Valve's arm64 build of kdeconnect 24.02.2-1 and the five libraries it links (kcontacts, kpeople, modemmanager-qt, pulseaudio-qt, libfakekey), pinned by SHA-256 in frame/kdeconnect/packages.json and downloaded at build time from the kdeconnect-frame-24.02.2-1 release, which also holds Valve's complete source package for each. On first use the computer copies them over its SSH connection (the iPhone bundle already has them on the Frame); the agent checks each SHA-256, unpacks them and stamps which build it is, so later starts copy nothing. No internet on the Frame, 3.6 MB instead of 8 MB, 18 MB unpacked instead of 82 MB (ModemManager and friends were packaging-only dependencies). GPL/LGPL compliance: frame/kdeconnect/NOTICE.md names each exact version, licence and source; per-project licence texts in frame/kdeconnect/LICENSES; THIRD_PARTY_NOTICES.md; an About and licences dialog in the app. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -1,7 +1,9 @@
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// Downloads what the app bundles so users install nothing else: a standalone
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// Python (python-build-standalone), adb (Android platform-tools) and a CA
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// bundle. Each goes in build/deps/<os>-<arch>/{python,tools}, which package.json
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// copies into the app's resources. Everything is pinned by version and SHA-256.
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// copies into the app's resources. Also KDE Connect for the Frame (the same arm64
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// packages for every build), into ../frame/kdeconnect/packages as listed in
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// ../frame/kdeconnect/packages.json. Everything is pinned by version and SHA-256.
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// node build/fetch-deps.js mac arm64 | win x64 | linux x64 arm64
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const crypto = require("crypto");
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const fs = require("fs");
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@@ -127,8 +129,26 @@ async function fetch(os, arch) {
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console.log(`${key}: ${version} -> ${out}`);
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}
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// As frame/kdeconnect/fetch.py does for the iPhone app's bundle.
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async function fetchKdeConnect() {
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const dir = path.join(__dirname, "..", "..", "frame", "kdeconnect");
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const manifest = JSON.parse(fs.readFileSync(path.join(dir, "packages.json"), "utf8"));
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const out = path.join(dir, "packages");
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fs.mkdirSync(out, { recursive: true });
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const sha = (file) => crypto.createHash("sha256").update(fs.readFileSync(file)).digest("hex");
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for (const p of manifest.packages) {
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const file = path.join(out, p.file);
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if (fs.existsSync(file) && sha(file) === p.sha256) continue;
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await download(manifest.release + p.file, p.sha256, file);
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}
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const wanted = new Set(manifest.packages.map((p) => p.file));
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for (const f of fs.readdirSync(out)) if (!wanted.has(f)) fs.rmSync(path.join(out, f), { recursive: true, force: true });
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console.log(`KDE Connect for the Frame: ${manifest.packages.length} packages -> ${out}`);
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}
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(async () => {
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const [os, ...archs] = process.argv.slice(2);
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if (!os || !archs.length) throw new Error("usage: node build/fetch-deps.js <mac|win|linux> <arch>...");
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for (const arch of archs) await fetch(os, arch);
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await fetchKdeConnect();
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})().catch((e) => { console.error(e.message); process.exit(1); });
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