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iPhone and iPad app: the same features, served from the Frame
An iPhone can't run Python or ssh, but the Frame can. The app (ios/, SwiftUI) connects with its own SSH key (Citadel), copies the server and helpers to ~/.cache/frame-control/<version> on the Frame once per version, starts ui/server.py there with FRAME_LOCAL=1 on the Frame's 127.0.0.1, and shows the page through an SSH tunnel. The server exits when the phone disconnects. Server: FRAME_LOCAL=1 puts ui/local-bin on PATH, whose ssh stand-in runs each `ssh frame COMMAND` locally (and serves as rsync's transport), so desktop and phone share one code path. Android display goes through podman exec there, as the Frame has no adb. FRAME_UI_KEY replaces the fixed X-Frame-UI value with a per-session key. Power actions take the Developer Mode password via sudo -S. --port 0 now prints the port it took. Page: a bottom tab bar and safe areas on phones, Play buttons visible on touch screens, saving through the share sheet, SSH/SFTP/Steam Link/remote desktop opening in their iOS apps, and a password dialog for power. App: pairing with the Developer Mode password once (never stored) or with a key the user adds; host key pinned on first use; plain-language connection errors with quiet retries; frame-control://install links; alerts and confirms. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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import SwiftUI
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@main
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struct FrameControlApp: App {
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@StateObject private var model = AppModel()
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@Environment(\.scenePhase) private var scenePhase
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var body: some Scene {
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WindowGroup {
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RootView(model: model)
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.task {
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#if DEBUG
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// Simulator testing without the pairing screen: print this device's key,
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// and connect to FRAME_TEST_HOST with it (`simctl launch` passes
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// SIMCTL_CHILD_FRAME_TEST_HOST through as FRAME_TEST_HOST).
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print("FRAME_CONTROL_KEY: \(model.authorizedKeysLine)")
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if model.settings == nil, let host = ProcessInfo.processInfo.environment["FRAME_TEST_HOST"] {
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await model.useKey(host: host, user: "steamos")
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return
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}
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#endif
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if model.settings != nil { await model.connect() }
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}
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.onOpenURL { url in
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// frame-control://install?… from a website (docs/web-install.md).
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guard let link = InstallLink(url.absoluteString), model.pendingInstallLinks.count < 5 else { return }
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model.pendingInstallLinks.append(link)
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}
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.onChange(of: scenePhase) { _, phase in
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if phase == .active { model.resume() }
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}
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}
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}
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}
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