Files
saphid--chromium-webxr-stea…/frame/steam-shortcut.py
T
saphidandClaude Opus 5.5 60237408b3 Chromium with WebXR for the Steam Frame
Build script, SteamVR sandbox patch, and a Frame installer that adds
Chromium XR to the Steam library.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-26 23:13:40 +10:00

164 lines
5.9 KiB
Python
Executable File

#!/usr/bin/env python3
"""Add, update or remove the "Chromium XR" shortcut in the Steam library.
Talks to the Steam client's built-in DevTools port (127.0.0.1:8080, which
SteamOS starts Steam with), so Steam doesn't need restarting. Python stdlib
only.
steam-shortcut.py ensure NAME EXE START_DIR ICON ID_FILE -> prints the app id
steam-shortcut.py remove NAME ID_FILE
"""
import base64, json, os, socket, struct, sys, urllib.request
DEVTOOLS = 'http://127.0.0.1:8080/json'
def target_ws():
for t in json.load(urllib.request.urlopen(DEVTOOLS, timeout=5)):
if t.get('title') == 'SharedJSContext':
return t['webSocketDebuggerUrl']
sys.exit('SharedJSContext not found: is the Steam client running?')
class WS:
"""Just enough RFC 6455 for one CDP request/response on loopback."""
def __init__(self, url):
host_port, path = url[len('ws://'):].split('/', 1)
host, port = host_port.split(':')
self.s = socket.create_connection((host, int(port)), timeout=20)
key = base64.b64encode(os.urandom(16)).decode()
self.s.sendall((f'GET /{path} HTTP/1.1\r\nHost: {host_port}\r\nUpgrade: websocket\r\n'
f'Connection: Upgrade\r\nSec-WebSocket-Key: {key}\r\n'
'Sec-WebSocket-Version: 13\r\n\r\n').encode())
buf = b''
while b'\r\n\r\n' not in buf:
chunk = self.s.recv(4096)
if not chunk:
raise EOFError('connection closed during the websocket handshake')
buf += chunk
if b' 101 ' not in buf.split(b'\r\n', 1)[0]:
sys.exit('websocket handshake failed')
self.rest = buf.split(b'\r\n\r\n', 1)[1]
def _read(self, n):
while len(self.rest) < n:
chunk = self.s.recv(65536)
if not chunk:
raise EOFError
self.rest += chunk
out, self.rest = self.rest[:n], self.rest[n:]
return out
def send(self, text):
data = text.encode()
mask = os.urandom(4)
n = len(data)
head = bytes([0x81]) + (bytes([0x80 | n]) if n < 126 else
bytes([0x80 | 126]) + struct.pack('>H', n) if n < 65536 else
bytes([0x80 | 127]) + struct.pack('>Q', n))
self.s.sendall(head + mask + bytes(b ^ mask[i % 4] for i, b in enumerate(data)))
def recv(self):
msg = b''
while True:
b0, b1 = self._read(2)
n = b1 & 0x7f
if n == 126:
n = struct.unpack('>H', self._read(2))[0]
elif n == 127:
n = struct.unpack('>Q', self._read(8))[0]
msg += self._read(n)
if b0 & 0x80:
return msg.decode()
def evaluate(js):
ws = WS(target_ws())
ws.send(json.dumps({'id': 1, 'method': 'Runtime.evaluate', 'params': {
'expression': js, 'awaitPromise': True, 'returnByValue': True}}))
while True:
r = json.loads(ws.recv())
if r.get('id') == 1:
break
res = r.get('result', {})
if 'exceptionDetails' in res:
sys.exit('JS error: ' + json.dumps(res['exceptionDetails'])[:500])
return res.get('result', {}).get('value')
def shortcuts():
return evaluate('''(() => appStore.allApps.filter(a => a.app_type === 1073741824)
.map(a => ({appid: a.appid, name: a.display_name})))()''')
def read_id(path):
try:
with open(path) as f:
return int(f.read().strip())
except (OSError, ValueError):
return None
def ensure(name, exe, start_dir, icon, id_file):
saved = read_id(id_file)
apps = shortcuts()
# Match the saved app id first, so renaming the shortcut in Steam
# doesn't make a rerun add a second one.
found = ([a['appid'] for a in apps if a['appid'] == saved] or
[a['appid'] for a in apps if a['name'] == name])
if found:
appid = found[0]
evaluate(f'''(() => {{
SteamClient.Apps.SetShortcutExe({appid}, {json.dumps(exe)});
SteamClient.Apps.SetShortcutStartDir({appid}, {json.dumps(start_dir)});
if ({json.dumps(icon)}) SteamClient.Apps.SetShortcutIcon({appid}, {json.dumps(icon)});
}})()''')
else:
appid = evaluate(f'''(async () => {{
const id = await SteamClient.Apps.AddShortcut({json.dumps(name)}, {json.dumps(exe)}, "", "");
SteamClient.Apps.SetShortcutName(id, {json.dumps(name)});
SteamClient.Apps.SetShortcutStartDir(id, {json.dumps(start_dir)});
if ({json.dumps(icon)}) SteamClient.Apps.SetShortcutIcon(id, {json.dumps(icon)});
return id;
}})()''')
if not isinstance(appid, int) or appid <= 0:
sys.exit(f'Steam did not return a shortcut app id: {appid!r}')
os.makedirs(os.path.dirname(id_file), exist_ok=True)
with open(id_file, 'w') as f:
f.write(f'{appid}\n')
print(appid)
def remove(name, id_file):
saved = read_id(id_file)
apps = shortcuts()
# The saved app id, plus any shortcut with the name (a lost id file, or one
# added by hand).
found = [a['appid'] for a in apps if a['appid'] == saved or a['name'] == name]
for appid in found:
evaluate(f'SteamClient.Apps.RemoveShortcut({appid})')
print(f'removed Steam shortcut {appid}')
if not found:
print('no Steam shortcut to remove')
if saved is not None:
os.remove(id_file)
def main():
if len(sys.argv) == 7 and sys.argv[1] == 'ensure':
action = lambda: ensure(*sys.argv[2:])
elif len(sys.argv) == 4 and sys.argv[1] == 'remove':
action = lambda: remove(*sys.argv[2:])
else:
sys.exit(__doc__)
try:
action()
except (OSError, ValueError, KeyError, EOFError) as e:
sys.exit(f"Couldn't update the Steam shortcut ({type(e).__name__}: {e}). "
"Is the Steam client running?")
if __name__ == '__main__':
main()