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steam-frame
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mitch030504--Wiicompiled_VR_Frame
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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
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2026-10-06 04:04:18 +02:00
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fbc9ce721728712c5ef9011e02ed977e268f2231
mitch030504--Wiicompiled_VR…
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iChris4
fbc9ce7217
Implement render-first pacing for D3D12 and Vulkan backends; enhance packet management and diagnostics
2026-09-20 17:36:08 +02:00
..
assets
init
2026-08-23 17:10:50 +02:00
cmake
Quest: optimize compilation rules, adjust stack protection, and increase indirect dispatch cache size
2026-09-19 03:18:07 +02:00
include
Implement render-first pacing for D3D12 and Vulkan backends; enhance packet management and diagnostics
2026-09-20 17:36:08 +02:00
src
Implement render-first pacing for D3D12 and Vulkan backends; enhance packet management and diagnostics
2026-09-20 17:36:08 +02:00
tests
Implement render-first pacing for D3D12 and Vulkan backends; enhance packet management and diagnostics
2026-09-20 17:36:08 +02:00
third_party
use libco on non-Win32 systems for guest OSThread scheduling
2026-08-29 12:04:08 -04:00
CMakeLists.txt
Implement OpenXR Settings Panel and Stereo Overlay
2026-09-17 04:32:22 +02:00