Files
mitch030504--Wiicompiled_VR…/translator/tests
patchzyy f87732d0ad add bltl (#254)
(cherry picked from commit 583e702547d0347d4634d48a314fc8dd3de75db2)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011tcyLz63pXjoYEwsFjfg8F
2026-10-05 12:56:13 +00:00
..
2026-08-23 17:10:50 +02:00
2026-10-05 12:56:13 +00:00
2026-08-23 17:10:50 +02:00

Translator tests

Translator.Tests is the default binary-free suite. It covers the decoder, IR/SSA, code generation helpers, parsers with synthetic inputs, project-manifest loading, DOL-only image construction, and generic entry-point translation.

The older asset-backed and host-C++-compiler-backed test sources are intentionally retained in Translator.Tests but excluded in its project file. They mixed MKWii fixtures, several compiler selection strategies, and private-method reflection checks, which made the normal suite both slow and red on a clean Windows setup. They should become a separate opt-in integration project when that work is useful again.

An external generic DOL can be included without adding it to the repository:

$env:RECOMP_GENERIC_DOL = 'D:\path\to\main.dol'
dotnet test translator/Translator.sln -c Release

The test treats the file as a generic DOL: it reads the DOL entry point, builds a DOL-only image, and translates that entry point without game-specific addresses or bindings.