Files
mitch030504--Wiicompiled_VR…/aurora-main/lib/gx
iChris4 f3d7277ff3 Add native steering-wheel vertex substitution to Aurora
The VR first-person camera will animate the local vehicle's steering wheel
by handing Aurora a rotated copy of one of the vehicle's position arrays.
A draw picks up the copy only when it binds that exact array with the local
vehicle's position matrix (per-position ownership for indexed-matrix
draws), so opponents sharing the asset keep the original vertices. The copy
takes the same padded upload path as the original and never touches the
shared array cache.

Ported from heurazy's mario-kart-wii-VR-port (GPL-3.0-or-later).
2026-09-22 03:54:33 +02:00
..
2026-08-23 17:10:50 +02:00
2026-08-23 17:10:50 +02:00
2026-08-23 17:10:50 +02:00
2026-08-23 17:10:50 +02:00
2026-09-16 22:06:34 +02:00
2026-09-16 22:06:34 +02:00
2026-08-23 17:10:50 +02:00