cmake_minimum_required(VERSION 3.16) project(mkw_recompiled) if(NOT CMAKE_CXX_COMPILER_ID MATCHES "^(Clang|AppleClang)$" OR NOT CMAKE_SIZEOF_VOID_P EQUAL 8) message(FATAL_ERROR "WiiCompiled requires a 64-bit Clang toolchain") endif() if(WIN32 AND MINGW AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64)$") set(MKW_PLATFORM_WINDOWS TRUE) elseif(APPLE AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(arm64|ARM64)$") # The first native macOS target is Apple Silicon. Intel and universal # binaries remain future compatibility work; do not silently claim them. set(MKW_PLATFORM_MACOS TRUE) elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux" AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64|aarch64|arm64|ARM64)$") set(MKW_PLATFORM_LINUX TRUE) elseif(CMAKE_SYSTEM_NAME STREQUAL "Android" AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(aarch64|arm64|ARM64)$") # Android arm64 through the NDK toolchain file (Meta Quest standalone). # Bionic is Linux underneath, so the libco fibers, the mmap guest memory # and the POSIX networking all follow the Linux branch; only paths, the # SDL entry point and the OpenXR/Vulkan binding are Android-specific. set(MKW_PLATFORM_ANDROID TRUE) else() message(FATAL_ERROR "WiiCompiled supports 64-bit LLVM-MinGW Clang on Windows, native Linux x86_64/aarch64, Apple Clang on macOS arm64, or the Android NDK on arm64-v8a") endif() if(NOT CMAKE_BUILD_TYPE STREQUAL "Release") message(FATAL_ERROR "WiiCompiled only supports Release builds") endif() option(MKW_BUILD_PRODUCTS "Build translated WiiCompiled product targets" ON) # Preprocessor definitions that belong to this project's own code (the runtime, # the translated shards and the product glue) and to nothing else. They are # applied directory-scoped, immediately after the aurora add_subdirectory() call, # so every target created afterwards (mkw_runtime_common, the translated shard # libraries and the products in cmake/PublicProducts.cmake) inherits them while # aurora-main and its third-party tree stay unaffected. set(MKW_PROJECT_COMPILE_DEFINITIONS NOMINMAX) set(CMAKE_CXX_STANDARD 17) # Declared before the vendored libraries so the third-party block below can # branch on it and so cmake/NativePrebuilt.cmake is included after the names it # must provide are known. set(MKW_NATIVE_PREBUILT_DIR "" CACHE PATH "Precompiled aurora/third-party package to link instead of building aurora-main") # Maintainer-only counterpart: describe the configured aurora build so the # package can be harvested from it. set(MKW_NATIVE_PREBUILT_EXPORT_DIR "" CACHE PATH "Maintainer-only: write a description of the configured aurora build here") # The two Crypto++ configuration macros are load-bearing for ABI: they shape the # structs and inline code the headers generate, so a first-party TU including # must see exactly what the archive was compiled with. Both the # from-source target below and the prebuilt import in cmake/NativePrebuilt.cmake # consume this one definition. set(MKW_CRYPTOPP_INTERFACE_DEFINITIONS CRYPTOPP_DISABLE_ASM CRYPTOPP_NO_GLOBAL_BYTE) # Riivolution XML is parsed with pugixml, matching the parser used by Dolphin. # The four upstream files from v1.15 (ee86beb30e4973f5feffe3ce63bfa4fbadf72f38) # are vendored so builds remain usable with FETCHCONTENT_FULLY_DISCONNECTED. add_library(mkw_pugixml STATIC third_party/pugixml/pugixml.cpp) add_library(mkw::pugixml ALIAS mkw_pugixml) target_include_directories(mkw_pugixml PUBLIC third_party/pugixml) target_compile_features(mkw_pugixml PUBLIC cxx_std_17) set_target_properties(mkw_pugixml PROPERTIES UNITY_BUILD OFF) # Linux guest-fiber scheduling (runtime/src/host_context.cpp) needs a symmetric # stackful-coroutine primitive to stand in for Win32 Fibers. libco's co_switch() transfers # directly to any other created coroutine, matching SwitchToFiber's semantics exactly (unlike # asymmetric resume/yield coroutine libraries, which would need every call site restructured). # Vendored from upstream (higan-emu/libco @ e18e09d, 2019-10-16, ISC license; valgrind.h is # separately BSD-style licensed, see third_party/libco/LICENSE). Windows keeps native Fibers # and macOS uses the project's x18-safe AArch64 assembly backend, so this target is Linux-only. if(MKW_PLATFORM_LINUX OR MKW_PLATFORM_ANDROID) add_library(mkw_libco STATIC third_party/libco/libco.c) add_library(mkw::libco ALIAS mkw_libco) target_include_directories(mkw_libco PUBLIC third_party/libco) set_target_properties(mkw_libco PROPERTIES UNITY_BUILD OFF) endif() # Runtime configuration is real TOML, parsed by toml11 rather than a project- # specific line parser. Keep it header-only and vendored so disconnected release # builds have exactly the same parser as developer builds. add_library(mkw_toml11 INTERFACE) add_library(mkw::toml11 ALIAS mkw_toml11) target_include_directories(mkw_toml11 SYSTEM INTERFACE third_party/toml11) target_compile_features(mkw_toml11 INTERFACE cxx_std_17) # Wii ES signatures use the standard binary-field sect233r1 curve. Crypto++ # supplies that curve, SHA-1, ECDSA and an OS-seeded CSPRNG. The complete 8.9.0 # source distribution is vendored. Assembly and algorithm-specific SIMD units # are disabled to keep the library portable and independent of the runtime's # x86-64-v3 policy; the static linker retains only the algorithms we reference. # # Crypto++ is by far the most expensive vendored library to compile (~150 # translation units), and under the shipped fixed toolchain it is bit-for-bit # identical for every user, so the prebuilt package harvests its archive and # this block is skipped entirely in that mode (see cmake/NativePrebuilt.cmake). if(NOT MKW_NATIVE_PREBUILT_DIR) file(GLOB MKW_CRYPTOPP_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_LIST_DIR}/third_party/cryptopp/*.cpp") list(FILTER MKW_CRYPTOPP_SOURCES EXCLUDE REGEX "/(adhoc|bench[123]|datatest|dlltest|fipsalgt|fipstest|pch|regtest[1234]|simple|test|validat[0-9]+)\\.cpp$") list(FILTER MKW_CRYPTOPP_SOURCES EXCLUDE REGEX "(_avx|_ppc|_simd|_sse)\\.cpp$") if(MKW_PLATFORM_ANDROID) # cpu.cpp reads the ARM feature bits through the NDK's cpu-features # library, which the NDK ships as source rather than a prebuilt (see the # comment above its #include "cpu-features.h"). Compiling it here is the # arrangement upstream's own setenv-android.sh sets up. set(MKW_ANDROID_CPU_FEATURES_DIR "${CMAKE_ANDROID_NDK}/sources/android/cpufeatures") if(NOT EXISTS "${MKW_ANDROID_CPU_FEATURES_DIR}/cpu-features.c") message(FATAL_ERROR "Crypto++ needs the NDK cpu-features source: ${MKW_ANDROID_CPU_FEATURES_DIR}") endif() list(APPEND MKW_CRYPTOPP_SOURCES "${MKW_ANDROID_CPU_FEATURES_DIR}/cpu-features.c") endif() add_library(mkw_cryptopp STATIC ${MKW_CRYPTOPP_SOURCES}) add_library(mkw::cryptopp ALIAS mkw_cryptopp) target_include_directories(mkw_cryptopp SYSTEM PUBLIC third_party) if(MKW_PLATFORM_ANDROID) target_include_directories(mkw_cryptopp SYSTEM PRIVATE "${MKW_ANDROID_CPU_FEATURES_DIR}") endif() target_compile_features(mkw_cryptopp PUBLIC cxx_std_17) target_compile_definitions(mkw_cryptopp PUBLIC ${MKW_CRYPTOPP_INTERFACE_DEFINITIONS}) target_compile_options(mkw_cryptopp PRIVATE -w) set_target_properties(mkw_cryptopp PROPERTIES UNITY_BUILD OFF) endif() set(MKW_TRANSLATED_COMPILE_JOBS 0 CACHE STRING "Cap on concurrently compiling translated shard TUs via a Ninja job pool (0 = uncapped). \ Scheduling only - never affects output bytes, so it is deliberately outside the canonical flag fingerprint.") set(MKW_CPPWINRT_INCLUDE_DIR "" CACHE PATH "Optional self-contained C++/WinRT include directory") # The functional backend is currently Windows D3D12, so only Windows defaults # to carrying the loader. Linux keeps the capability-gated Vulkan scaffold # available to explicit developer builds without making a nonfunctional SDK # fetch part of every normal build. set(MKW_ENABLE_OPENXR_DEFAULT OFF) if(MKW_PLATFORM_WINDOWS OR MKW_PLATFORM_ANDROID) set(MKW_ENABLE_OPENXR_DEFAULT ON) endif() option(MKW_ENABLE_OPENXR "Build OpenXR VR support" ${MKW_ENABLE_OPENXR_DEFAULT}) unset(MKW_ENABLE_OPENXR_DEFAULT) set(MKW_OPENXR_SDK_DIR "" CACHE PATH "Optional OpenXR-SDK source tree; when empty, use a package or fetch the pinned SDK") # Precompiled aurora + third-party package (see launcher/Prepare-NativePrebuilt.ps1). # Empty - the default - keeps the from-source behaviour every developer build # uses. When set, aurora-main, its extern/ tree and the vendored Crypto++ are # not compiled at all; imported targets with the same names are wired up from # the package instead, so this project's own code compiles and links exactly # as before. set(MKW_AURORA_DIR "${CMAKE_CURRENT_LIST_DIR}/../aurora-main") # The translator's explicit float casts are PPC single-precision rounding points. # Fast-math may erase them and change guest-visible integer conversions. set(MKW_TRANSLATED_PPC_FP_OPTIONS -fno-fast-math -ffp-contract=off) # ---------------------------------------------------------------------- # Third-party: aurora-main (provides SDL3 + GPU backends) # ---------------------------------------------------------------------- if(MKW_NATIVE_PREBUILT_DIR) # Precompiled aurora + third-party archives. The source trees are still # present (the runtime includes aurora headers directly), they are simply # not compiled here. include("${CMAKE_CURRENT_LIST_DIR}/cmake/NativePrebuilt.cmake") else() if(NOT EXISTS ${MKW_AURORA_DIR}/CMakeLists.txt) message(FATAL_ERROR "Requested aurora-main but ${MKW_AURORA_DIR} is missing") endif() if(MKW_PLATFORM_ANDROID) # encounter/dawn-build publishes the same release for android-aarch64; # the provider pins its digest and maps the asset name. SDL3 is built # from source as a shared library because SDLActivity loads libSDL3.so # before libmain.so; a Gradle build may instead pass # -DAURORA_SDL3_PROVIDER=system to use the prefab from the SDL3 AAR. set(AURORA_DAWN_PROVIDER package CACHE STRING "" FORCE) set(AURORA_SDL3_LINKAGE shared CACHE STRING "" FORCE) if(NOT AURORA_SDL3_PROVIDER OR AURORA_SDL3_PROVIDER STREQUAL "auto") set(AURORA_SDL3_PROVIDER vendor CACHE STRING "" FORCE) endif() endif() set(DAWN_ENABLE_D3D11 OFF CACHE BOOL "" FORCE) if(MKW_PLATFORM_WINDOWS) set(DAWN_ENABLE_D3D12 ON CACHE BOOL "" FORCE) set(DAWN_ENABLE_VULKAN ON CACHE BOOL "" FORCE) set(DAWN_ENABLE_METAL OFF CACHE BOOL "" FORCE) set(TINT_BUILD_HLSL_WRITER ON CACHE BOOL "" FORCE) elseif(MKW_PLATFORM_MACOS) set(DAWN_ENABLE_D3D12 OFF CACHE BOOL "" FORCE) set(DAWN_ENABLE_VULKAN OFF CACHE BOOL "" FORCE) set(DAWN_ENABLE_METAL ON CACHE BOOL "" FORCE) set(TINT_BUILD_HLSL_WRITER OFF CACHE BOOL "" FORCE) else() set(DAWN_ENABLE_D3D12 OFF CACHE BOOL "" FORCE) set(DAWN_ENABLE_VULKAN ON CACHE BOOL "" FORCE) set(DAWN_ENABLE_METAL OFF CACHE BOOL "" FORCE) set(TINT_BUILD_HLSL_WRITER OFF CACHE BOOL "" FORCE) endif() set(DAWN_BUILD_SAMPLES OFF CACHE BOOL "" FORCE) set(DAWN_BUILD_TESTS OFF CACHE BOOL "" FORCE) # Provide a tiny stub for DXProgrammableCapture when the SDK/PIX headers are # missing (common on MinGW). Dawn only includes the header; no symbols are # referenced when PIX isn't present. if(MKW_PLATFORM_WINDOWS) set(MKW_DX_STUB_DIR "${CMAKE_BINARY_DIR}/aurora_dx_stubs") if(NOT EXISTS "${MKW_DX_STUB_DIR}/DXProgrammableCapture.h") file(MAKE_DIRECTORY ${MKW_DX_STUB_DIR}) file(WRITE "${MKW_DX_STUB_DIR}/DXProgrammableCapture.h" "#pragma once\n// Stubbed PIX capture header for Dawn; no functionality when PIX isn't present.\n") endif() endif() # Deliberately NOT injected project-wide. Only a from-source Dawn build ever # includes DXProgrammableCapture.h, and this tree consumes Dawn as a prebuilt # package (AURORA_DAWN_PROVIDER=package), so the old # include_directories()/add_compile_options(-I...) pair only added a dead # -I to every one of the ~500 third-party and runtime compile lines. The # aurora_* targets that do want it get it from the # target_include_directories() call further down; a from-source Dawn build # should add it to the Dawn targets the same way. # Keep SDL3 lean when aurora is enabled. if(MKW_PLATFORM_ANDROID) set(SDL_SHARED ON CACHE BOOL "" FORCE) set(SDL_STATIC OFF CACHE BOOL "" FORCE) else() set(SDL_SHARED OFF CACHE BOOL "" FORCE) set(SDL_STATIC ON CACHE BOOL "" FORCE) endif() set(SDL_TEST OFF CACHE BOOL "" FORCE) # MinGW/WSL can choke on SDL precompiled headers; disable PCH for aurora/SDL. set(CMAKE_DISABLE_PRECOMPILE_HEADERS ON) # Isolate aurora build products to a subdirectory under the main build dir. add_subdirectory(${MKW_AURORA_DIR} ${CMAKE_BINARY_DIR}/aurora-build EXCLUDE_FROM_ALL) set(CMAKE_DISABLE_PRECOMPILE_HEADERS OFF) # Keep upstream Aurora split: several sources intentionally use file-local # names that collide under this repo's aggressive unity build settings. set(AURORA_TARGETS aurora_core aurora_gx aurora_pad aurora_si aurora_mtx aurora_vi) foreach(t ${AURORA_TARGETS}) if(TARGET ${t}) set_target_properties(${t} PROPERTIES UNITY_BUILD OFF) target_compile_options(${t} PRIVATE -O3 -ffast-math -w -pipe) if(MKW_PLATFORM_WINDOWS) target_include_directories(${t} PRIVATE ${MKW_DX_STUB_DIR}) endif() # Aurora's own sources include Windows headers and call std::min/max; # they relied on the old project-wide NOMINMAX that no longer leaks # into this subtree, so the define is applied per target here. target_compile_definitions(${t} PRIVATE NOMINMAX) endif() endforeach() # Frame interpolation filters guest NaN/Inf matrices out of a std::sort # comparator, which makes its std::isfinite guards load-bearing for memory # safety, not just match quality. -ffinite-math-only (part of -ffast-math # above) folds those guards to constants and poisons NaN float arguments # via nofpclass, so this one file opts back out of the finite-math # assumption; the file #errors if built without this. Source-scoped # COMPILE_OPTIONS append after the target options, so this overrides the # target's -ffast-math for exactly this TU. if(TARGET aurora_gx) set_source_files_properties("${MKW_AURORA_DIR}/lib/gx/frame_interpolation.cpp" TARGET_DIRECTORY aurora_gx PROPERTIES COMPILE_OPTIONS "-fno-finite-math-only") endif() if(MKW_NATIVE_PREBUILT_EXPORT_DIR) include("${CMAKE_CURRENT_LIST_DIR}/cmake/NativePrebuiltExport.cmake") endif() endif() # Everything from here down is this project's own code, so this is where the # project definitions enter the directory scope. A directory-scoped definition # seeds the COMPILE_DEFINITIONS of targets as they are created, which means: # * aurora-main and its third-party tree were added above -> unaffected; # * mkw_runtime_common, the translated shard libraries and the products in # cmake/PublicProducts.cmake are all created below (that file is include()d, # not add_subdirectory()d, so it shares this directory scope) -> they pick # the definitions up exactly as before. if(MKW_PROJECT_COMPILE_DEFINITIONS) add_compile_definitions(${MKW_PROJECT_COMPILE_DEFINITIONS}) endif() if(MKW_PLATFORM_WINDOWS AND MKW_ENABLE_OPENXR) include(FetchContent) FetchContent_Declare(vulkan_headers URL "https://github.com/KhronosGroup/Vulkan-Headers/archive/015e25c3c91b70eb1a754d36fb14c4ba6ad9b0b9.tar.gz" DOWNLOAD_EXTRACT_TIMESTAMP TRUE) FetchContent_MakeAvailable(vulkan_headers) include_directories("${vulkan_headers_SOURCE_DIR}/include") endif() set(MKW_OPENXR_TARGET "") if(MKW_ENABLE_OPENXR) if(NOT MKW_PLATFORM_WINDOWS AND NOT MKW_PLATFORM_LINUX AND NOT MKW_PLATFORM_ANDROID) message(WARNING "OpenXR is not wired for this platform; disabling MKW_ENABLE_OPENXR") set(MKW_ENABLE_OPENXR OFF) else() # An installer-supplied SDK must win over any developer machine package. if(NOT MKW_OPENXR_SDK_DIR AND NOT FETCHCONTENT_SOURCE_DIR_OPENXR) find_package(OpenXR CONFIG QUIET) endif() if(NOT TARGET OpenXR::openxr_loader AND NOT TARGET openxr_loader) include(FetchContent) set(BUILD_API_LAYERS OFF CACHE BOOL "" FORCE) set(BUILD_TESTS OFF CACHE BOOL "" FORCE) set(BUILD_CONFORMANCE_TESTS OFF CACHE BOOL "" FORCE) set(BUILD_SDK_TESTS OFF CACHE BOOL "" FORCE) set(DYNAMIC_LOADER OFF CACHE BOOL "" FORCE) if(MKW_OPENXR_SDK_DIR) if(NOT EXISTS "${MKW_OPENXR_SDK_DIR}/CMakeLists.txt") message(FATAL_ERROR "MKW_OPENXR_SDK_DIR does not contain OpenXR-SDK: ${MKW_OPENXR_SDK_DIR}") endif() add_subdirectory("${MKW_OPENXR_SDK_DIR}" "${CMAKE_BINARY_DIR}/openxr-sdk" EXCLUDE_FROM_ALL) else() # Keep the FetchContent name aligned with the installer's # BuildWorkspace/Dependencies/openxr directory. The bundled # build passes FETCHCONTENT_SOURCE_DIR_OPENXR and runs fully # disconnected, while developer builds may fetch this pin. FetchContent_Declare(openxr URL https://github.com/KhronosGroup/OpenXR-SDK/archive/refs/tags/release-1.1.61.tar.gz URL_HASH SHA256=d5e2773d282642e6e250bd10266f316fc3ff3b8602c83db009a1f434205998e6 DOWNLOAD_EXTRACT_TIMESTAMP TRUE EXCLUDE_FROM_ALL) FetchContent_MakeAvailable(openxr) endif() endif() if(TARGET OpenXR::openxr_loader) set(MKW_OPENXR_TARGET OpenXR::openxr_loader) elseif(TARGET openxr_loader) set(MKW_OPENXR_TARGET openxr_loader) else() message(FATAL_ERROR "OpenXR was enabled but no loader target was provided") endif() add_compile_definitions(MKW_ENABLE_OPENXR=1) endif() endif() # Runtime sources. CONFIGURE_DEPENDS costs one glob re-check per build (measured # at ~55 ms across the 100+ globs this build already re-verifies for SDL), and it # buys correctness: without it, a newly added src/*.cpp that is not referenced by # a registration file is silently never compiled and never errors. The stale-glob # failure mode is worth far more than the milliseconds. file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS "src/*.cpp") set_source_files_properties(src/vr/openxr_vulkan_win32.cpp PROPERTIES SKIP_UNITY_BUILD_INCLUSION ON) if(MKW_PLATFORM_MACOS) list(REMOVE_ITEM SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/guest_flat_memory.cpp") # HostContext's Apple Silicon backend is implemented in a small assembly # companion. It must be part of the product runtime as well as the # standalone context test; otherwise the final executable is missing # mkw_co_init/mkw_co_switch at link time. enable_language(ASM) list(APPEND SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S") else() list(REMOVE_ITEM SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/guest_flat_memory_macos.cpp") endif() set(MKW_PLATFORM_SOURCE "${CMAKE_CURRENT_LIST_DIR}/src/platform/host_platform.cpp") set(MKW_BASE_PRODUCT_SOURCE "${CMAKE_CURRENT_LIST_DIR}/src/product/base_product.cpp") set(MKW_RETRO_REWIND_PRODUCT_SOURCE "${CMAKE_CURRENT_LIST_DIR}/src/product/retro_rewind_product.cpp") # The host ISA guard is the one translation unit that must not receive the # x86-64-v3 flags, so it gets its own object library instead of riding along in # mkw_runtime_common. See cmake/PublicProducts.cmake and the file's own header. set(MKW_CPU_BASELINE_SOURCE "${CMAKE_CURRENT_LIST_DIR}/src/host_cpu_baseline.cpp") list(REMOVE_ITEM SOURCES ${MKW_BASE_PRODUCT_SOURCE} ${MKW_RETRO_REWIND_PRODUCT_SOURCE} ${MKW_CPU_BASELINE_SOURCE} ${MKW_PLATFORM_SOURCE}) # This deliberately small library contains host services that are safe to # validate before guest memory and fiber work makes a full runtime build viable. add_library(mkw_platform STATIC "${MKW_PLATFORM_SOURCE}") target_include_directories(mkw_platform PUBLIC "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_platform PUBLIC cxx_std_17) set_target_properties(mkw_platform PROPERTIES UNITY_BUILD OFF) # Keep these independent from Aurora's BUILD_TESTING option: they validate the # project's host-platform contracts, not Aurora's third-party test suite. # A cross-compiled Android tree cannot run them, so it does not build them. if(MKW_PLATFORM_ANDROID) set(MKW_BUILD_TESTS_DEFAULT OFF) else() set(MKW_BUILD_TESTS_DEFAULT ON) endif() option(MKW_BUILD_TESTS "Build the runtime host-contract test executables" ${MKW_BUILD_TESTS_DEFAULT}) unset(MKW_BUILD_TESTS_DEFAULT) if(MKW_BUILD_TESTS) enable_testing() add_executable(mkw_frame_interpolation_pacing_tests tests/frame_interpolation_pacing_tests.cpp) target_include_directories(mkw_frame_interpolation_pacing_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_link_libraries(mkw_frame_interpolation_pacing_tests PRIVATE mkw::toml11) target_compile_features(mkw_frame_interpolation_pacing_tests PRIVATE cxx_std_20) add_test(NAME mkw_frame_interpolation_pacing_tests COMMAND mkw_frame_interpolation_pacing_tests) add_executable(mkw_platform_paths_tests "${CMAKE_CURRENT_LIST_DIR}/tests/platform_paths_tests.cpp") target_link_libraries(mkw_platform_paths_tests PRIVATE mkw_platform) target_compile_features(mkw_platform_paths_tests PRIVATE cxx_std_17) add_test(NAME mkw_platform_paths_tests COMMAND mkw_platform_paths_tests) # The first-person VR camera's transform is deliberately header-only and free of # guest access so it can be checked here, without a headset or a running game. add_executable(mkw_vr_first_person_tests "${CMAKE_CURRENT_LIST_DIR}/tests/vr_first_person_tests.cpp") target_include_directories(mkw_vr_first_person_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_vr_first_person_tests PRIVATE cxx_std_17) add_test(NAME mkw_vr_first_person_tests COMMAND mkw_vr_first_person_tests) # The first-person cockpit (seated eye, wheel and handlebar geometry, level seat, # native wheel vertices) and hand steering (grab, turn, hand-off to the game), # ported from heurazy's mario-kart-wii-VR-port. All header-only. foreach(test_name mkw_steering_wheel_tests mkw_vr_cockpit_tests mkw_vr_hand_steering_tests mkw_vr_camera_toggle_tests) string(REGEX REPLACE "^mkw_" "" test_source "${test_name}") add_executable(${test_name} "${CMAKE_CURRENT_LIST_DIR}/tests/${test_source}.cpp") target_include_directories(${test_name} PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(${test_name} PRIVATE cxx_std_17) add_test(NAME ${test_name} COMMAND ${test_name}) endforeach() # The USB wheel's calibration and GameCube pad mapping (physical_wheel.h), # ported from heurazy's mario-kart-wii-VR-port. Header-only; needs dolphin/pad.h. add_executable(mkw_physical_wheel_tests "${CMAKE_CURRENT_LIST_DIR}/tests/physical_wheel_tests.cpp") target_include_directories(mkw_physical_wheel_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include" "${CMAKE_CURRENT_LIST_DIR}/../aurora-main/include") target_compile_definitions(mkw_physical_wheel_tests PRIVATE TARGET_PC) target_compile_features(mkw_physical_wheel_tests PRIVATE cxx_std_17) add_test(NAME mkw_physical_wheel_tests COMMAND mkw_physical_wheel_tests) # The VR controllers' Wii Remote presentation (accelerometer frame, pointer # raycast, debounce, button profile) is header-only for the same reason. add_executable(mkw_vr_wii_remote_tests "${CMAKE_CURRENT_LIST_DIR}/tests/vr_wii_remote_tests.cpp") target_include_directories(mkw_vr_wii_remote_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_vr_wii_remote_tests PRIVATE cxx_std_17) add_test(NAME mkw_vr_wii_remote_tests COMMAND mkw_vr_wii_remote_tests) # The in-headset settings panel's controller chord, release latch, selection, # scrolling and canvas mapping, plus the thread bridge they publish through. add_executable(mkw_vr_settings_panel_tests tests/vr_settings_panel_tests.cpp src/vr/openxr_settings_panel.cpp) target_include_directories(mkw_vr_settings_panel_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_vr_settings_panel_tests PRIVATE cxx_std_17) set_target_properties(mkw_vr_settings_panel_tests PROPERTIES UNITY_BUILD OFF) add_test(NAME mkw_vr_settings_panel_tests COMMAND mkw_vr_settings_panel_tests) # Resolve the real local-kart pointer walk against synthetic offline/online rosters. add_executable(mkw_vr_player_tests "${CMAKE_CURRENT_LIST_DIR}/tests/vr_player_tests.cpp") target_include_directories(mkw_vr_player_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_vr_player_tests PRIVATE cxx_std_17) add_test(NAME mkw_vr_player_tests COMMAND mkw_vr_player_tests) add_executable(mkw_vr_policy_tests tests/vr_policy_tests.cpp src/vr/mkw_vr_policy.cpp) target_include_directories(mkw_vr_policy_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_vr_policy_tests PRIVATE cxx_std_17) if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU") target_compile_options(mkw_vr_policy_tests PRIVATE -ffast-math) endif() add_test(NAME mkw_vr_policy_tests COMMAND mkw_vr_policy_tests) # F10 > Diagnostics: the OpenXR frame-diagnostics collector is free of OpenXR # and guest state, so its window accounting runs on a synthetic clock here. add_executable(mkw_openxr_diagnostics_tests tests/openxr_diagnostics_tests.cpp src/vr/openxr_diagnostics.cpp) target_include_directories(mkw_openxr_diagnostics_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_link_libraries(mkw_openxr_diagnostics_tests PRIVATE mkw::toml11) target_compile_features(mkw_openxr_diagnostics_tests PRIVATE cxx_std_20) set_target_properties(mkw_openxr_diagnostics_tests PROPERTIES UNITY_BUILD OFF) add_test(NAME mkw_openxr_diagnostics_tests COMMAND mkw_openxr_diagnostics_tests) # F10 > Diagnostics > Export Logs, against temporary folders. add_executable(mkw_log_export_tests tests/log_export_tests.cpp src/log_export.cpp) target_include_directories(mkw_log_export_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_log_export_tests PRIVATE cxx_std_20) set_target_properties(mkw_log_export_tests PROPERTIES UNITY_BUILD OFF) add_test(NAME mkw_log_export_tests COMMAND mkw_log_export_tests) if(MKW_ENABLE_OPENXR AND MKW_PLATFORM_WINDOWS) add_executable(mkw_openxr_replay_tests tests/openxr_d3d12_replay_tests.cpp src/vr/openxr_d3d12.cpp src/vr/openxr_diagnostics.cpp) target_include_directories(mkw_openxr_replay_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include" "${CMAKE_CURRENT_LIST_DIR}/../aurora-main/include" "$") target_compile_definitions(mkw_openxr_replay_tests PRIVATE MKW_ENABLE_OPENXR=1) target_compile_features(mkw_openxr_replay_tests PRIVATE cxx_std_17) set_target_properties(mkw_openxr_replay_tests PROPERTIES UNITY_BUILD OFF) add_test(NAME mkw_openxr_replay_tests COMMAND mkw_openxr_replay_tests) add_executable(mkw_openxr_vulkan_replay_tests tests/openxr_d3d12_replay_tests.cpp src/vr/openxr_vulkan_win32.cpp src/vr/openxr_diagnostics.cpp) target_include_directories(mkw_openxr_vulkan_replay_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include" "${CMAKE_CURRENT_LIST_DIR}/../aurora-main/include" "$") target_compile_definitions(mkw_openxr_vulkan_replay_tests PRIVATE MKW_ENABLE_OPENXR=1 TEST_WINDOWS_VULKAN=1) target_compile_features(mkw_openxr_vulkan_replay_tests PRIVATE cxx_std_17) set_target_properties(mkw_openxr_vulkan_replay_tests PROPERTIES UNITY_BUILD OFF) add_test(NAME mkw_openxr_vulkan_replay_tests COMMAND mkw_openxr_vulkan_replay_tests) endif() add_executable(mkw_nand_save_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_save_tests.cpp") target_include_directories(mkw_nand_save_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_nand_save_tests PRIVATE cxx_std_17) add_test(NAME mkw_nand_save_tests COMMAND mkw_nand_save_tests) add_executable(mkw_nand_settings_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_settings_tests.cpp") find_package(Threads REQUIRED) target_link_libraries(mkw_nand_settings_tests PRIVATE Threads::Threads) target_include_directories(mkw_nand_settings_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_nand_settings_tests PRIVATE cxx_std_17) add_test(NAME mkw_nand_settings_tests COMMAND mkw_nand_settings_tests) add_executable(mkw_sc_serial_tests "${CMAKE_CURRENT_LIST_DIR}/tests/sc_serial_tests.cpp") target_include_directories(mkw_sc_serial_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_sc_serial_tests PRIVATE cxx_std_17) add_test(NAME mkw_sc_serial_tests COMMAND mkw_sc_serial_tests) # The input expression engine is self-contained, so it can be exercised without # linking the runtime or SDL. add_executable(mkw_input_expr_tests "${CMAKE_CURRENT_LIST_DIR}/tests/test_expr.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/input_expr.cpp") target_include_directories(mkw_input_expr_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_input_expr_tests PRIVATE cxx_std_17) add_test(NAME mkw_input_expr_tests COMMAND mkw_input_expr_tests) # HostContext deliberately keeps the platform-specific context primitive out # of fiber_manager.cpp. Exercise the Linux libco handoff directly so future # refactors cannot silently remove its headers, implementation, or link edge. if(MKW_PLATFORM_LINUX) add_executable(mkw_linux_host_context_tests "${CMAKE_CURRENT_LIST_DIR}/tests/host_context_tests.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/host_context.cpp") target_include_directories(mkw_linux_host_context_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include" "${CMAKE_CURRENT_LIST_DIR}/third_party/libco") target_compile_features(mkw_linux_host_context_tests PRIVATE cxx_std_17) target_link_libraries(mkw_linux_host_context_tests PRIVATE mkw::libco) add_test(NAME mkw_linux_host_context_tests COMMAND mkw_linux_host_context_tests) endif() if(MKW_PLATFORM_MACOS) # Exercise the Apple Silicon context ABI and the public host-memory # contracts separately from translated products. enable_language(ASM) add_executable(mkw_macos_context_abi_tests "${CMAKE_CURRENT_LIST_DIR}/tests/macos_context_abi_tests.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S") target_compile_features(mkw_macos_context_abi_tests PRIVATE cxx_std_17) add_test(NAME mkw_macos_context_abi_tests COMMAND mkw_macos_context_abi_tests) add_executable(mkw_macos_host_context_tests "${CMAKE_CURRENT_LIST_DIR}/tests/host_context_tests.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/host_context.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S") target_include_directories(mkw_macos_host_context_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_macos_host_context_tests PRIVATE cxx_std_17) add_test(NAME mkw_macos_host_context_tests COMMAND mkw_macos_host_context_tests) add_executable(mkw_macos_guest_flat_memory_tests "${CMAKE_CURRENT_LIST_DIR}/tests/macos_guest_flat_memory_tests.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/guest_flat_memory_macos.cpp") target_include_directories(mkw_macos_guest_flat_memory_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include") target_compile_features(mkw_macos_guest_flat_memory_tests PRIVATE cxx_std_17) add_test(NAME mkw_macos_guest_flat_memory_tests COMMAND mkw_macos_guest_flat_memory_tests) endif() endif() # MKW_BUILD_TESTS # The translator emits the complete, content-addressed source graph. Consuming # this one manifest keeps configure independent of the 28k generated function # files and of optional Retro Rewind artifacts such as code.map. if(MKW_BUILD_PRODUCTS) set(MKW_TRANSLATED_SHARD_MANIFEST "${CMAKE_CURRENT_LIST_DIR}/../generated/build_shards/shards.cmake" CACHE FILEPATH "Translator-owned aggregate shard manifest") # The prebuilt export only needs the aurora/third-party closure configured above, so a # packaging machine without a translation stops here instead of failing. if(MKW_NATIVE_PREBUILT_EXPORT_DIR AND NOT EXISTS "${MKW_TRANSLATED_SHARD_MANIFEST}") message(STATUS "No translator shard manifest; configuring the native prebuilt export only") return() endif() if(NOT EXISTS "${MKW_TRANSLATED_SHARD_MANIFEST}") message(FATAL_ERROR "Missing translator-owned shard manifest: ${MKW_TRANSLATED_SHARD_MANIFEST}. " "Run Translator.Cli emit-build-shards first; see translator/README.md.") endif() include("${MKW_TRANSLATED_SHARD_MANIFEST}") set(MKW_HAVE_RETRO_REWIND ${MKW_HAVE_RETRO_REWIND_SHARDS}) message(STATUS "Translator graph: ${MKW_SHARED_BASE_FUNCTION_COUNT}/${MKW_BASE_FUNCTION_COUNT} base functions shared; " "${MKW_PROFILE_SENSITIVE_CALLER_COUNT} profile-sensitive callers; " "${MKW_RETRO_REWIND_FUNCTION_COUNT} Retro Rewind functions") set(MKW_RUNTIME_SOURCE_DIR "${CMAKE_CURRENT_LIST_DIR}") include("${CMAKE_CURRENT_LIST_DIR}/cmake/PublicProducts.cmake") else() if(MKW_PLATFORM_MACOS) # Compile-only audit of native runtime sources. It deliberately avoids # translated products until their host dependencies are portable. # These sources depend on generated/RuntimeConfig.h, which is emitted for # a particular game by the translator and is intentionally unavailable # in this platform-only configuration. set(MKW_MACOS_NATIVE_AUDIT_SOURCES ${SOURCES}) list(REMOVE_ITEM MKW_MACOS_NATIVE_AUDIT_SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/abi_bridge.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/hle/os/os_alarm.cpp") add_library(mkw_macos_native_compile OBJECT ${MKW_MACOS_NATIVE_AUDIT_SOURCES}) target_include_directories(mkw_macos_native_compile PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include" "${CMAKE_CURRENT_LIST_DIR}/src" "${CMAKE_CURRENT_LIST_DIR}/.." "${CMAKE_CURRENT_LIST_DIR}/../aurora-main/include") target_compile_features(mkw_macos_native_compile PRIVATE cxx_std_20) target_compile_definitions(mkw_macos_native_compile PRIVATE SDL_MAIN_HANDLED TARGET_PC) target_link_libraries(mkw_macos_native_compile PRIVATE aurora::gx aurora::pad aurora::si aurora::vi aurora::mtx mkw::pugixml mkw::toml11 mkw::cryptopp) set_target_properties(mkw_macos_native_compile PROPERTIES UNITY_BUILD OFF) endif() if(MKW_PLATFORM_ANDROID) # Compile-only audit of the native runtime for arm64 Android, including # the OpenXR Vulkan backend and the Android platform glue, without a # translated game. Same exclusions as the macOS audit: those two files # include the translator-emitted RuntimeConfig.h. set(MKW_ANDROID_NATIVE_AUDIT_SOURCES ${SOURCES}) list(REMOVE_ITEM MKW_ANDROID_NATIVE_AUDIT_SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/abi_bridge.cpp" "${CMAKE_CURRENT_LIST_DIR}/src/hle/os/os_alarm.cpp") add_library(mkw_android_native_compile OBJECT ${MKW_ANDROID_NATIVE_AUDIT_SOURCES}) target_include_directories(mkw_android_native_compile PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include" "${CMAKE_CURRENT_LIST_DIR}/src" "${CMAKE_CURRENT_LIST_DIR}/.." "${CMAKE_CURRENT_LIST_DIR}/../aurora-main/include") target_compile_features(mkw_android_native_compile PRIVATE cxx_std_20) target_compile_definitions(mkw_android_native_compile PRIVATE TARGET_PC) target_link_libraries(mkw_android_native_compile PRIVATE aurora::gx aurora::pad aurora::si aurora::vi aurora::mtx mkw::pugixml mkw::toml11 mkw::cryptopp mkw::libco) if(MKW_ENABLE_OPENXR) target_link_libraries(mkw_android_native_compile PRIVATE ${MKW_OPENXR_TARGET}) endif() # Same precompiled header as the product objects: several sources rely on # it for abi_bridge.h / ppc_runtime.h rather than including them directly. target_precompile_headers(mkw_android_native_compile PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include/mkw_pch.h") set_target_properties(mkw_android_native_compile PROPERTIES UNITY_BUILD OFF) endif() add_custom_target(mkw_platform_paths_check DEPENDS mkw_platform) message(STATUS "Translated product targets disabled (MKW_BUILD_PRODUCTS=OFF)") endif()