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#pragma once
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#include <webgpu/webgpu_cpp.h>
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#include <string_view>
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static inline bool operator==(const wgpu::Extent3D& lhs, const wgpu::Extent3D& rhs) {
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return lhs.width == rhs.width && lhs.height == rhs.height && lhs.depthOrArrayLayers == rhs.depthOrArrayLayers;
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}
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static inline bool operator!=(const wgpu::Extent3D& lhs, const wgpu::Extent3D& rhs) { return !(lhs == rhs); }
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namespace wgpu {
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inline std::string_view format_as(wgpu::StringView str) { return str; }
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} // namespace wgpu
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