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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
synced 2026-10-06 03:00:14 +02:00
Quest Fixed Vulkan pipeline cache management and storage mechanisms
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@@ -254,6 +254,13 @@ bool aurora_wait_for_frame_worker_for(uint32_t timeoutMicros);
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// worker is fully done. Unlike aurora_wait_for_frame_worker(), this is safe in
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// the gap between aurora_end_frame() and aurora_begin_frame().
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void aurora_quiesce_frame_worker();
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// Persists the renderer's pipeline caches now (Dawn's Vulkan pipeline cache, then the queued
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// pipeline recipes). It holds the GPU device for the store, so a race would see it as a stall:
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// call it at a race exit, when the session loses focus, or before ending the process.
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void aurora_store_pipeline_caches();
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// Allows the pipeline compiler to store the caches itself, rate-limited, whenever a first-use
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// burst completes. Off by default; enable it while a stall is acceptable, such as in menus.
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void aurora_set_pipeline_cache_idle_store(bool allowed);
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// Absolute schedule for the next sealed frame, on steady_clock: baseNanos anchors the group and
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// intervalNanos is the period, so slot k of N+1 fires at base + k*interval/(N+1). Zeros clear it.
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void aurora_set_present_schedule(uint64_t baseNanos, uint64_t intervalNanos);
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@@ -24,6 +24,9 @@
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#include <magic_enum.hpp>
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#include "android_debug.hpp"
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#ifdef AURORA_ENABLE_GX
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#include "gfx/pipeline_cache.hpp"
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#endif
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#include "system_info.hpp"
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#include "tracy/Tracy.hpp"
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@@ -2509,6 +2512,18 @@ bool aurora_wait_for_frame_worker_for(uint32_t timeoutMicros) {
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return aurora::wait_for_frame_worker_for(std::chrono::microseconds(timeoutMicros));
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}
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void aurora_quiesce_frame_worker() { aurora::quiesce_frame_worker(); }
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void aurora_store_pipeline_caches() {
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#ifdef AURORA_ENABLE_GX
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aurora::gfx::store_pipeline_caches();
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#endif
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}
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void aurora_set_pipeline_cache_idle_store(bool allowed) {
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#ifdef AURORA_ENABLE_GX
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aurora::gfx::set_pipeline_cache_idle_store(allowed);
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#else
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(void)allowed;
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#endif
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}
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void aurora_set_present_schedule(uint64_t baseNanos, uint64_t intervalNanos) {
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aurora::g_presentScheduleBaseNanos.store(baseNanos, std::memory_order_release);
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aurora::g_presentScheduleIntervalNanos.store(intervalNanos, std::memory_order_release);
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@@ -93,6 +93,11 @@ static std::mutex g_pipelineCacheWriterMutex;
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static std::deque<PipelineCacheWrite> g_pipelineCacheWriteQueue;
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static absl::flat_hash_set<PipelineRef> g_pipelineCachePendingWrites;
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static bool g_pipelineCacheWriterStop = false;
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// Set while the writer thread is alive and while it is inside a write transaction, both under
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// g_pipelineCacheWriterMutex, so a flush can wait for the queue to reach the database.
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static bool g_pipelineCacheWriterRunning = false;
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static bool g_pipelineCacheWriterBusy = false;
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static std::condition_variable g_pipelineCacheWriterIdleCv;
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static int g_sdlVfsRegisterResult = SQLITE_ERROR;
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static SdlVfsSqliteFile* sdl_vfs_file(sqlite3_file* file) {
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@@ -909,10 +914,13 @@ static void pipeline_cache_writer() {
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g_pipelineCacheWriterCv.wait(lock,
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[] { return g_pipelineCacheWriterStop || !g_pipelineCacheWriteQueue.empty(); });
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if (g_pipelineCacheWriterStop && g_pipelineCacheWriteQueue.empty()) {
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g_pipelineCacheWriterRunning = false;
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g_pipelineCacheWriterIdleCv.notify_all();
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return;
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}
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batch.swap(g_pipelineCacheWriteQueue);
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g_pipelineCachePendingWrites.clear();
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g_pipelineCacheWriterBusy = true;
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}
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bool writeFailed = false;
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@@ -935,6 +943,15 @@ static void pipeline_cache_writer() {
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}
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}
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{
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std::lock_guard lock{g_pipelineCacheWriterMutex};
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g_pipelineCacheWriterBusy = false;
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if (writeFailed) {
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g_pipelineCacheWriterRunning = false;
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}
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g_pipelineCacheWriterIdleCv.notify_all();
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}
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if (writeFailed) {
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pipeline_cache_abort();
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return;
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@@ -948,21 +965,48 @@ static std::atomic_bool g_prewarmActive{false};
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static std::chrono::steady_clock::time_point g_prewarmStart{};
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static uint32_t g_prewarmCount = 0;
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// Storing the monolithic Vulkan pipeline cache holds the device lock for the whole
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// vkGetPipelineCacheData, compression and database write, a visible stall mid-race. Outside boot
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// prewarm it therefore runs only at moments the host declares safe: on request, through
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// store_pipeline_caches at a race exit and before the process ends, and, while the host allows
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// idle stores in menus, when a first-use burst drains, at most once per interval. Dawn skips the
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// store when no pipeline was created since the last one, but a creation served from the cache
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// still counts, so every store rewrites the whole blob; the interval keeps that rare.
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static std::mutex g_storeMutex;
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static std::atomic_bool g_idleStoreAllowed{false};
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static std::chrono::steady_clock::time_point g_lastStore{};
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constexpr auto kIdleStoreInterval = std::chrono::seconds(120);
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static void note_pipeline_queue_drained() {
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if (!g_prewarmActive.exchange(false, std::memory_order_acq_rel)) {
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if (g_prewarmActive.exchange(false, std::memory_order_acq_rel)) {
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{
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std::lock_guard lock{g_storeMutex};
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webgpu::serialize_pipeline_caches();
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g_lastStore = std::chrono::steady_clock::now();
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}
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const auto elapsed =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - g_prewarmStart);
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const auto stats = webgpu::blob_cache_stats();
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Log.info("Pipeline prewarm finished: {} pipelines in {:.1f} s (Dawn blob cache: {}/{} hits, {} stores, {:.1f} MiB "
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"loaded)",
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g_prewarmCount, elapsed.count() / 1000.0, stats.hits, stats.lookups, stats.stores,
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static_cast<double>(stats.hitBytes) / (1024.0 * 1024.0));
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return;
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}
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// Persist the monolithic Vulkan pipeline cache once after boot prewarm only; doing it on
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// every drained burst stalls the device lock mid-race. Later first-use compiles are
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// covered by the shutdown serialize.
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if (!g_idleStoreAllowed.load(std::memory_order_relaxed)) {
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return;
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}
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// A store in progress on another worker covers this burst too.
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std::unique_lock lock{g_storeMutex, std::try_to_lock};
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if (!lock.owns_lock()) {
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return;
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}
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const auto now = std::chrono::steady_clock::now();
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if (now - g_lastStore < kIdleStoreInterval) {
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return;
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}
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g_lastStore = now;
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webgpu::serialize_pipeline_caches();
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const auto elapsed =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - g_prewarmStart);
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const auto stats = webgpu::blob_cache_stats();
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Log.info("Pipeline prewarm finished: {} pipelines in {:.1f} s (Dawn blob cache: {}/{} hits, {} stores, {:.1f} MiB "
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"loaded)",
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g_prewarmCount, elapsed.count() / 1000.0, stats.hits, stats.lookups, stats.stores,
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static_cast<double>(stats.hitBytes) / (1024.0 * 1024.0));
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}
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static void compile_pending_pipeline(PendingPipeline pending) {
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@@ -1130,10 +1174,28 @@ static void start_pipeline_cache_writer() {
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return;
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}
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g_pipelineCacheWriterStop = false;
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{
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std::lock_guard lock{g_pipelineCacheWriterMutex};
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g_pipelineCacheWriterStop = false;
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g_pipelineCacheWriterRunning = true;
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g_pipelineCacheWriterBusy = false;
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}
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g_pipelineCacheWriterThread = std::thread(pipeline_cache_writer);
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}
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// Waits, bounded, until every queued recipe row has reached the database: the caller is about to
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// end the process, or wants the store it just made to be complete on disk.
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static void flush_pipeline_cache_writes() {
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std::unique_lock lock{g_pipelineCacheWriterMutex};
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if (!g_pipelineCacheWriterRunning) {
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return;
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}
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g_pipelineCacheWriterCv.notify_one();
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g_pipelineCacheWriterIdleCv.wait_for(lock, std::chrono::seconds(2), [] {
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return !g_pipelineCacheWriterRunning || (g_pipelineCacheWriteQueue.empty() && !g_pipelineCacheWriterBusy);
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});
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}
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static void stop_pipeline_cache_writer() {
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if (g_pipelineCacheWriterThread.joinable()) {
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{
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@@ -1146,10 +1208,32 @@ static void stop_pipeline_cache_writer() {
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g_pipelineCacheWriterStop = false;
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}
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g_pipelineCacheWriterRunning = false;
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g_pipelineCacheWriterBusy = false;
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g_pipelineCacheWriteQueue.clear();
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g_pipelineCachePendingWrites.clear();
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}
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void store_pipeline_caches() {
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const uint64_t storesBefore = webgpu::blob_cache_stats().stores;
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const auto start = std::chrono::steady_clock::now();
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{
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std::lock_guard lock{g_storeMutex};
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webgpu::serialize_pipeline_caches();
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g_lastStore = std::chrono::steady_clock::now();
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}
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flush_pipeline_cache_writes();
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const uint64_t stored = webgpu::blob_cache_stats().stores - storesBefore;
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if (stored != 0) {
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const auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - start);
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Log.info("Stored the pipeline caches in {} ms: {} new Dawn blob cache entries", elapsed.count(), stored);
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}
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}
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void set_pipeline_cache_idle_store(bool allowed) noexcept {
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g_idleStoreAllowed.store(allowed, std::memory_order_relaxed);
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}
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template <>
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PipelineRef find_pipeline(ShaderType type, const clear::PipelineConfig& config, NewPipelineCallback&& cb) {
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return find_pipeline_impl(type, config, std::move(cb), true, std::nullopt);
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@@ -1163,6 +1247,8 @@ PipelineRef find_pipeline(ShaderType type, const gx::PipelineConfig& config, New
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void initialize_pipeline_cache() {
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g_pipelineCacheBroken = false;
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g_pipelineCacheWriterStop = false;
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g_idleStoreAllowed.store(false, std::memory_order_relaxed);
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g_lastStore = {};
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g_pipelineFrameActive = false;
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g_pipelineThreadEnd = false;
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g_activeBackgroundPipelineWorkers = 0;
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@@ -23,6 +23,13 @@ void end_pipeline_frame();
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void set_skip_unready_pipelines(bool enabled) noexcept;
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bool skip_unready_pipelines() noexcept;
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uint32_t queued_pipeline_count() noexcept;
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// Persists the pipeline caches now: Dawn's Vulkan pipeline cache when a pipeline was compiled
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// since the last store, then every queued recipe row. Holds the device for the store, so call it
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// where a stall is invisible (a race exit, process exit).
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void store_pipeline_caches();
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// Lets a drained first-use burst store the caches itself, rate-limited. Off by default; a host
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// turns it on while a stall is acceptable (menus) and off again for a race.
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void set_pipeline_cache_idle_store(bool allowed) noexcept;
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template <typename Config>
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PipelineRef find_pipeline(ShaderType type, const Config& config, NewPipelineCallback&& cb);
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@@ -913,10 +913,16 @@ void fail_if_device_lost() noexcept {
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}
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void serialize_pipeline_caches() noexcept {
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#if defined(WEBGPU_DAWN) && defined(_WIN32)
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#if defined(WEBGPU_DAWN)
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// Only the Vulkan backend keeps a monolithic VkPipelineCache (toggle above). Dawn writes it to
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// the blob cache from PerformIdleTasks, and only when a pipeline was compiled since the last
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// store, so calling this when nothing changed is cheap.
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if (!g_device || g_backendType != wgpu::BackendType::Vulkan) {
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return;
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}
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#if defined(_WIN32)
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// The Windows product links the Dawn DLL from llvm-mingw, which cannot call the exported C++
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// symbol directly; resolve its MSVC-mangled name instead.
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using PerformIdleTasksFn = void(*)(const wgpu::Device*);
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static const auto performIdleTasks = []() -> PerformIdleTasksFn {
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const HMODULE dawnModule = GetModuleHandleW(L"webgpu_dawn.dll");
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@@ -929,6 +935,10 @@ void serialize_pipeline_caches() noexcept {
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if (performIdleTasks != nullptr) {
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performIdleTasks(&g_device);
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}
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#elif !defined(__MINGW32__)
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// Static Dawn (Android, Linux): DawnNative.h is included above.
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dawn::native::PerformIdleTasks(g_device);
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#endif
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#endif
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}
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