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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
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Disabled bloom by default
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715830e89a
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2 files changed
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-6
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@@ -163,7 +163,7 @@ SDL_Scancode g_vrRecenterScancode = [] {
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}();
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bool g_vrRecenterRebinding = false;
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float g_vrLeanBackDegrees = RuntimeConfigFile::VrLeanBackDegrees();
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uint32_t g_disabledPostProcessingPaths = RuntimeConfigFile::DisabledPostProcessingPaths(0);
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uint32_t g_disabledPostProcessingPaths = RuntimeConfigFile::DisabledPostProcessingPaths();
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std::array<int32_t, PAD_MAX_CONTROLLERS> g_configuredControllerIndices = [] {
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std::array<int32_t, PAD_MAX_CONTROLLERS> indices{};
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indices.fill(std::numeric_limits<int32_t>::min());
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@@ -825,7 +825,7 @@ void DrawGraphicsSettings() {
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uint32_t flag;
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};
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static constexpr std::array<EffectFlag, 1> kEffectFlags = {{
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{"Disable bloom", 0x10u},
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{"Disable bloom", RuntimeConfigFile::kPostProcessingBloomPath},
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}};
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for (const auto& effect : kEffectFlags) {
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