Disabled bloom by default

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iChris4 committed 2026-09-10 23:06:46 +02:00
1 parent 715830e89a
commit c4f386724c
2 files changed
+15 -6

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+13 -4
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@@ -149,6 +149,13 @@ inline constexpr const char* kPortableUserDataDirectoryName = "UserData";
// installation.
inline constexpr int kPortableSearchDepth = 4;
// Post-processing paths the game is allowed to skip, as a mask of the engine's
// own path bits. Bloom is the only one exposed, and it starts off: its bright
// bleed is the effect that reads worst in a headset, and the F10 bar's tick box
// is the way back to it.
inline constexpr uint32_t kPostProcessingBloomPath = 0x10u;
inline constexpr uint32_t kDisabledPostProcessingPathsDefault = kPostProcessingBloomPath;
// First-person camera defaults and the range its head offsets accept, in one
// place: the config getters, the on-disk template and the F10 bar's reset all
// read them from here, so they cannot drift apart again.
@@ -581,8 +588,8 @@ inline RuntimeUserConfig ParseConfigDocument(const toml::value& document) {
config.textureReplacements = FindConfigValue<bool>(document, "video", "texture_replacements");
config.textureDumps = FindConfigValue<bool>(document, "video", "texture_dumps");
if (auto value = FindConfigUint(document, "video", "disabled_post_processing_paths");
value && (*value & ~0x10u) == 0) {
config.disabledPostProcessingPaths = *value & 0x10u;
value && (*value & ~kPostProcessingBloomPath) == 0) {
config.disabledPostProcessingPaths = *value & kPostProcessingBloomPath;
}
config.vrEnabled = FindConfigValue<bool>(document, "vr", "enabled");
@@ -1207,8 +1214,10 @@ inline bool TextureDumps(bool fallback = false) {
return Get().textureDumps.value_or(fallback);
}
inline uint32_t DisabledPostProcessingPaths(uint32_t fallback = 0) {
return Get().disabledPostProcessingPaths.value_or(fallback) & 0x10u;
// An absent setting means the default mask, not "nothing disabled": a fresh
// install has no [video] section at all and still starts without bloom.
inline uint32_t DisabledPostProcessingPaths(uint32_t fallback = kDisabledPostProcessingPathsDefault) {
return Get().disabledPostProcessingPaths.value_or(fallback) & kPostProcessingBloomPath;
}
inline bool VrEnabled(bool fallback = false) {