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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
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fix(macos): increase guest fiber stack size (#154)
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@@ -256,8 +256,12 @@ bool GuestFiberManager::CreateGuestFiber(uint32_t guestThreadAddr, uint32_t entr
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gf.cpuContext.srr0 = entryPoint;
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gf.cpuContext.srr0 = entryPoint;
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// The host stack models only translated host calls; the guest stack starts
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// The host stack models only translated host calls; the guest stack starts
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// at stackBase in the CPU context above.
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// at stackBase in the CPU context above. 64 KiB is too small for deep
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constexpr size_t kHostStackSize = 64 * 1024;
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// translated/HLE call chains (notably NW4R's sound worker), and on macOS
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// it can exhaust the guarded coroutine stack as unrelated host work (such
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// as a window resize) adds a little more nesting. Keep enough headroom for
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// those chains while the guest stack remains separately bounded.
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constexpr size_t kHostStackSize = 1024 * 1024;
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gf.fiber = HostContext::Create(kHostStackSize, FiberProc,
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gf.fiber = HostContext::Create(kHostStackSize, FiberProc,
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reinterpret_cast<void*>(static_cast<uintptr_t>(guestThreadAddr)));
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reinterpret_cast<void*>(static_cast<uintptr_t>(guestThreadAddr)));
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