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Added 2D Virtual Screen for HUD and Ortho Elements
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@@ -74,6 +74,9 @@ struct MkwVRPolicyConfig {
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bool immersive_races = true;
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float world_units_per_meter = 500.0f;
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float hud_distance_meters = 2.0f;
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// Width of the virtual screen, shared by the menu quad layer and the
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// immersive race HUD so 2D content keeps its place across the transition.
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float hud_width_meters = 2.4f;
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float hud_scale = 1.0f;
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};
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