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patchzyy committed 2026-08-30 11:21:10 +02:00
1 parent 8d569ef77b
commit 69be584cc5
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@@ -237,15 +237,6 @@ set(MKW_CPU_BASELINE_SOURCE "${CMAKE_CURRENT_LIST_DIR}/src/host_cpu_baseline.cpp
list(REMOVE_ITEM SOURCES ${MKW_BASE_PRODUCT_SOURCE} ${MKW_RETRO_REWIND_PRODUCT_SOURCE}
${MKW_CPU_BASELINE_SOURCE})
# WUP-028 (official GameCube adapter) support talks to the adapter over WinUSB, which only
# exists on Windows - SDL3 already exposes the same hardware as a normal joystick on Linux/macOS,
# so this file has nothing to do there. Every call site into it is separately gated behind
# #if defined(_WIN32) (see wup028_adapter.cpp's own header comment), so it's safe to simply not
# compile it at all on other platforms rather than build a stub implementation.
if(NOT WIN32)
list(REMOVE_ITEM SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/wup028_adapter.cpp")
endif()
# The translator emits the complete, content-addressed source graph. Consuming
# this one manifest keeps configure independent of the 28k generated function
# files and of optional Retro Rewind artifacts such as code.map.