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Added Support for VR in Launcher Setup
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@@ -130,7 +130,11 @@ inline std::filesystem::path PathFromUtf8(std::string_view text) {
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}
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inline constexpr const char* kConfigFileName = "Config.toml";
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#ifdef _WIN32
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inline constexpr const char* kApplicationDirectoryName = "WiiCompiledOpenXRVR";
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#else
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inline constexpr const char* kApplicationDirectoryName = "WiiCompiled";
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#endif
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// Portable layout. A directory holding kPortableMarkerFileName is a portable root; every piece of
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// runtime user state (Config.toml, NAND, Cache, Logs) lives in <root>/UserData instead of
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