Added Support for VR in Launcher Setup

This commit is contained in:
iChris4 committed 2026-09-09 20:40:23 +02:00
1 parent d86dcb0aeb
commit 5caec70da9
28 files changed
+397 -157

No files matched your search

@@ -7,6 +7,7 @@ internal static class GameLaunchService
public static Task<int> LaunchAsync(BuildProfile profile)
{
var installation = new Installation(AppContext.BaseDirectory);
ProductOwnership.Ensure(installation.Root);
using var operation = InstallOperationLock.Acquire(installation.Root);
// A portable installation the user moved is reconciled before anything is read from its
// recorded location. Launch never needs the discarded native build tree.