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Drive with bare hands in the cockpit
- With tracked hands on, a hand driving khr/simple_controller with camera-tracked joints is bare: latched through wheel_tracking_grace (Meta drops the select action while a hand is lost), cleared as soon as a controller's squeeze is back. Its palm joint stands in for the grip and a grasp from the middle, ring and little fingers' flexion (0 below 1.2 rad, 1 from 3.0) for the squeeze, so closing a hand on the rim takes hold under the wheel's own press and release. The grasp never reaches the game's buttons. - In a cockpit race a bare hand holding the wheel holds the gas (A / South) and a pinch from a free bare hand uses an item (Z / L) once the hand has been off the wheel for 0.15 s. Only while the game has the remote's pointer off: KPAD publishes the game's pointer switch for the VR remote, so the pause menu and the results keep a right pinch as A. The pacing thread logs each change, to confirm on the headset that MKW turns the pointer off while driving. - A held bare hand keeps its last joints drawn through a short loss; bare hands get no haptics. The headset panel's readout shows grasp, hold and pinch. Docs: OPENXR.md. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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<string name="vr_hand_steering">Hand steering</string>
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<string name="vr_hand_steering_helper">In the cockpit, squeeze a grip near the steering wheel or handlebar to grab it, and turn it to steer. Releasing both grips gives steering back to the stick. Hand steering by heurazy.</string>
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<string name="vr_hand_tracking">Tracked hands</string>
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<string name="vr_hand_tracking_helper">The cockpit hands follow your own. Holding the controllers, the fingers follow their touch sensors; put the controllers down and the headset\'s cameras track your hands. Needs hand tracking on in the headset\'s settings.</string>
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<string name="vr_hand_tracking_helper">The cockpit hands follow your own. Holding the controllers, the fingers follow their touch sensors. Put the controllers down to drive with bare hands: close a hand on the wheel to hold it, which also holds the gas; pinch with a free hand to use an item; pinch with your left palm facing you to pause. In menus, a right pinch is A. Choose Automatic drift. Needs hand tracking on in the headset\'s settings.</string>
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<string name="vr_lean_back">Lean back angle</string>
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<string name="vr_lean_back_helper">Tilts the race view back for playing reclined. 0 applies no tilt.</string>
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