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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
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Added Desktop view selector
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@@ -118,6 +118,25 @@ float g_vrFirstPersonHeadForward = RuntimeConfigFile::VrFirstPersonHeadForwardMe
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float g_vrFirstPersonHeadRight = RuntimeConfigFile::VrFirstPersonHeadRightMeters();
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bool g_vrFirstPersonHideDriver = RuntimeConfigFile::VrFirstPersonHideDriver();
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int g_vrFirstPersonHiddenModel = RuntimeConfigFile::VrFirstPersonHiddenModel();
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// Config spellings and menu labels for the desktop mirror, index-matched to
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// AuroraStereoMirrorView so the combo selection converts to either directly.
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constexpr std::array<const char*, 5> kVrMirrorViewNames{"normal", "both", "left", "right", "none"};
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constexpr std::array<const char*, 5> kVrMirrorViewLabels{"Normal", "Both eyes", "Left eye", "Right eye", "None"};
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static_assert(kVrMirrorViewNames.size() == kVrMirrorViewLabels.size());
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static_assert(static_cast<int>(AURORA_STEREO_MIRROR_NORMAL) == 0);
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static_assert(static_cast<int>(AURORA_STEREO_MIRROR_BOTH_EYES) == 1);
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static_assert(static_cast<int>(AURORA_STEREO_MIRROR_LEFT_EYE) == 2);
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static_assert(static_cast<int>(AURORA_STEREO_MIRROR_RIGHT_EYE) == 3);
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static_assert(static_cast<int>(AURORA_STEREO_MIRROR_NONE) == 4);
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int g_vrMirrorView = [] {
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const std::string mode = RuntimeConfigFile::VrMirrorView();
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for (size_t i = 0; i < kVrMirrorViewNames.size(); ++i) {
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if (mode == kVrMirrorViewNames[i]) {
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return static_cast<int>(i);
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}
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}
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return 0;
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}();
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constexpr std::array<const char*, 3> kVrFirstPersonRotationNames{"yaw", "yaw_pitch", "full"};
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int g_vrFirstPersonRotation = [] {
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const std::string mode = RuntimeConfigFile::VrFirstPersonRotation();
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@@ -891,9 +910,23 @@ void DrawVrSettings() {
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RuntimeConfigFile::SetVrEnabled(g_vrEnabled);
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}
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ImGui::TextDisabled("OpenXR mode changes take effect after restarting the game.");
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// Live, unlike the enable toggle above, so it is left usable either way:
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// set before a restart it is simply what the next session starts on.
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if (ImGui::Combo("Desktop view", &g_vrMirrorView, kVrMirrorViewLabels.data(),
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static_cast<int>(kVrMirrorViewLabels.size()))) {
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aurora_set_stereo_mirror_view(static_cast<AuroraStereoMirrorView>(g_vrMirrorView));
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RuntimeConfigFile::SetVrMirrorView(kVrMirrorViewNames[static_cast<size_t>(g_vrMirrorView)]);
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}
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip(
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"What this window shows while the headset is running. Normal keeps the ordinary "
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"desktop view, the eye choices mirror what you are actually seeing in the headset, "
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"and None leaves the window black. Menus reach the headset as a screen showing this "
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"same desktop image, so the eye choices only differ from Normal during a race.");
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}
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// Unlike the toggle above, these two apply to the very next frame, so they
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// can be compared against each other from inside a running race.
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// Like the mirror above and unlike the enable toggle, these two apply to the
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// very next frame, so they can be compared from inside a running race.
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ImGui::Separator();
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ImGui::Text("VR eye replay (EFB)");
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if (ImGui::Checkbox("Stop eye at display copy", &g_vrStopAtDisplayCopy)) {
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@@ -1331,6 +1364,7 @@ void InitializeRuntimeSettings() noexcept {
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aurora_set_disable_copy_filter(g_disableCopyFilter);
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aurora_set_stereo_stop_at_display_copy(g_vrStopAtDisplayCopy);
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aurora_set_stereo_skip_copy_clears(g_vrSkipCopyClears);
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aurora_set_stereo_mirror_view(static_cast<AuroraStereoMirrorView>(g_vrMirrorView));
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ApplyVrHudVirtualScreen();
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aurora_set_skip_unready_pipelines(g_skipUnreadyPipelines);
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mkw::vr::MkwVRFirstPersonApplyConfiguredSettings();
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