Added Support for Multiplayer Player 1 Immersive View

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iChris4 committed 2026-09-16 17:06:03 +02:00
1 parent 9e37bb6447
commit 3e8bdcfd7b
22 files changed
+1013 -38

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@@ -316,6 +316,8 @@ struct StereoReplayFrame {
};
void end_frame(const wgpu::CommandEncoder& cmd);
// Set under the renderer mutex immediately before preparing/sealing the frame.
void set_stereo_local_player_count(uint32_t count) noexcept;
// Prepares eye-specific uniform copies before unmapping the staging buffer.
// Returns false without modifying the mono path when the uniform buffer has
// insufficient room for the additional copies.