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Update foveation default settings to 'medium' for Quest compatibility
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@@ -228,7 +228,7 @@ class SettingsPage(
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R.string.vr_foveation_off, R.string.vr_foveation_low,
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R.string.vr_foveation_medium, R.string.vr_foveation_high,
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),
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read = { stringIndex(it, "vr", "foveation", FOVEATION_LEVELS) },
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read = { stringIndex(it, "vr", "foveation", FOVEATION_LEVELS, FOVEATION_DEFAULT) },
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write = { c, index -> c.setString("vr", "foveation", FOVEATION_LEVELS[index]) },
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)
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choice(
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@@ -757,8 +757,9 @@ class SettingsPage(
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val SEATS = listOf("cockpit", "custom")
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// The runtime's default ("boost") first: an absent key reads as index 0.
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val PERFORMANCE_LEVELS = listOf("boost", "sustained_high", "sustained_low", "power_savings", "default")
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// runtime_config.h's kVrFoveationLevels, the default ("off") first.
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// runtime_config.h's kVrFoveationLevels, and its Quest default.
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val FOVEATION_LEVELS = listOf("off", "low", "medium", "high")
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val FOVEATION_DEFAULT = FOVEATION_LEVELS.indexOf("medium")
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val CONTROLLER_MODES = listOf("wii_remote", "gamepad", "none")
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val INTERPOLATION_FPS = listOf(0L, 1L, 72L, 90L, 120L)
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val RESOLUTIONS = listOf(1.0, 1.5, 2.0, 3.0, 4.0)
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