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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
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Added Support for both Base and Retro Rewind in the launher
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@@ -17,7 +17,8 @@ internal static class ConsoleCommands
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Console.Out.WriteLine(" --repair-products --install-dir <dir> --retro-dir <folder> " +
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"(--download-retro-wfc-payload | --skip-retro-wfc-payload) [--progress-json]");
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Console.Out.WriteLine(" --build-quest --install-dir <dir> --quest-apk <apk> --output <file.wcgame> " +
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"[--include-game-files] [--progress-json]");
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"[--quest-product base|retro_rewind] [--include-game-files] " +
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"[--retro-dir <folder> --include-mod-content] [--progress-json]");
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Console.Out.WriteLine(" --launch-retro | --launch-base");
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Console.Out.WriteLine(" --uninstall --install-dir <dir>");
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Console.Out.WriteLine(" --version");
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@@ -293,7 +294,8 @@ internal static class ConsoleCommands
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using var operationLock = InstallOperationLock.Acquire(installation.Root, reporter);
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var result = await new QuestBuildService(reporter).BuildAsync(installation,
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Path.GetFullPath(command.QuestApkPath!), Path.GetFullPath(command.OutputPath!),
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command.IncludeGameFiles, cancellationToken);
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command.IncludeGameFiles, cancellationToken, command.QuestProduct,
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command.IncludeModContent ? Path.GetFullPath(command.RetroDirectoryPath!) : null);
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if (ndjson is null)
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Console.Out.WriteLine($"Quest game package: {result.PackagePath} ({result.SizeBytes / 1_000_000} MB)");
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ndjson?.QuestPackage(result);
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