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https://github.com/mitch030504/Wiicompiled_VR_Frame.git
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Add Flat Screen mode for VR races and update settings accordingly
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@@ -240,7 +240,9 @@ void TestButtons() {
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right.primary = true;
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right.trigger = 0.6f;
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Check(RemoteButtons(left, right) == (kButtonA | kButtonB), "right A and trigger are A and B");
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right.secondary = true;
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Check(RemoteButtons(left, right) == (kButtonA | kButtonB | kButtonC),
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"right A, trigger and B are A, B and C");
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right = {};
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right.stick_y = 0.9f;
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@@ -260,16 +262,17 @@ void TestButtons() {
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left.menu = true;
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Check(RemoteButtons(left, right) == (kButtonMinus | kButtonPlus), "left X and menu are - and +");
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left = {};
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left.squeeze = 0.8f;
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left.trigger = 0.7f;
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Check(RemoteButtons(left, right) == (kButtonC | kButtonZ), "left grip and trigger are C and Z");
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// Left Y is the settings panel's button, and nothing presses HOME.
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Check(RemoteButtons(left, right) == kButtonZ, "left trigger is Z");
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// Left Y is the settings panel's button, the grips take hold of the steering
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// wheel, and nothing presses HOME.
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left = {};
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left.secondary = true;
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right.secondary = true;
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left.squeeze = 0.8f;
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right.squeeze = 0.8f;
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right.thumbstick_click = true;
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left.thumbstick_click = true;
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Check(RemoteButtons(left, right) == 0, "left Y, right B and the stick clicks are unbound");
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Check(RemoteButtons(left, right) == 0, "left Y, the grips and the stick clicks are unbound");
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left = {};
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right = {};
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left.menu = true;
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