mirror of
https://github.com/mitch030504/Wiicompiled_VR_Frame.git
synced 2026-10-06 06:00:25 +02:00
Implement OpenXR Settings Panel and Stereo Overlay
This commit is contained in:
1 parent
f222eedf6b
commit
1346e53cd6
22 files changed
+1466
-101
No files matched your search
@@ -400,6 +400,8 @@ bool get_stereo_skip_copy_clears() noexcept;
|
||||
// the game's presented aspect ratio. Also live.
|
||||
void set_stereo_hud_screen(bool enabled, float width, float distance) noexcept;
|
||||
bool get_stereo_hud_screen_enabled() noexcept;
|
||||
// The screen's width and distance in world units, kept while the 2D layer is off it.
|
||||
void get_stereo_hud_screen_size(float& width, float& distance) noexcept;
|
||||
|
||||
// What the desktop window presents while a stereo provider is feeding a
|
||||
// headset. Live, and read once per presentation group by the frame worker.
|
||||
|
||||
Reference in new issue
Block a user