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Implement OpenXR Settings Panel and Stereo Overlay
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@@ -238,6 +238,10 @@ void set_stereo_hud_screen(bool enabled, float width, float distance) noexcept {
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g_stereoHudScreenEnabled.store(enabled, std::memory_order_relaxed);
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}
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bool get_stereo_hud_screen_enabled() noexcept { return g_stereoHudScreenEnabled.load(std::memory_order_relaxed); }
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void get_stereo_hud_screen_size(float& width, float& distance) noexcept {
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width = g_stereoHudScreenWidth.load(std::memory_order_relaxed);
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distance = g_stereoHudScreenDistance.load(std::memory_order_relaxed);
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}
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// The desktop mirror choice. Normal is the ordinary mono presentation, so a
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// build that never touches this setting presents exactly as it did before.
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