Files
luckeyfaradayandClaude Opus 5.5 3353d9688d Workshop Zombies maps on a jailbroken PS4
bo3ps4.py: SteamCMD download -> convert -> check -> FTP upload, GoldHEN
plugin setup, PS4 zone pull, language zones, compatibility list.

patches/: FFPorter (PS4-BO3-Customs v1.50) fixes so conversions work
without Sony's shader compiler, using shaders from the console's own
zones; plus GSC table fixes. scripts/build-ffport.ps1 builds it.

Tested: LEVIATHAN, Minecraft v1.2 and Cheese Cube play on an EU PS4.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 23:23:08 +02:00

1.0 KiB

Compatibility

Tested on an EU PS4 copy (CUSA02626, v1.33, Spanish/Italian zones), firmware 7.55, GoldHEN.

Workshop ID Map Converts In game Notes
2112576356 LEVIATHAN yes, 99% works 8 shaders use feature-dropping PS4 substitutes
798643901 Minecraft v1.2 yes, 99% works
1168113418 Cheese Cube Unlimited V1.0 yes, 97% works lighting probes copied unconverted (77%)
1128166280 Mob Of The Dead Remastered yes, 99% crashes at level start the client plays an effect whose slot is empty; likely a stock effect the PS4 game lacks (Zombies Chronicles)
780404984 RUST no 11 shaders exist only in Zombies Chronicles DLC or were never shipped; a boss script needs another look

Untested so far: NIGHTMARE, CALL OF THE DEAD, WANTED, DER RIESE: DECLASSIFIED, NUKETOWN ZOMBIES LEGACY, SHREK ZOMBIES, KOWLOON, Town Remastered, The Dome: Simpsons, Bikini Bottom, Super Mario 64, DAYBREAK.

Add your results with the Workshop ID, your PS4 region/title ID, and what happened.