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bo3ps4.py: SteamCMD download -> convert -> check -> FTP upload, GoldHEN plugin setup, PS4 zone pull, language zones, compatibility list. patches/: FFPorter (PS4-BO3-Customs v1.50) fixes so conversions work without Sony's shader compiler, using shaders from the console's own zones; plus GSC table fixes. scripts/build-ffport.ps1 builds it. Tested: LEVIATHAN, Minecraft v1.2 and Cheese Cube play on an EU PS4. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
17 lines
289 B
Plaintext
17 lines
289 B
Plaintext
# your settings (PS4 address, paths, Steam account)
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config.json
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# built / downloaded: never commit game files or binaries built from them
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ffport/
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upstream/
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*.zip
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*.ff
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*.xpak
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*.sabl
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*.sabs
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# logs and local results (they can contain your Steam account name)
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*.log
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compat.json
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__pycache__/
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