From a62377c80e496db970fb73500d4ff3b94353a2f5 Mon Sep 17 00:00:00 2001 From: rijads Date: Sun, 4 Oct 2026 09:31:00 +0200 Subject: [PATCH] TODO: controller wording in prompts and a DualSense help screen --- TODO.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/TODO.md b/TODO.md index 93cf2e1..0647191 100644 --- a/TODO.md +++ b/TODO.md @@ -14,6 +14,15 @@ The launcher only starts the main games; add-on WADs found in archives are skipp - [ ] *Legacy of Rust* (`id1.wad` with `id1-*.wad` and `id24res.wad`): needs the id24 extensions (new weapons, monsters and the rest of the spec). Largest of these. +## Controller wording + +- [ ] Doom's prompts still name keyboard keys: "press y or n", "press y to quit", "press a key", + "press enter" (the strings in `d_englsh.h` and `d_french.h`: quit, end game, nightmare, quick + save and load, save while dead, and the rest). Show the DualSense buttons instead (Cross for + yes, Circle for no, Cross to continue), as text or as button glyphs drawn in the menu font. +- [ ] Help screen: *Read This!* and F1 show the keyboard help pages from the WAD (`HELP1`, `HELP2`, + `HELP`, `CREDIT`). Replace them with a page that shows the DualSense controls from the README. + ## Importer - [ ] Folder links behind a redirect (for example a shorturl.at link to a folder): the listing's