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Native DOOM for PS5 from id's linuxdoom-1.10 source
id Software's original engine, made 64-bit clean, on a new platform layer: VideoOut with tiled scanout, an AGC compute presenter, ScePad, AudioOut, an OPL FM synth with a DMX-style MUS player, and a headless PC build for testing. Ships Freedoom as the bundled game; id's own IWADs take priority.
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present cpu
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input 40:OPTIONS:2;60:CROSS:2;80:CROSS:2;100:CROSS:2;130:LY=-32000:70
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capture 30,200
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frames 260
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